













Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.7.6Donators/Buyers bonus! Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Orcs |
Mode | Normal Adventure |
Sex | Male |
Race | Orc |
Class | Gunslinger |
Level / Exp | 9 / 91% |
Size | 中等 |
Lifes / Deaths | Killed by Gunsnake at level 9 on the 19 收复月 124 year of Ascendancy at 02:53 2 / 2Killed by Gunsnake at level 9 on the 19 收复月 124 year of Ascendancy at 06:16 |
Primary Stats
Strength | 16 (base 14) |
Dexterity | 24 (base 21) |
Constitution | 16 (base 15) |
Magic | 9 (base 10) |
Willpower | 11 (base 10) |
Cunning | 21 (base 20) |
Resources
Life | 223/223 |
Steam | 100/100 |
Healing Factor | 1.0545771506545 |
Regeneration | 0.26364428766363 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 3 |
Infravision | 5 |
See Stealth | 5 |
See Invisible | 5 |
Offense: Mainhand
Damage | 17 |
Accuracy | 38 |
Crit Chance | 7% |
APR | 1 |
Speed | 1.00 |
Offense: Offhand
Damage | 17 |
Accuracy | 38 |
Crit Chance | 7% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 9 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 22 |
Crit Chance | 13% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +10% |
精神 | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 7 (30%) |
Defense | 20 |
Ranged Defense | 20 |
Fatigue | 9 |
Physical Save | 23 |
Spell Save | 14 |
Mental Save | 23 |
Defense: Resistances
暗影 | + 20%( 70%) |
精神 | + 10%( 70%) |
酸性 | + 15%( 70%) |
寒冷 | + 15%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Implants | 有效技能等级:1.0 植入物: 蒸汽制造机使用模式:主动技能 使用范围:近战/单体 冷却时间:32 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 5.0 点蒸汽。 能直接使用,立即制造 25 蒸汽。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Class Talents
蒸汽科技 / 闪避 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 子弹掌握 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
蒸汽科技 / 枪手 | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
蒸汽科技 / 枪支训练 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 狡诈 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
Generic Talents
蒸汽科技 / 物理 | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 工程师 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
种族技能 / 兽人 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 化学 | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
detrimental effect | 这里没有重力,你漂浮在空中。移动速度下降三倍,所有近战攻击或射击有一定几率击退目标。负重上限大幅增加。 失重 |
Quests
巨人们已经进犯了克鲁克部族的靠山侧! 家园他们进攻了城镇,而我们的部队却还在外面。 只有你和少量同伴还留在这里,必须炸毁他们的隧道,封锁突破口。 * 你成功炸毁了隧道,挽救了部落的燃眉之急。 | 结束 |
梅塔什希望你调查半岛南部的克里布尔部落。 独角兽部族一群获得了力量的白蹄变得疯狂,他们想要用战争对抗克鲁克部族。 | 正在进行 |
为了让部落赢得和蒸汽巨人的战争,你必须打击敌人的士气和补给线。 苦痛和蒸汽* 你必须袭击了蒸汽商场来摧垮了气之部落的士气! * 你已经探索了雪人洞穴,打败了雪人族长。 | 正在进行 |
你找到了一些保存好的雪人肌肉,或许哪里有谁会有什么兴趣吧… 雪人之谜 | 正在进行 |
