
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
FlexSpec Respec Limitation Relaxer 1.5.5Embers With All Races 1.7.4Adds all races available in the Arena campaign to the Orcs campaign. You will still need to have a race unlocked in order to play it in the Orcs campaign. This should work for all DLC races and most addon races, assuming they are not implemented in an unusual way and their addon weight is lower than that of this addon (200000). Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Wanderer pick 1 in 3 talent choice (fork) 1.7.4Make wanderer now choose one in three random talent trees instead. This is a modified version of Starsapphire's "Wanderer 3 in 1"( https://te4.org/games/addons/tome/wanderer_3in1 ) with a few tweaks. Only the first choice is seeded, the other two are random. (no longer the case since v1.0.3) -1.0.1 : -1.0.2 : -1.0.3 : Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers Races for Maj'Eyal Campaign 1.4.4Adds Embers of Rage races for use in the Maj'Eyal Campaign. Currently they all start in the Trollmire, Allied faction, with the default Human quest. Suggestions for that stuff is welcome. DarkGod pretty much showed me how to do this, so thank you! Yeti/Whitehoof will be locked unless you've unlocked them in the Embers of Rage DLC. I'm still new at this, so let me know if there are any issues and I'll try to sort them out. V1.0.1 is up, I wasn't paying attention when I did it through TOME so I just got rid of the old version. This version should hopefully add in the random escort quests for the three races, since they weren't defined before. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Insane Roguelike |
Sex | Female |
Race | Maj'Eyal Whitehoof |
Class | Berserker |
Level / Exp | 2 / 41% |
Size | 中等 |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 23 (base 15) |
Dexterity | 16 (base 17) |
Constitution | 15 (base 13) |
Magic | 17 (base 10) |
Willpower | 7 (base 10) |
Cunning | 18 (base 10) |
Resources
Life | 160/160 |
Stamina | 96/96 |
Healing Factor | 1.0460311219418 |
Regeneration | 0.26150778048544 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +52.5% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 32 |
Accuracy | 26 |
Crit Chance | 5% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 17 |
Crit Chance | 3% |
Speed | 1 |
Offense: Mind
Mindpower | 12 |
Crit Chance | 3% |
Speed | 1 |
Offense: Damage Bonus
火焰 | +10% |
Defense: Base
Armour (hardiness) | 8.3350939529706 (47.857809501309%) |
Defense | 14 |
Ranged Defense | 14 |
Fatigue | 14 |
Physical Save | 18 |
Spell Save | 8 |
Mental Save | 13 |
Defense: Resistances
火焰 | + 20%( 70%) |
Defense: Immunities
Disarm Resistance | 23% |
Bleed Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Silence Resistance | 50% |
Inscriptions (3/3)
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 130 伤害持续 5 回合。 |
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
Runes | 有效技能等级:1.0 符文:闪烁使用模式:主动技能 使用范围:4 冷却时间:18 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,传送到视野内 4 格内的指定位置。之后,你会脱离相位 3 回合。在这种状态下,所有新的负面效果的持续时间减少 10% ,你的闪避增加 10 ,你的全体伤害抗性增加 10% 。 |
Class Talents
格斗 / 战斗技巧 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 狂暴之力 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 双手战技 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗经验 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 白蹄 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 体质强化 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
beneficial effect | 叠加次数:2 。 死亡波动 |
Quests
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
在手上 | ![]() 1阶词缀手部护甲(1.0负重) 灵能力量 词缀:稳固 装备时: ------ 进攻 ------ 命中 +5(+3有效) ------ 防御 ------ 护甲 +1 物理豁免 +5(+3有效) 精神豁免 +5(+5有效) 状态免疫 +23% 缴械 徒手攻击时: 武器伤害: 95% 波动范围:1.1x 使用 40%灵巧, 40%敏捷, 40%力量 命中加成 +0.2% 暴击率(最大25%) 命中 +6 护甲穿透 +1 暴击率 +1.0% 攻击速度 100% 命中时:10%几率1级完美控制 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
主护甲 | ![]() 1阶普通重甲护甲(14.0负重) 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
在脚上 | ![]() 2阶神器脚部护甲(2.0负重) 奥术能量 装备时: 属性 +4灵巧 ------ 防御 ------ 护甲 +1 闪避 +2(+2有效) 潜行 +10 ------ 其他 ------ 移动速度 +12% 疲劳值 +2% 阴影强度 +5 每点“阴影强度”增加2.5%移动速度 背叛之路,直通天际 |
在主手 | ![]() 1阶普通大剑双手武器(3.0负重) 当作武器使用时: 武器伤害:109% 波动范围:1.6x 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 沉重的双手大剑。 |
在手指上 | ![]() 1阶词缀戒指首饰(0.1负重) 自然力量/大师杰作 词缀:火焰/盗贼 装备时: 属性 +3灵巧 ------ 进攻 ------ 伤害加成 +10% 火焰 ------ 防御 ------ 闪避 +6(+6有效) 抗性 +20% 火焰 戒指让你的手指更加美丽! |
光源 | ![]() 1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
Achievements
Log
Sick brown bear击中niyaniya professor造成10 物理伤害。
你搜集了一个新的材料:熊爪(1).
niyaniya professor击中Sick brown bear造成14 物理伤害。
niyaniya professor击杀了Sick brown bear!
技能 战争怒吼 已经可以使用。
技能 符文:闪烁 已经可以使用。
休息开始了...
Niyaniya professor不再被震慑。
技能 震慑打击 已经可以使用。
休息了20回合 (停止原因:所有资源和生命值已恢复满)。
Niyaniya professor拾取了(a):电弧的时空之铁质双手斧 (113% 伤害, 1 护甲穿透)
技能 冲锋 已经可以使用。
这里有一个通往下一层的路(按 '' 或右键使用)。
自动探索了41回合(中断原因:在 出口)
你获得了5.25金币,转化了提神的清晰思维之铁质项圈 [能量 1] (25 冷却)。
你获得了0.27金币,转化了闪电抗性之 (+16%)铁盾 (0 闪避, 2 护甲, 96% 伤害, 20.5 格挡)。
你获得了1.27金币,转化了酸性抗性之坚不可破的铁质板甲 (0 闪避, 12 护甲)。
你获得了1.18金币,转化了清除的体质之 (+2)铁盔 (0 闪避, 3 护甲)。
你获得了1.75金币,转化了相位之铁剑 (104% 伤害, 7 护甲穿透)。
你获得了2.56金币,转化了电弧的时空之铁质双手斧 (113% 伤害, 1 护甲穿透)。
这里有一个通往上一层的路(按 '' 或右键使用)。
休息开始了...
休息了0回合 (停止原因:所有资源和生命值已恢复满)。
自动探索了2回合(中断原因:在东南面有敌对目标(黄蜂群))