King of Men the level 11 Cornac Adventurer by poserlord

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp11 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity20 (base 12)
Constitution18 (base 12)
Magic42 (base 36)
Willpower22 (base 21)
Cunning16 (base 12)

Resources

Mana180/180
Psi102/102
Vim140/160
Life343/363
Steam100/100
Soul10/10
Healing Factor1.0711363549267
Regeneration0.26778408873167

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision8
See Stealth15
See Invisible18

Offense: Mainhand

Damage20
Accuracy19
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower36
Crit Chance23%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+47%
Light+3%
Blight+3%
Physical+3%
Cold+21%

Offense: Damage Penetration

Mind+15%

Defense: Base

Armour (hardiness)5 (30%)
Defense13
Ranged Defense13
Fatigue1
Physical Save19
Spell Save26
Mental Save29

Defense: Resistances

Lightning+ 34%( 70%)
Cold+ 37%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.00
3/5
1/5
1/5
0/5
Spell / Master of flesh1.00
1/5
1/5
1/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Corruption / Spellblaze1.00
1/5
0/5
0/5
0/5
Spell / Undead drake1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
3/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
4/5
1/5
1/5
0/5
Steamtech / Physics1.00
3/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
4/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
done
done
active
done

Equipment

Psionic focus
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By King of Men the Cornac Adventurer level 10
1st Summertide 122nd year of Ascendancy at 01:41
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By King of Men the Cornac Adventurer level 10
3rd Summertide 122nd year of Ascendancy at 22:18
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By King of Men the Cornac Adventurer level 7
4th Mirth 122nd year of Ascendancy at 11:03
see stats

Log

You collect a new ingredient: lump of iron (1).
You gain 0.65 gold from the melting of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.93 gold from the melting of
grounding rough leather cap of dexterity (+2) (0 def, 1 armour).
You gain 7.62 gold from the melting of
linen wizard hat 'Obsidianwish' (1 def, 0 armour).
You gain 10.32 gold from the melting of
Ragorodas (5 def, 1 armour).
You gain 9.49 gold from the melting of
Lightidol (3 def, 1 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You gain 6.33 gold from the melting of
Samisin (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 8.82 gold from the melting of
Emelunne the Lightcrypt (0 def, 7 armour).
You gain 0.86 gold from the melting of
rough leather armour of lightning resistance (3 def, 2 armour).
You gain 0.96 gold from the melting of
cleansing rough leather armour (3 def, 2 armour).
You gain 0.85 gold from the melting of
woollen robe of lightning (+18%) (0 def, 0 armour).
You gain 2.31 gold from the melting of
steady rough leather sling of fire.
You gain 1.37 gold from the melting of
steady rough leather sling.
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 2.27 gold from the melting of
creative vined mindstar of clarity (85% power, 18 apr, mind damage).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 12.05 gold from the melting of
Hellvalor the vined mindstar (88% power, 18 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.35 gold from the melting of
gifted mossy mindstar of life (77% power, 12 apr, mind damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.86 gold from the melting of
blooming mossy mindstar of balance (77% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron dagger of massacre (113% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron waraxe of massacre (117% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.24 gold from the melting of
iron mace of erosion (103% power, 2 apr).
There is a ladder to the previous level here (press '' or right click to use).