John the level 2 Skeleton Brawler by verding721

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassBrawler
Level / Exp2 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity22 (base 15)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life136/136
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage26
Accuracy28
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense11
Ranged Defense11
Fatigue7
Physical Save10
Spell Save7
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Sanguine experiment receives 3 healing from John.
Sanguine experiment's Blood Grasp hits
John for (5 flat reduction), 18 blight (18 total damage).
Sanguine experiment receives
3 healing from Sanguine experiment's Blood Grasp.

Sanguine experiment misses John.

John throws two quick punches.
John hits Sanguine experiment for 38 physical, 32 physical (69 total damage).
John killed Sanguine experiment!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (fleshy experiment)).

Talent Double Strike is ready to use.

Resting starts...

Rested for 38 turns (stop reason: all resources and life at maximum).


John picks up (d.):
zircon.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

John picks up (d.):
citrine.
Ran for 3 turns (stop reason: hostile spotted to the southeast (fleshy experiment)).


Fleshy experiment misses John.

John throws two quick punches.
John hits Fleshy experiment for 30 physical, 38 physical (67 total damage).
John killed Fleshy experiment!