IWFAB3 the level 18 Whitehoof Arcane Blade by kaifeiyu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceWhitehoof
ClassArcane Blade
Level / Exp18 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 13)
Dexterity27 (base 10)
Constitution18 (base 10)
Magic69 (base 46)
Willpower15 (base 10)
Cunning54 (base 34)

Resources

Life499/499
Mana247/247
Stamina164/164
Steam100/100
Healing Factor1.2711363549267
Regeneration4.1311931535118

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth34.753403342673
See Invisible34.753403342673

Offense: Mainhand

Damage44
Accuracy27
Crit Chance18%
APR7
Speed1.00

Offense: Spell

Spellpower53
Crit Chance37%
Speed1

Offense: Mind

Mindpower26
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+30%
Light+10%
Cold+15%
Nature+8%
Physical+8%
Fire+10%
All0%

Defense: Base

Armour (hardiness)35 (30%)
Defense31
Ranged Defense31
Fatigue6
Physical Save42
Spell Save24
Mental Save23

Defense: Resistances

Physical+ 15%( 70%)
Acid+ 12%( 70%)
Light+ 7%( 70%)
Nature+ 20%( 70%)
Darkness+ 8%( 70%)
Arcane+ 5%( 70%)
Cold+ 50%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
5/5
Spell / Air1.30
5/5
5/5
1/5
4/5

Generic Talents

Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
5/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
3/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
active
active
done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By IWFAB3 the Whitehoof Arcane Blade level 12
28th Retaking 124th year of Ascendancy at 15:31
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By IWFAB3 the Whitehoof Arcane Blade level 10
20th Retaking 124th year of Ascendancy at 05:17
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By IWFAB3 the Whitehoof Arcane Blade level 17
41st Retaking 124th year of Ascendancy at 05:32
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By IWFAB3 the Whitehoof Arcane Blade level 17
40th Retaking 124th year of Ascendancy at 17:13
see stats

Log

Talent Lightning is ready to use.
Thorn Grab from Admiral Korbek hits
IWFAB3 for 8 nature damage.
Admiral Korbek hits IWFAB3 for 167 acid damage.

Talent Rune: Shielding is ready to use.
Melee retaliation hits Admiral Korbek for
2 lightning, 1 physical, 2 lightning, 1 physical (4 total damage).
Thorn Grab from Admiral Korbek hits
IWFAB3 for (1 flat reduction), 7 nature (7 total damage).
Admiral Korbek hits IWFAB3 for (1 flat reduction), 46 mind, (1 flat reduction), 24 mind (70 total damage).
Admiral Korbek feels pain again.

Admiral Korbek performs a melee critical strike against IWFAB3!
Admiral Korbek shares damage with his oozes!
Melee retaliation hits Admiral Korbek for
3 lightning, 2 physical, 2 lightning, 1 physical (7 total damage).
Admiral Korbek hits IWFAB3 for (1 flat reduction), 23 mind (23 total damage).
IWFAB3 the level 18 whitehoof arcane blade was mindraped to death by Admiral Korbek on level 4 of Dominion Port.
You have 4 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Admiral Korbek killed IWFAB3!
Saving game...

Resting starts...

Talent Inner Power is ready to use.
Talent Arcane Combat is ready to use.
IWFAB3 activates
Arcane Combat.
Rested for 6 turns (stop reason: dialog is displayed).


Saving done.

Resting starts...

IWFAB3 activates
Arcane Combat.
Rested for 1 turns (stop reason: dialog is displayed).