Cadence the level 16 Doomelf Archmage by trickychicknixon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDoomelf
ClassArchmage
Level / Exp16 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity17 (base 10)
Constitution13 (base 10)
Magic50 (base 43)
Willpower38 (base 24)
Cunning30 (base 20)

Resources

Life245/245
Mana263/263
Healing Factor1.0283363011316
Regeneration1.2854203764145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision11
See Stealth19
See Invisible34

Offense: Mainhand

Damage20
Accuracy16
Crit Chance26%
APR4
Speed1.00

Offense: Spell

Spellpower41
Crit Chance8%
Speed1

Offense: Mind

Mindpower34
Crit Chance17%
Speed1

Offense: Damage Bonus

Physical+3%
Acid+9%
Arcane+28%
All0%

Defense: Base

Armour (hardiness)11.404428946497 (30%)
Defense10
Ranged Defense10
Fatigue1
Physical Save12
Spell Save26
Mental Save28

Defense: Resistances

Physical+ 9%( 70%)
Acid+ 13%( 70%)
Lightning+ 27%( 70%)
Cold+ 14%( 70%)
Mind+ 15%( 70%)
Arcane+ 24%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%
Poison Resistance10%
Confusion Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
1/5
1/5
3/5
Spell / Phantasm1.30
1/5
1/5
1/5
1/5
Spell / Earth1.30
1/5
1/5
1/5
1/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
2/5
Race / Doomelf1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Cadence the Doomelf Archmage level 6
77th Pyre 122nd year of Ascendancy at 11:06
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Cadence the Doomelf Archmage level 10
5th Mirth 122nd year of Ascendancy at 16:05
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Cadence the Doomelf Archmage level 14
1st Dusk 122nd year of Ascendancy at 21:38
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Cadence the Doomelf Archmage level 9
4th Mirth 122nd year of Ascendancy at 22:42
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Cadence the Doomelf Archmage level 14
10th Flare 122nd year of Ascendancy at 13:32
see stats

Log

Cadence's is vulnerable to attacks and effects!
Neridhereda the yellow ooze hits Cadence for (69 absorbed), 0 physical, (12 absorbed), 0 nature (0 total damage).
Melee retaliation hits Neridhereda the yellow ooze for
6 lightning, 1 mind (7 total damage).
Mindrot hits
Cadence for (4 absorbed), 0 mind, (4 absorbed), 0 darkness (0 total damage).

Cadence picks up (d.):
truestriking steel mace of daylight (16-23 power, 3 apr).
Mindrot hits
Cadence for (4 absorbed), 0 mind, (4 absorbed), 0 darkness (0 total damage).

Cadence casts
Manathrust.
Cadence hits Neridhereda the yellow ooze for 205 arcane damage.
Cadence killed Neridhereda the yellow ooze!
Talent Pulverizing Auger is ready to use.

Cadence picks up (r.):
opal.
You pickup 0.80 gold pieces.

Cadence picks up (l.):
pair of dwarven-steel boots 'Yarychik' (6 def, 4 armour).
Cadence is less vulnerable.

Talent Manathrust is ready to use.

Resting starts...

Talent Mudslide is ready to use.
The unstable sand tunnel collapses!

Cadence no longer has a cursed wound.

Talent Illuminate is ready to use.
The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Rested for 17 turns (stop reason: all resources and life at maximum).