John Magic the level 9 Higher Archmage by FatBoto808

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp9 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity14 (base 10)
Constitution13 (base 10)
Magic36 (base 33)
Willpower23 (base 22)
Cunning12 (base 11)

Resources

Life-40/201
Mana77/221
Healing Factor1.1483363011315
Regeneration0.28708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision2

Offense: Mainhand

Damage15
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+6%
Darkness+10%
Cold+6%
Blight+6%
Arcane+16%
Fire+6%
All0%

Offense: Damage Penetration

Darkness+10%
Lightning+15%

Defense: Base

Armour (hardiness)12 (32%)
Defense6
Ranged Defense6
Fatigue7
Physical Save13
Spell Save20
Mental Save12

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 3%( 70%)
Blight+ 3%( 70%)
Darkness+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Bleed Resistance40%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
active
failed
done
done
done
active
done
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By John Magic the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:05
see stats

Log

John Magic receives 177 healing.
Thief deactivates
Stealth.
Melee retaliation hits Thief for
2 arcane, 2 arcane (4 total damage).
Thief hits John Magic for 19 physical, 5 darkness, 9 physical (33 total damage).
Bleeding from The Possessed hits
John Magic for 6 physical damage.
John Magic receives 5 healing from Temporal Restoration Field.
The Possessed performs a melee critical strike against John Magic!
The Possessed casts
Earthen Missiles.
The Possessed hits John Magic for 58 physical, 10 physical (67 total damage).
Melee retaliation hits The Possessed for
2 arcane, 2 arcane (3 total damage).
The Possessed's Earthen Missiles hits
John Magic for 17 physical, 3 physical (19 total damage).
The Possessed's Earthen Missiles hits
John Magic for 17 physical, 3 physical (19 total damage).

Arcane Vortex from John Magic hits The Possessed for
7 arcane damage.
John Magic casts
Manathrust.
John Magic hits The Possessed for 44 arcane damage.
Thief performs a melee critical strike against John Magic!
Thief performs a melee critical strike against John Magic!
John Magic is poisoned!

Melee retaliation hits Thief for
2 arcane, 2 arcane (4 total damage).
Thief hits John Magic for 30 physical, 5 darkness, 18 physical (52 total damage).
Talent Lightning is ready to use.
Talent Command Staff is ready to use.
John Magic receives 5 healing from Temporal Restoration Field.
Bleeding from The Possessed hits
John Magic for 10 physical damage.
Deadly Poison from Thief hits
John Magic for 13 nature damage.
The Possessed performs a melee critical strike against John Magic!
The Possessed hits John Magic for 32 physical damage.
Melee retaliation hits The Possessed for
2 arcane, 2 arcane (4 total damage).
John Magic the level 9 higher archmage was sliced to death by The Possessed and used as a new host on level 3 of Ruins of Kor'Pul.