






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.5 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Tome Ru (Русификатор, бета версия) 1.7.4Данный русификатор находится на стадии разработки (DLC не переведены). Также хочу отметить, что перевод не профессиональный и сделан энтузиастами, поэтому к различным ошибкам просьба относиться с пониманием. Вы можете оставлять свои отзывы, пожелания, а также делиться скриншотами с ошибками перевода в нашем русскоязычном discord по Tales of Maj'Eyal https://discord.gg/gNq4UC7 и даже сами начать участвовать в переводе! Всем приятной игры! Также за помощь в переводе и создании шрифтов благодарим команду Zone of Games. ВАЖНО! Чтобы включить русский язык, нужно в игре ПОСЛЕ СОЗДАНИЯ ПЕРСОНАЖА нажать ESC > Language и выбрать Russian. FAQ (часто задаваемые вопросы): - Почему не переведено главное меню? (Самая высшая версия аддона - самая актуальная) Possessor Bonus Class 1.7.4Donators/Buyers bonus! Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict.
- Start a New Game.
- Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively.
- You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is.
Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness)
- Extra Points -> Gives many more points than vanilla in any difficulty
- Cheatish -> Gives way more points than you'll ever need
- Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options.
Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes
- All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options.
- MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to.
POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Spell Merchants 1.7.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.For pre-existing saves you can enable developer mode (in the main menu, under options) When in game, press "ctrl+a" then press "r" to reload the zone and the new content will load in. (Enabling developer mode will disable achievements)
2. Dialog to purchase spells wont appear unless you have the required amount of gold.You can [reveal] the talent tree for free, talents will be [revealed] in the level up menu ('p'). You will need the required amount of gold to be your inventory for the dialog option to [unlock] the talent tree to appear. The cost will be listed for each talent.
3. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mod that changes the world map (eyal.lua) Incompatible with \"Extra Dungeons\", \"Godmode Merchant\" & \"Infinite Dungeons Merchants\"
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Items Vault 1.7.0Donators/Buyers bonus! Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Arena |
| Mode | Nightmare Roguelike |
| Sex | Male |
| Race | Shalore |
| Class | Shadowblade |
| Level / Exp | 10 / 52% |
| Size | средний |
| Lifes / Deaths | Killed by skeleton magus at level 10 on the 75 Pyre 122 year of Ascendancy at 03:57 / 1 |
Primary Stats
| Strength | 10 (base 12) |
| Dexterity | 27 (base 26) |
| Constitution | 10 (base 10) |
| Magic | 21 (base 19) |
| Willpower | 13 (base 10) |
| Cunning | 26 (base 25) |
Resources
| Life | -12/201 |
| Mana | 94/169 |
| Stamina | 83/134 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 27 |
| Accuracy | 39 |
| Crit Chance | 13% |
| APR | 9 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 22 |
| Accuracy | 39 |
| Crit Chance | 13% |
| APR | 9 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 19 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Penetration
| All | 0% |
Defense: Base
| Armour (hardiness) | 2 (51.69962066283%) |
| Defense | 30 |
| Ranged Defense | 30 |
| Fatigue | 0 |
| Physical Save | 7 |
| Spell Save | 11 |
| Mental Save | 13 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Runes | Эффективный уровень таланта: 1.0 Руна: ЩитРежим применения: Активный Дальность: Ближний бой/на себя Перезарядка: 14 Скорость снаряда: Мгновенно Скорость применения: Мгновенно (0% хода) Является: заклинанием Описание: Активируйте руну, чтобы создать щит, поглощающий 100 урона, на 5 ходов. |
| Runes | Эффективный уровень таланта: 1.0 Руна: Разбить недугиРежим применения: Активный Дальность: Ближний бой/на себя Перезарядка: 18 Скорость снаряда: Мгновенно Скорость применения: Мгновенно (0% хода) Является: заклинанием Описание: Активируйте, чтобы мгновенно развеять энергию ваших недугов, снимая все межранговые эффекты и 1 физический, ментальный и магический эффект. Вы используете развеянную энергию для создания щита, длящегося 3 ходов и блокирующего 50 урона за каждый негативный эффект (межранговые не считаются). Если были сняты только межранговые эффекты, щита не будет и руна перезаряжается 75% ходов от обычной перезарядки. |
