






Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
FlexSpec Respec Limitation Relaxer 1.5.5Embers With All Races 1.7.4Adds all races available in the Arena campaign to the Orcs campaign. You will still need to have a race unlocked in order to play it in the Orcs campaign. This should work for all DLC races and most addon races, assuming they are not implemented in an unusual way and their addon weight is lower than that of this addon (200000). Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Lycanthrope class 1.7.6Adds lycanthrope class. 增加了兽血战士职业; CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Wanderer pick 1 in 3 talent choice (fork) 1.7.4Make wanderer now choose one in three random talent trees instead. This is a modified version of Starsapphire's "Wanderer 3 in 1"( https://te4.org/games/addons/tome/wanderer_3in1 ) with a few tweaks. Only the first choice is seeded, the other two are random. (no longer the case since v1.0.3) -1.0.1 : -1.0.2 : -1.0.3 : Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Embers Races for Maj'Eyal Campaign 1.4.4Adds Embers of Rage races for use in the Maj'Eyal Campaign. Currently they all start in the Trollmire, Allied faction, with the default Human quest. Suggestions for that stuff is welcome. DarkGod pretty much showed me how to do this, so thank you! Yeti/Whitehoof will be locked unless you've unlocked them in the Embers of Rage DLC. I'm still new at this, so let me know if there are any issues and I'll try to sort them out. V1.0.1 is up, I wasn't paying attention when I did it through TOME so I just got rid of the old version. This version should hopefully add in the random escort quests for the three races, since they weren't defined before. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Female |
Race | Thalore |
Class | Lycanthrope |
Level / Exp | 2 / 15% |
Size | 中等 |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 15 (base 13) |
Dexterity | 21 (base 13) |
Constitution | 11 (base 10) |
Magic | 8 (base 10) |
Willpower | 15 (base 14) |
Cunning | 15 (base 15) |
Resources
Life | 178/239 |
Stamina | 106/106 |
Equilibrium | 12 |
Healing Factor | 1.0097162075846 |
Regeneration | 0.25242905189615 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 21 |
Accuracy | 26 |
Crit Chance | 5% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | 7 |
Accuracy | 23 |
Crit Chance | 4% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 8 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 18 |
Crit Chance | 4% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 6.3350939529706 (47.857809501309%) |
Defense | 9 |
Ranged Defense | 9 |
Fatigue | 12 |
Physical Save | 9 |
Spell Save | 8 |
Mental Save | 10 |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:16 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
自然 / 血祭 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 兽性 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 围猎 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗经验 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 毒素 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
灵巧 / 卑劣攻击 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗技巧 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 血刃 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
种族技能 / 自然精灵 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
自然 / 自然召唤 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 猎物 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
自然 / 图腾 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | 涂毒 |
talent | 猫图腾 |
detrimental effect | 你使用纹身的次数越多,纹身冷却时间越长 (+2 冷却时间 )。 纹身饱和 |
Quests
自然精灵森林陷入了混乱,到处肆虐着堕落。据说守护巨熊诺尔格斯已经陷入了疯狂。 疯狂的岁月在森林的西部边境被设置了一个黑暗光环,里面的东西已陷入了扭曲。 * 你必须调查诺尔格斯的巢穴。 * 你必须调查一下黑暗之心。 | 正在进行 |
Equipment
主护甲 | ![]() 1阶普通重甲护甲(14.0负重) 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
在副手 | ![]() 1阶普通灵晶单手武器(3.0负重) 自然力量 当作武器使用时: 武器伤害: 75% 波动范围:1.1x 使用 50%意志, 30%灵巧 伤害 自然 掌握 心灵利刃 命中加成 +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +12 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +1% 精神强度 +2(+2有效) ------ 其他 ------ 技能 +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
在主手 | ![]() 1阶普通战斧单手武器(3.0负重) 当作武器使用时: 武器伤害:100% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +2 暴击率 +3.5% 攻击速度 100% 单手战斧。 |
光源 | ![]() 1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 1阶词缀锤子单手武器(3.0负重) 奥术能量 词缀:强酸 当作武器使用时: 武器伤害:104% 波动范围:1.4x 使用 100%力量 掌握 武器掌握 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +2 暴击率 +0.5% 攻击速度 100% 暴击时: * 用酸液溅射对方,在5回合内造成15酸性伤害,并降低目标护甲和命中2 钝而致命。 |
![]() 1阶词缀腰带护甲(1.0负重) 灵能力量 词缀:卓越 装备时: ------ 进攻 ------ 精神强度 +2(+2有效) ------ 防御 ------ 物理豁免 +5(+5有效) 一条可以围住腰的皮带。 |
![]() 1阶普通头部护甲(2.0负重) 装备时: ------ 防御 ------ 闪避 +1(+1有效) 一顶法师风格的尖帽子…… |
![]() 1阶词缀头部护甲(2.0负重) 自然力量 词缀:自然 装备时: ------ 进攻 ------ 伤害加成 +11% 自然 ------ 防御 ------ 闪避 +1(+1有效) 抗性 +16% 自然 一顶法师风格的尖帽子…… |
![]() 1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+2有效) 物理豁免 +2(+2有效) 法术豁免 +2(+2有效) 精神豁免 +2(+2有效) 镶嵌时: 闪避 +2(+2有效) 物理豁免 +2(+2有效) 法术豁免 +2(+2有效) 精神豁免 +2(+2有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
Enberari的血祭击中强盗造成4 物理伤害。
Enberari未命中强盗。
Enberari击中强盗造成17 物理伤害。
强盗未命中Enberari。
强盗击中Enberari造成11 物理, 5 枯萎, 5 火焰 (21合计伤害).
技能 纹身:治疗 已经可以使用。
Enberari的血祭击中强盗造成4 物理伤害。
强盗中毒了!
Enberari未命中强盗。
Enberari击中强盗造成21 物理伤害。
强盗未命中Enberari。
强盗击中Enberari造成6 物理伤害。
Enberari停止了快速回复生命值。
技能 血如泉涌 已经可以使用。
Enberari的血祭击中强盗造成8 物理伤害。
Enberari的致命毒素击中强盗造成10 自然伤害。
Enberari未命中强盗。
Enberari击中强盗造成25 物理伤害。
强盗击中Enberari造成12 物理, 5 枯萎, 5 火焰, 6 物理 (28合计伤害).
Enberari的血祭击中强盗造成11 物理伤害。
Enberari的致命毒素击中强盗造成10 自然伤害。
Enberari未命中强盗。
Enberari击中强盗造成6 自然伤害。
强盗速度加快。
Enberari的血祭击中强盗造成13 物理伤害。
Enberari的致命毒素击中强盗造成10 自然伤害。