Jack Carmine the level 2 Cornac Possessor by JimmyTheDestroyer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassPossessor
Level / Exp2 / 3%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13.2 (base 12)
Dexterity15.2 (base 12)
Constitution10 (base 10)
Magic9.6 (base 10)
Willpower19 (base 19)
Cunning15.4 (base 12)

Resources

Life113/113
Equilibrium0
Psi122/122
Healing Factor1
Regeneration3.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.388820645364
See Invisible18.388820645364

Offense: Mainhand

Damage7
Accuracy24
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy24
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower9
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2.6 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save13
Spell Save11
Mental Save13

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Poison Resistance36%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.30
3/5
0/5
0/5
0/5
Psionic / Body snatcher1.30
2/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
1/5
0/5
0/5
0/5
Psionic / Solipsism1.30
2/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

On fingers
In main hand
On feet
Light source
Main armor
In off hand

Inventory

Achievements

Log

Wolf hits Jack Carmine for 1 to psi, 2 physical (3 total damage).

Jack Carmine hits Wolf for 8 nature damage.
Jack Carmine killed Wolf!

Resting starts...

Jack Carmine is no longer empowered.

Rested for 14 turns (stop reason: all resources and life at maximum).


Jack Carmine picks up (b.):
iron greatmaul of phasing (18-28 power, 8 apr).
Ran for 43 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 56 turns (stop reason: interesting terrain).


Connection to online server lost, trying to reconnect.
Connection to online server established.
Saving game...

Saving done.