Brizka the level 6 Dwarf Berserker by Xanile

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDwarf
ClassBerserker
Level / Exp6 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 29)
Dexterity11 (base 11)
Constitution20 (base 17)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life262/262
Stamina122/122
Healing Factor1.0870588855781
Regeneration0.27176472139452

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage53
Accuracy38
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+6%

Defense: Base

Armour (hardiness)24.08934837382 (81.151787968034%)
Defense9
Ranged Defense9
Fatigue22
Physical Save22
Spell Save13
Mental Save14

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance29%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Brizka the Dwarf Berserker level 6
19th Voratun 122nd year of Ascendancy at 00:45
see stats

Log

Today is the 20th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


You gain 0.80 gold from the transmogrification of
iron helm of strength (+3) (0 def, 3 armour).
You gain 3.59 gold from the transmogrification of
Dairaharamas the linen wizard hat (1 def, 0 armour).
You gain 0.99 gold from the transmogrification of
grounding rough leather belt of life.
You gain 1.37 gold from the transmogrification of
cleansing rough leather armour of lightning resistance (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 14-17 power, 1 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 1.45 gold from the transmogrification of
creative mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
You gain 6.50 gold from the transmogrification of
iron mace 'Artheyarion' (20-28 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 3.84 gold from the transmogrification of
balanced iron longsword of daylight (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-21 power, 1 apr).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 445%; cd 13).
There is a The Deep Bellow here (press '' or right click to use).
Saving game...

Saving done.