Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution - Gain access to Energies, Radiance, and Sun talent groups - Celestial/Light, Suncloak talents become instant (Even though they do not display that way.) Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration. - Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.) Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists. - Brutalize now hits around the user, and inflicts stun and confusion. - Increase damage of Darkside and Dark Sun talents. - Devourer Stance is now instant. - Splatter Sigils also restores hate. THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Fallen Meditant class 1.6.0Adds the Fallen Meditant class. The Fallen was once a monk; training in a natural combat style upon a mountain. They have been cast down. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Savage Evolution for Cursed 1.7.6Forgo arms to ravage your foes with fist and claw. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Incantor of Flame 1.7.4Adds the Incantor of Flame, a mage subclass. The Incantor of Flame is a Fire-focused caster and melee shield fighter. Their primary stats are Magic and Strength. Generic: Class: Combat Techniques -Locked- Talent icons from https://game-icons.net CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Quickshot and Munitions Expert Evolutions for Archer 1.7.6Adds two class evolutions for Archer, the Quickshot and the Munitions Expert. As a Quickshot, the Archer gains the ability to equip a second quiver/pouch in the tool slot and has a 50% chance on archery hit to trigger a shot using ammo from your tool slot. As a Munitions Expert, the Archer gains the Munitions talent tree unlocked at 1.3 mastery. Provides three munitions sustains to enhance your shots with fire, poison, or piercing capabilities. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. |
Campaign | Infinite |
Mode | Madness Roguelike |
Sex | Female |
Race | Higher |
Class | Bulwark |
Level / Exp | 4 / 22% |
Size | 中等 |
Lifes / Deaths | Killed by wretchling at level 4 on the 76 派尔月 122 year of Ascendancy at 21:23 / 1 |
Primary Stats
Strength | 28 (base 26) |
Dexterity | 14 (base 13) |
Constitution | 21 (base 21) |
Magic | 11 (base 10) |
Willpower | 11 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | -3/333 |
Stamina | 51/112 |
Healing Factor | 1.194804467222 |
Regeneration | 6.2936886588065 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +101.5% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 35 |
Accuracy | 31 |
Crit Chance | 2% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 15.317011280365 (72.903125182002%) |
Defense | 11 |
Ranged Defense | 11 |
Fatigue | 20 |
Physical Save | 20 |
Spell Save | 10 |
Mental Save | 10 |
Defense: Resistances
