Azeel the level 6 Shalore Archmage by xandor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life120/120
Mana145/145
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance8%
Speed1

Offense: Mind

Mindpower18.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense1.35
Ranged Defense1.35
Fatigue0
Physical Save6.3
Spell Save24.925
Mental Save16.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Wildfire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent

Quests

active
active
done
done

Equipment

Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Azeel the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 01:34
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Azeel the Shalore Archmage level 5
77th Pyre 122nd year of Ascendancy at 04:35
see stats

Log

Ran for 22 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Azeel wears(replacing):
elm vilestaff of power (10-12 power, 2 apr, acid element).

Azeel wears:
insulating rough leather belt of the giants.

You gain 0.10 gold from the transmogrification of
ash wand of clairvoyance [power 10] (6 cooldown).
You gain 8.00 gold from the transmogrification of
topaz.
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 21 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.80 gold from the transmogrification of
spiked cured leather armour of resilience (2 def, 4 armour).
You gain 1.44 gold from the transmogrification of
spiked rough leather armour of acid resistance (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 2.51 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.63 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 1.07 gold from the transmogrification of
arcing quiver of elm arrows of accuracy (20/20, 11.5-16.1 power, 5 apr).
You gain 1.24 gold from the transmogrification of
slime-covered iron waraxe (10.5-14.7 power, 2 apr).
You gain 3.22 gold from the transmogrification of
shimmering ash starstaff of fate (15-18 power, 3 apr, light element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 1.79 gold from the transmogrification of
surging elm vilestaff (10-12 power, 2 apr, fire element).
You gain 1.40 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, cold element).
You gain 2.86 gold from the transmogrification of
cruel elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron mace (13.5-18.9 power, 2 apr).
You gain 2.53 gold from the transmogrification of
thought-forged steel greatsword of massacre (31.5-50.4 power, 2 apr).
You gain 2.78 gold from the transmogrification of
balanced steel dagger of erosion (10-13 power, 6 apr).
You gain 2.10 gold from the transmogrification of
phase door rune of the wizard (range 8; power 23; dur 4).
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