John the level 5 Shalore Skirmisher by verding721

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceShalore
ClassSkirmisher
Level / Exp5 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity25 (base 22)
Constitution10 (base 10)
Magic12 (base 10)
Willpower14 (base 11)
Cunning25 (base 19)

Resources

Life143/143
Stamina122/122
Healing Factor1
Regeneration5.1585056401825

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth27.507429148833
See Invisible27.507429148833

Offense: Mainhand

Damage34
Accuracy30
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower19
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)18.719009130622 (56.026343845506%)
Defense30
Ranged Defense30
Fatigue1.9238052216851
Physical Save7
Spell Save9
Mental Save13

Defense: Resistances

Cold+ 15%( 70%)
Darkness+ 5%( 70%)
Fire+ 10%( 70%)
Light+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
3/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On fingers
On fingers
Around waist
In main hand
Quiver
Light source
Main armor
In off hand

Inventory

Achievements

Log

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Saving done.


Ran for 3 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


There is a Shatur (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.


Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.