All | + 1%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
格斗 / 盾牌防御 | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
格斗 / 盾牌攻击 | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗技巧 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗经验 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 体质强化 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
种族技能 / 高等人类 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
你进入了无限地下城。你已不能再走回头路了。 无尽地下城深入地下城去战斗吧,胜利或者为荣耀而死! | 正在进行 |
Equipment
主护甲 | 铁锁甲 (2 闪避, 4 护甲) 铁锁甲 (2 闪避, 4 护甲)1阶普通重甲护甲(14.0负重) 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
工具 | 铁质鹤嘴锄 (挖掘速度38回合) 铁质鹤嘴锄 (挖掘速度38回合)1阶普通鹤嘴锄工具(3.0负重) 装备时: 属性 +1力量 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
在脚上 | 闪避之振奋的粗制皮靴 (4 闪避, 1 护甲) 闪避之振奋的粗制皮靴 (4 闪避, 1 护甲)1阶词缀++脚部护甲(2.0负重) 自然力量/大师杰作 词缀:振奋/闪避 装备时: ------ 防御 ------ 护甲 +1 闪避 +4(+4有效) 生命回复 +1.00 治疗系数 +10% 闪避: (瞬间) 使其他护符进入30回合冷却 有效技能等级:2.0 能量消耗 30,总计30/30. 使用范围:近战/单体 飞行速度:瞬间 介绍:你的战斗技巧和反射神经让你能迅速躲闪攻击,获得 16% 几率躲闪近战与远程攻击,闪避值增加 6 ,持续 4 回合。 躲闪几率和闪避加成受敏捷加成。 一双用皮做的靴子。 |
在主手 | 铁剑 (101% 伤害, 2 护甲穿透) 铁剑 (101% 伤害, 2 护甲穿透)1阶普通长剑单手武器(3.0负重) 当作武器使用时: 武器伤害:101% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 锋利,长而致命。 |
在副手 | 铁盾 (0 闪避, 2 护甲, 100% 伤害, 21.5 格挡) 铁盾 (0 闪避, 2 护甲, 100% 伤害, 21.5 格挡)1阶普通盾牌护甲(7.0负重) 使用技能攻击时: 武器伤害:100% 波动范围:1.2x 使用 100%力量 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +2.5% 格挡 +22 装备时: ------ 防御 ------ 护甲 +2 ------ 其他 ------ 疲劳值 +8% 技能 +1 格挡 手持防护装备。 |
光源 | 黄铜灯笼 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
光系之 (+22%)铜戒指 光系之 (+22%)铜戒指1阶词缀戒指首饰(0.1负重) 奥术能量 词缀:光系 装备时: ------ 进攻 ------ 伤害加成 +11% 光系 ------ 防御 ------ 抗性 +22% 光系 戒指让你的手指更加美丽! |
铁质巨锤 (116% 伤害, 1 护甲穿透) 铁质巨锤 (116% 伤害, 1 护甲穿透)1阶普通巨锤双手武器(5.0负重) 当作武器使用时: 武器伤害:116% 波动范围:1.5x 使用 120%力量 掌握 武器掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +0.5% 攻击速度 100% 沉重的双手巨锤。 |
铁质巨锤 (118% 伤害, 1 护甲穿透) 铁质巨锤 (118% 伤害, 1 护甲穿透)1阶普通巨锤双手武器(5.0负重) 当作武器使用时: 武器伤害:118% 波动范围:1.5x 使用 120%力量 掌握 武器掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +0.5% 攻击速度 100% 沉重的双手巨锤。 |
强大的抑制之榆木长弓 强大的抑制之榆木长弓1阶词缀长弓双手武器(4.0负重) 反魔法力量/大师杰作 装备需求: - 技能 射击 词缀:抑制/强大 当作武器使用时: 命中加成 +0.2% 暴击率(最大25%) 攻击速度 100% 范围 +6 装备时: 属性 +2力量 ------ 进攻 ------ 物理强度 +9(+3有效) ------ 防御 ------ 抗性 +11% 酸性 +12% 闪电 +11% 寒冷 +11% 火焰 +3% 所有 法术豁免 +8(+8有效) 长弓可以用来射击你的敌人。 |
屠杀之电弧的铁剑 (114% 伤害, 2 护甲穿透) 屠杀之电弧的铁剑 (114% 伤害, 2 护甲穿透)1阶词缀长剑单手武器(3.0负重) 奥术能量/大师杰作 词缀:电弧/屠杀 当作武器使用时: 武器伤害:114% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 命中时: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成15伤害 锋利,长而致命。 |
地狱的榆木元素法杖 (100% 伤害, 2 护甲穿透, 火焰 伤害) 地狱的榆木元素法杖 (100% 伤害, 2 护甲穿透, 火焰 伤害)1阶词缀+法杖双手武器(5.0负重) 奥术能量 词缀:地狱 当作武器使用时: 武器伤害:100% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 暴击系数 +15.00% 伤害加成 +10% 火焰 法术暴击 +1% 法术强度 +6(+6有效) 近战命中 15 火焰 ------ 其他 ------ 反隐身 +5 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
