Rando the level 1 Thalore Wanderer by Amelouth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassWanderer
Level / Exp1 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic12 (base 14)
Willpower14 (base 13)
Cunning12 (base 12)

Resources

Life112/112
Hate67/100
Stamina110/110
Healing Factor0.8657883778951
Regeneration0.21644709447377

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage6
Accuracy10
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save9
Spell Save9
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Fears1.00
1/5
0/5
0/5
0/5
Cunning / Stealth1.00
1/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Wolf is no longer paranoid

Wolf hits Rando for 5 physical damage.
Rando misses Wolf.
Wolf hits Rando for 5 physical damage.

Rando hits Wolf for 5 physical damage.
Wolf hits Rando for 5 physical damage.

Rando hits Wolf for 4 physical damage.
Wolf misses Rando.

Rando hits Wolf for 4 physical damage.
Wolf hits Rando for 5 physical damage.

Rando uses
Instill Fear.
Wolf becomes terrified!
Rando hits Wolf for 4 mind, 4 darkness (8 total damage).
Wolf misses Rando.

Wolf hits Rando for 5 physical damage.
Terrified from Rando hits Wolf for
0 mind, 0 darkness (1 total damage).
Rando hits Wolf for 4 physical damage.
Rando killed Wolf!

Rando receives 8 healing from Unnatural Body.
Resting starts...

Talent Instill Fear is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).