asdf the level 13 Ancient Bulwark by Shagmir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceAncient
ClassBulwark
Level / Exp13 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 25)
Dexterity21 (base 12)
Constitution60 (base 39)
Magic16 (base 10)
Willpower28 (base 10)
Cunning58 (base 39)

Resources

Life626/626
Stamina121/121
Healing Factor1.6300507772247
Regeneration19.798845260946

Speed

Mental-10%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance15%
Speed1

Offense: Mind

Mindpower34
Crit Chance15%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+21%
Physical+8%
Cold+10%
Nature+18%

Offense: Damage Penetration

Physical+19%

Defense: Base

Armour (hardiness)33.517393812701 (30%)
Defense28
Ranged Defense28
Fatigue18
Physical Save45
Spell Save48
Mental Save29

Defense: Resistances

Cold+ 30%( 85%)
Lightning+ 25%( 85%)
Light+ 30%( 85%)
Nature+ 50%( 85%)
Darkness+ 20%( 85%)
Physical+ 50%( 85%)
Mind-10%( 85%)
All 0%( 85%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Pinning Resistance50%
Poison Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
3/5
5/5
5/5
0/5
Spell / Earth1.40
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
5/5
1/5
1/5
Technique / Shield defense1.30
5/5
1/5
5/5
1/5
Technique / Combat techniques1.30
1/5
5/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.00
5/5
4/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Ancient1.30
5/5
4/5
5/5
2/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
In off hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By asdf the Ancient Bulwark level 10
1st Summertide 122nd year of Ascendancy at 23:15
see stats

Log

The unstable sand tunnel collapses!
The unstable sand tunnel collapses!


Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Asdf activates
Shield Wall.

Talent Rush is ready to use.

You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


You gain 15.25 gold from the transmogrification of
overpowered dwarven-steel torque of gale force [power 320] (21 cooldown).
You gain 10.25 gold from the transmogrification of
supercharged steel torque of psionic shield [power 59] (30 cooldown).
You gain 1.47 gold from the transmogrification of
reinforced steel shield of resilience (0 def, 5 armour, 18-22 power, 71 block).
You gain 2.37 gold from the transmogrification of
deadly pouch of steel shots of vileness (16/16, 22-27 power, 2 apr).
You gain 2.25 gold from the transmogrification of
quiver of ash arrows of crippling (19/19, 18-25 power, 7 apr).
You gain 1.33 gold from the transmogrification of
cured leather sling of cold.
You gain 1.20 gold from the transmogrification of
arcing steel dagger of massacre (19-25 power, 6 apr).
You gain 7.62 gold from the transmogrification of
Brightbolt (37-52 power, 4 apr).
You gain 2.95 gold from the transmogrification of
blazebringer's steel mace (14-20 power, 3 apr).
You gain 11.60 gold from the transmogrification of
Shinesmasher the yew starstaff (20-24 power, 4 apr, temporal element).
You gain 3.00 gold from the transmogrification of
Eclipse (18-22 power, 4 apr, darkness element).
You gain 0.10 gold from the transmogrification of
steel amulet.
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.