强化之冲击的榆木邪恶法杖 (100% 伤害, 2 护甲穿透, 火焰 伤害) 强化之冲击的榆木邪恶法杖 (100% 伤害, 2 护甲穿透, 火焰 伤害)1阶词缀法杖双手武器(5.0负重) 奥术能量 词缀:冲击/强化 当作武器使用时: 武器伤害:100% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 火焰 法术暴击 +6% 法术强度 +3(+3有效) 暴击加法强 +3 ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
有效的榆木群星法杖 (104% 伤害, 2 护甲穿透, 时空 伤害) 有效的榆木群星法杖 (104% 伤害, 2 护甲穿透, 时空 伤害)1阶词缀法杖双手武器(5.0负重) 奥术能量 词缀:有效 当作武器使用时: 武器伤害:105% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +12% 时空 法术暴击 +1% 法术强度 +5(+5有效) ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
投射之铁斧 (103% 伤害, 2 护甲穿透) 投射之铁斧 (103% 伤害, 2 护甲穿透)1阶词缀+战斧单手武器(3.0负重) 灵能力量 词缀:投射 当作武器使用时: 武器伤害:104% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +2 暴击率 +3.5% 攻击速度 100% 命中时: * 朝周围7格范围内随机目标投射至多 1 次攻击,每次造成 30% 精神武器伤害 (1次/回合) 单手战斧。 |
闪烁的丝绸长袍 (0 闪避, 0 护甲) 闪烁的丝绸长袍 (0 闪避, 0 护甲)4阶词缀长袍护甲(2.0负重) 奥术能量 词缀:闪烁 装备时: ------ 进攻 ------ 伤害加成 +14% 奥术 ------ 防御 ------ 抗性 +13% 所有 ------ 其他 ------ 资源 +31.00 法力上限 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
铁盔 (0 闪避, 3 护甲) 铁盔 (0 闪避, 3 护甲)1阶普通头部护甲(3.0负重) 装备时: ------ 防御 ------ 护甲 +3 ------ 其他 ------ 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
坚不可破的时空抗性之钢锁甲 (2 闪避, 14 护甲) 坚不可破的时空抗性之钢锁甲 (2 闪避, 14 护甲)2阶词缀重甲护甲(14.0负重) 奥术能量/大师杰作 词缀:时空抗性/坚不可破 装备时: ------ 防御 ------ 护甲 +14 闪避 +2(+2有效) 抗性 +15% 时空 ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
铁质板甲 (0 闪避, 7 护甲) 铁质板甲 (0 闪避, 7 护甲)1阶普通板甲护甲(17.0负重) 装备时: ------ 防御 ------ 护甲 +7 ------ 其他 ------ 疲劳值 +22% 一套用金属片制成的板甲。 |
粉碎之铁盾 (0 闪避, 2 护甲, 111% 伤害, 19.5 格挡) 粉碎之铁盾 (0 闪避, 2 护甲, 111% 伤害, 19.5 格挡)1阶词缀+盾牌护甲(7.0负重) 大师杰作 词缀:粉碎 使用技能攻击时: 武器伤害:111% 波动范围:1.2x 使用 100%力量 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +2.5% 格挡 +20 暴击时: * 猛击目标,降低精神、施法和攻击速度各 30% 装备时: ------ 进攻 ------ 物理暴击 +3.0% 物理强度 +5(+2有效) ------ 防御 ------ 护甲 +2 ------ 其他 ------ 疲劳值 +8% 技能 +1 格挡 手持防护装备。 |
鉴定水晶球 鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒 转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
黄水晶 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
酸液树魔击中末日行者Baksul造成6 酸性伤害。
酸液树魔击中末日行者Baksul造成9 酸性伤害。
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Isyne使用了盾牌猛击.
Isyne被酸液覆盖!
酸液树魔抵抗了击退!
末日行者Baksul被眩晕!
末日行者Baksul使用了痛苦折磨.
Isyne陷入疲倦。
Isyne的冲锋中断了!
Isyne的纹身:治疗中断了!
末日行者Baksul击中Isyne造成20 物理, 15 物理 (35合计伤害).
Isyne击中酸液树魔造成33 物理伤害。
Isyne击中末日行者Baksul造成26 物理伤害。
末日行者Baksul从眩晕中恢复。
Isyne不再被末日行者Baksul追踪。
酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
酸液树魔的酸性地图效果击中Isyne造成18 酸性伤害。
酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
酸液树魔的酸性地图效果击中末日行者Baksul造成6 酸性伤害。
酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
酸液树魔的酸性地图效果击中Isyne造成18 酸性伤害。
酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
酸液树魔的酸性地图效果击中末日行者Baksul造成6 酸性伤害。
酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
玩家Isyne等级4高等人类盾战士被融化而死,杀死他(她)的是一个酸液树魔,死在第1层,无尽地城。