| Runes | Эффективный уровень таланта: 1.0 Руна: Всплекс маныРежим применения: Активный Дальность: Ближний бой/на себя Перезарядка: 15 Скорость снаряда: Мгновенно Скорость применения: магический (100% хода) Не срывает скрытность: 100% Является: заклинанием и используемо во время Аватара эфира Описание: Активируйте руну, чтобы высвободить на себя всплеск маны, увеличивая её регенерацию на 820% на 10 ходов (в целом 0) и мгновенно восстанавливая 41 маны. |
Class Talents
| Заклинание / Иллюзия | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Хитрость / Магия теней | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Техника / Дуэлянт | 1.00 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Заклинание / темпоральный | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Техника / Ветеран сражения | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Техника / Техники парного оружия | 1.00 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Хитрость / Грязная борьба | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Хитрость / Скрытность | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Заклинание / Транслокация | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Техника / Боевая подготовка | 1.00 |
| 0/5 |
| 0/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| Хитрость / Смертоносность | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Техника / Подвижность | 1.30 |
| 2/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| раса / Шалор | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Хитрость / Выживание | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! АренаCan you defeat your foes and become Master of Arena? | активный |
Equipment
| Основная броня | rough leather armour (3 защиты, 2 брони)9.0 T1 Свет броня [Normal] While equipped: ----- def ----- Armour +2 Defense +3 (+2 eff.) Fatigue +6% A suit of armour made of leather. |
| В основной руке | iron dagger (10-12 мощь, 5 прб)1.0 T1 dagger оружие [Normal] Power 9.5 - 12.3 Физический Uses 50% хит, 50% лов Mastery Владение кинжалом Acc+ +0.2% крит шанс (макс. 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
| Источник света | brass lantern2.0 T1 освещение [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Во второй руке | iron dagger (10-14 мощь, 5 прб)1.0 T1 dagger оружие [Normal] Power 10.5 - 13.7 Физический Uses 50% хит, 50% лов Mastery Владение кинжалом Acc+ +0.2% крит шанс (макс. 25%) Apr +5 Crit +4.0% Atk.spd 100% Sharp, short and deadly. |
Inventory
Сфера Гадания1.0 сфера [Сюжетный предмет] Unknown While carried: Эта сфера автоматически идентифицирует найденные вами предметы. |
Achievements
Level 10 (Кошмар (Роглайк))
Got a character to level 10.By Murt the Шалор Клинок тени level 10
75 Pyre 122 year of Ascendancy at 02:33 see stats
Log
Murt окружается щитом.
Homeless fighter использует Инфузия: Дикая.
Homeless fighter lessens the pain.
Homeless fighter промахивается по Murt.
White crystal промахивается по Murt.
Murt использует Парный удар.
Homeless fighter оглушается!
Murt ударяет Homeless fighter на 13 Физический, 17 Тьма, 14 Физический, 18 Тьма (62 урона).
Талант Шквал готов к использованию
The gates close!
Homeless fighter промахивается по Murt.
Murt ударяет Homeless fighter на 10 Физический, 18 Тьма, 10 Физический, 18 Тьма (56 урона).
White crystal использует Ice Bolt.
Ваш щит времени распадается под напором урона!
Ткань времени вокруг существа Murt стабилизируется до нормального состояния.
Murt окружается восстанавливающим полем, что сформировано меняющими время энергиями.
Homeless fighter промахивается по Murt.
Скелет-колдун использует Импульс маны.
Заклинание существа Скелет-колдун достигает критической мощи!
Ice Bolt (источник: White crystal) ударяет Murt на (57 во время), (5 поглощено), 0 Холод (0 урона).
Murt ударяет Homeless fighter на 12 Физический урона.
Вокруг существа Rogue разрушается поглощающий щит.
Murt убивает Homeless fighter!
Ваш щит рушится от урона!
Вокруг существа Murt разрушается поглощающий щит.
Импульс маны (источник: Скелет-колдун) ударяет Murt на (45 поглощено), 80 Тайная магия (80 урона).
Murt the level 10 Шалор Клинок тени was разорван маной to death by Скелет-колдун on level 10 of Арена.





































































