wanderer the level 1 Yeek Wanderer by wishcraft

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceYeek
ClassWanderer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity10 (base 12)
Constitution7 (base 12)
Magic12 (base 12)
Willpower18 (base 12)
Cunning16 (base 12)

Resources

Life88/88
Healing Factor0.96880457979619
Regeneration0.24220114494905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy12
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save6
Spell Save10
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.00
0/5
0/5
0/5
0/5
Cursed / Rampage1.00
0/5
0/5
0/5
0/5
Demented / Timethief1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Wanderer can not wear (in main hand): iron greatsword (17-27 power, 1 apr) (not enough stat).
Wanderer wears:
linen robe (0 def, 0 armour).
Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Wanderer wears:
linen cloak (1 def, 0 armour).

Wanderer wears:
rough leather gloves (0 def, 1 armour).

Wanderer can not wear (in main hand):
iron greatsword (17-27 power, 1 apr) (not enough stat).
Wanderer wears:
mossy mindstar (3-3 power, 12 apr, mind damage).

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 18.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 19.5 block).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 16-20 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (24/24, 16-22 power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
There is a Irkkk (Town) here (press '' or right click to use).
Saving game...

Saving done.