Zuul the level 2 Higher Shadowblade by Crucial Monet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassShadowblade
Level / Exp2 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic17 (base 16)
Willpower11 (base 10)
Cunning16 (base 16)

Resources

Life113/113
Mana61/61
Stamina96/96
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy21
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy21
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save7
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.00
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Adventure / Partner1.00
0/9
0/23
0/3
0/2
0/2
0/2
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

failed
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Zuul is free to breathe.
Zuul stops regenerating health quickly.

Zuul's aura of power vanishes.


Agony from Deformed giant venus flytrap hits
Zuul for 9 mind damage.
--------------------------------

Zuul picks up (d.):
rejuvenating steel mail armour of acid resistance (2 def, 6 armour).
Zuul is no longer writhing in agony.


--------------------------------

Zuul uses
Infusion: Wild.
Zuul lessens the pain.

Resting starts...

Zuul overcomes the gloom

Talent Infusion: Regeneration is ready to use.
Zuul feels pain again.

Talent Illuminate is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


--------------------------------

Zuul picks up (d.):
iron waraxe (10-14 power, 2 apr).
Talent Wrath of the Highborn is ready to use.
Zuul picks up (g.):
ametrine.
You pickup 0.70 gold pieces.

Ran for 2 turns (stop reason: hostile spotted to the east (midge swarm)).


--------------------------------

Zuul deactivates
Shadow Combat.
Zuul activates
Shadow Combat.