Ridmamak the level 2 Dwarf Arcane Blade by Majestic R

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassArcane Blade
Level / Exp2 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic14 (base 16)
Willpower14 (base 10)
Cunning14 (base 13)

Resources

Life130/130
Mana126/126
Stamina93/93
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy2
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense1
Ranged Defense1
Fatigue8
Physical Save10
Spell Save9
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Log

Ridmamak's skin returns to normal.
Rested for 22 turns (stop reason: all resources and life at maximum).


Talent Rush is ready to use.
Talent Resilience of the Dwarves is ready to use.
There is a next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Ridmamak rushes out!
You are too close to build up momentum!


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 4.00 gold from the transmogrification of
citrine.
You gain 4.00 gold from the transmogrification of
agate.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (101% power, 5 apr).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (102% power, 2 apr).
You gain 3.59 gold from the transmogrification of
cruel elm starstaff of illumination (100% power, 2 apr, physical element).
There is a previous level here (press '' or right click to use).