你找到了一个雪人心灵控制器配件。如果你驯服八个野生的雪人并把它们带回克鲁克部落,你可以使用一个心灵传动装置来召唤他们为你而战。 雪人援军野生雪人主要出现在雪人洞穴。 * 抓住了八只雪人(你至少需要20级才能召唤他们) | 结束 |
Equipment
在头上 | ![]() 1阶神器头部护甲(2.0负重) 蒸汽科技 装备时: ------ 进攻 ------ 精神暴击 +9% 精神强度 +9(+5有效) ------ 防御 ------ 护甲 +3 精神豁免 +10(+5有效) ------ 其他 ------ 暗视 +5 视野 +1 反潜行 +5 反隐身 +5 疲劳值 +3% 操纵虚弱雪人的思维。. 消耗1能量,目前0/8 该装置用于设计攻击雪人族的大脑,将其作为战争武器。 |
主护甲 | ![]() 1阶词缀轻甲护甲(9.0负重) 大师杰作 词缀:酸性抗性 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+2有效) 抗性 +15% 酸性 ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
弹药袋 | ![]() 1阶普通子弹弹药(3.0负重) 当作武器使用时: 武器伤害 14.5 - 17.4 使用 50%灵巧, 70%敏捷 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +4.0% 容量 19 子弹是配合投石索投掷敌人用的。 |
在手指上 | ![]() 1阶词缀戒指首饰(0.1负重) 大师杰作/灵能力量 词缀:精神/救世主 装备时: ------ 进攻 ------ 伤害加成 +10% 精神 ------ 防御 ------ 抗性 +10% 精神 物理豁免 +6(+3有效) 法术豁免 +7(+6有效) 精神豁免 +6(+3有效) 戒指让你的手指更加美丽! |
在手指上 | ![]() 1阶词缀戒指首饰(0.1负重) 奥术能量/大师杰作 词缀:神射手/暗影 装备时: 属性 +2敏捷 ------ 进攻 ------ 伤害加成 +10% 暗影 命中 +4(+2有效) ------ 防御 ------ 抗性 +20% 暗影 戒指让你的手指更加美丽! |
在主手 | ![]() 1阶普通蒸汽枪单手武器(4.0负重) 蒸汽科技 当作武器使用时: 掌握 蒸汽枪掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +3 攻击速度 100% 范围 +6 抛射物飞行 +600% 使用 2.0 蒸汽 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
工具 | ![]() 1阶词缀项圈护符(2.0负重) 灵能力量 词缀:强风/专注 在扇形区域呼出一阵强风,击退所有生物7格,并造成100物理伤害 让所有护符进入15回合冷却 100%几率减少1项技能冷却时间2回合. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
斗篷 | ![]() 1阶神器斗篷护甲(2.0负重) 自然力量 装备时: ------ 进攻 ------ 物理强度 +5(+3有效) ------ 防御 ------ 护甲 +2 闪避 +9(+5有效) 抗性 +15% 寒冷 物理豁免 +10(+5有效) 这件毛皮斗篷厚重且暗淡无光,但是摸起来却不可思议的柔软。 |
在副手 | ![]() 1阶普通蒸汽枪单手武器(4.0负重) 蒸汽科技 当作武器使用时: 掌握 蒸汽枪掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +3 攻击速度 100% 范围 +6 抛射物飞行 +600% 使用 2.0 蒸汽 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
光源 | ![]() 1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:21 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 44 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的敏捷属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 1阶词缀戒指首饰(0.1负重) 大师杰作 词缀:骡 装备时: ------ 其他 ------ 负重 +22 疲劳值 -4% 戒指让你的手指更加美丽! |
![]() 1阶普通法杖双手武器(5.0负重) 装备需求: - 魔力 11 当作武器使用时: 武器伤害 10.0 - 12.0 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 火焰 法术暴击 +1% 法术强度 +3(+3有效) ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
![]() 2阶普通法杖双手武器(5.0负重) 装备需求: - 魔力 16 当作武器使用时: 武器伤害 15.0 - 18.0 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +3 暴击率 +3.0% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +15% 光系 法术暴击 +2% 法术强度 +6(+6有效) ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
![]() 1阶普通大剑双手武器(3.0负重) 当作武器使用时: 武器伤害 18.0 - 28.8 使用 120%力量 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 沉重的双手大剑。 |
