TheOccult the level 12 Doomelf Evoker by LazuliPhoenix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassEvoker
Level / Exp12 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity15 (base 10)
Constitution14 (base 13)
Magic55 (base 37)
Willpower34.340449927278 (base 25)
Cunning10 (base 10)

Resources

Life196/196
Hate12/20
Vim94/94
Healing Factor0.69915785747725
Regeneration0.87394732184656

Speed

Mental0%
Attack0%
Movement+22.292201494949%
Spell-1.987299214079E-12%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth5
See Invisible8

Offense: Mainhand

Damage22
Accuracy7
Crit Chance1%
APR4
Speed1.00

Offense: Spell

Spellpower42
Crit Chance8%
Speed1

Offense: Mind

Mindpower24
Crit Chance0%
Speed1

Offense: Damage Bonus

Acid+20%
Light+16%
Blight+10%
Darkness+10%
Fire+21%
All0%

Offense: Damage Penetration

Physical+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save7
Spell Save25
Mental Save14

Defense: Resistances

Acid+ 26%( 70%)
Light+ 37%( 70%)
Mind+ 6%( 70%)
Physical+ 16%( 74%)
Fire+ 40%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance17%
Fear Resistance22%
Knockback Resistance22%
Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
1/5
5/5
1/5
0/5
Cursed / Darkness1.30
1/5
1/5
1/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Demon summons1.30
3/5
1/5
1/5
0/5
Cursed / Fears1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
5/5
4/5
0/5
0/5
Cursed / Cursed form1.30
1/5
1/5
1/5
0/5
Cursed / Diabolical1.30
1/5
1/5
1/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

active
done
active
done
done
done
done
active
done

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On hands
Light source
On head
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By TheOccult the Doomelf Evoker level 5
77th Pyre 122nd year of Ascendancy at 15:53
see stats
Level 10 Got a character to level 10.
By TheOccult the Doomelf Evoker level 10
2nd Summertide 122nd year of Ascendancy at 22:21
see stats
That was close Killed your target while having only 1 life left.
By TheOccult the Doomelf Evoker level 6
79th Pyre 122nd year of Ascendancy at 04:43
see stats
The Arena Unlocked Arena mode.
By TheOccult the Doomelf Evoker level 10
3rd Dusk 122nd year of Ascendancy at 11:31
see stats

Log

You gain 10.25 gold from the transmogrification of innervating ash totem of stinging [power 188] (15 cooldown).
You gain 8.00 gold from the transmogrification of
topaz.
You gain 1.07 gold from the transmogrification of
blighted hardened leather gloves (Nightmares) (0 def, 2 armour).
You gain 0.20 gold from the transmogrification of
pair of hardened leather boots (Madness) (0 def, 3 armour).
You gain 11.15 gold from the transmogrification of
Glimmermoon (Shrouds) (13 def, 0 armour).
You gain 2.00 gold from the transmogrification of
cleansing steel mail armour of stability (Madness) (2 def, 6 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (Shrouds) (5 def, 0 armour).
You gain 1.63 gold from the transmogrification of
mindwoven woollen robe of lightning (+21%) (Nightmares) (5 def, 0 armour).
You gain 1.17 gold from the transmogrification of
icy steel shield (Shrouds) (0 def, 4 armour, 42 block).
You gain 1.91 gold from the transmogrification of
storming pouch of steel shots (16/16, 22-27 power, 2 apr).
You gain 0.55 gold from the transmogrification of
pouch of steel shots of accuracy (19/19, 23-28 power, 2 apr).
You gain 2.65 gold from the transmogrification of
mighty ash longbow (Misfortune).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (Madness) (16-21 power, 6 apr).
You gain 0.70 gold from the transmogrification of
steel dagger of massacre (Madness) (19-25 power, 6 apr).
You gain 3.10 gold from the transmogrification of
elemental steel waraxe (Nightmares) (13-18 power, 3 apr).
You gain 4.10 gold from the transmogrification of
balanced steel waraxe of dampening (Shrouds) (13-18 power, 3 apr).
You gain 3.10 gold from the transmogrification of
arcing dwarven-steel greatmaul of paradox (Misfortune) (44-65 power, 2 apr).
You gain 2.21 gold from the transmogrification of
steel battleaxe of daylight (Madness) (22-34 power, 2 apr).
You gain 8.58 gold from the transmogrification of
Gunosaldil the Blindtide (Madness) (20-24 power, 4 apr, acid element).
You gain 2.52 gold from the transmogrification of
shimmering ash vilestaff (Misfortune) (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
ash magestaff (Corpses) (15-18 power, 3 apr, lightning element).
You gain 6.84 gold from the transmogrification of
solipsist's steel ring of luminosity.
Ran for 3 turns (stop reason: saving).

There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Saving done.