![]() 1阶词缀匕首单手武器(1.0负重) 反魔法力量/大师杰作 词缀:史莱姆/屠杀 当作武器使用时: 武器伤害 15.5 - 20.2 使用 50%力量, 50%敏捷 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +4.0% 攻击速度 100% 命中时: * 6%几率降低41%整体速度 锋利、短而致命。 |
![]() 1阶普通灵晶单手武器(3.0负重) 自然力量 当作武器使用时: 武器伤害 3.0 - 3.3 精神 使用 50%意志, 30%灵巧 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +2(+1有效) ------ 其他 ------ 技能 +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
![]() 1阶普通轻甲护甲(9.0负重) 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+2有效) ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
![]() 1阶词缀重甲护甲(14.0负重) 大师杰作 词缀:寒冷抗性 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+1有效) 抗性 +15% 寒冷 ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
![]() 1阶装饰斗篷护甲(2.0负重) 一件时髦的克鲁克风格披风,让你看起来很酷。 |
![]() 1阶普通斗篷护甲(2.0负重) 装备时: ------ 防御 ------ 闪避 +1(+1有效) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
![]() 1阶普通头部护甲(2.0负重) 装备时: ------ 防御 ------ 护甲 +1 ------ 其他 ------ 疲劳值 +1% 一顶皮帽。非常时髦。 |
![]() 1阶普通头部护甲(2.0负重) 装备时: ------ 防御 ------ 护甲 +1 ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
![]() 1阶词缀头部护甲(3.0负重) 反魔法力量/大师杰作 词缀:清除/力量 装备时: 属性 +2力量 ------ 防御 ------ 护甲 +3 抗性 +5% 自然 +7% 枯萎 ------ 其他 ------ 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
![]() 1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 任务能量蒸汽工具(0.0负重) 蒸汽科技 当携带时: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). 消耗0能量,目前1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
![]() 4阶任务蒸汽科技蒸汽工具(0.0负重) 蒸汽科技 剩余可召唤的雪人: 8 召唤受训练的雪人来帮助你. 消耗1能量,目前8/8 召唤雪人来协助你 |
简单的 寒霜药剂 [能量 9] 简单的 寒霜药剂 [能量 9]1阶普通药剂杂项(1.0负重) 自然力量/蒸汽科技 没有可用的药物注射器,数值仅供参考。 清除1项物理负面效果并制造寒霜光环,获得9%寒冷、暗影和自然伤害吸收。 让技能药物注射器进入25回合冷却 瞬间使用。 医用药剂 |
简单的 治疗药剂 [能量 116] 简单的 治疗药剂 [能量 116]1阶普通药剂杂项(1.0负重) 自然力量/蒸汽科技 没有可用的药物注射器,数值仅供参考。 治疗116 让技能药物注射器进入15回合冷却 医用药剂 |
![]() 1阶词缀鹤嘴锄工具(3.0负重) 自然力量 词缀:樵夫 装备时: 属性 +1力量 ------ 进攻 ------ 伤害加成 +5% 自然 ------ 防御 ------ 抗性 +10% 自然 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 任务肌肉肉(1.0负重) 自然力量 巨大的肌肉,从一个强大的雪人身上取得。在某个地方,某个人或者某样东西一定会对这种东西有兴趣 |
Achievements
Log
枪蛇的射击击中Gloryma造成(11 固定减伤吸收), 31 物理 (31合计伤害).
枪蛇的射击击中Gloryma造成(11 固定减伤吸收), 39 物理 (39合计伤害).
枪蛇射击!
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Gloryma使用他的蒸汽枪扫射!
目标超出范围。按住来强制射击超出范围(5)的目标.
Gloryma射击!
枪蛇射击!
Gloryma冷静了下来。
Gloryma的射击对枪蛇发起一次远程暴击!
Gloryma的射击没有命中枪蛇.
反击射击朝Gloryma发射反击射击!
Gloryma的射击偏移来自枪蛇的抛射物到东南面!
Gloryma的射击击中枪蛇造成(9 固定减伤吸收), 52 物理 (52合计伤害).
枪蛇的射击没有命中Gloryma.
枪蛇的射击击中Gloryma造成(11 固定减伤吸收), 30 物理 (30合计伤害).
枪蛇的反击射击击中Gloryma造成(11 固定减伤吸收), 45 物理 (45合计伤害).
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枪蛇射击!
枪蛇的射击击中Gloryma造成(11 固定减伤吸收), 31 物理 (31合计伤害).
玩家Gloryma等级9兽人枪手被粉碎而死,杀死他(她)的是枪蛇,死在第3层,雪人洞穴。
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你还剩下2条生命。
注意!你进入了失重区域!
在死亡的边缘你突然被带到了另外一个地方。
枪蛇的射击击杀了Gloryma!
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