Jack Frost the level 3 Shalore Alchemist by jakman34

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassAlchemist
Level / Exp3 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution15 (base 13)
Magic22 (base 15)
Willpower14 (base 11)
Cunning11 (base 10)

Resources

Life129/129
Mana129/134
Healing Factor1.1460311219418
Regeneration0.28650778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible5

Offense: Barehand

Damage6
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire0%
Darkness+4%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save17
Spell Save16
Mental Save14

Defense: Resistances

Darkness+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
0/5
0/5
0/5
1/5
Spell / Staff combat1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On fingers
On fingers
Around neck
Main armor
On feet
Light source
Cloak
On hands

Inventory

Achievements

Log

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (stone troll)).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (stone troll)).

Jack Frost casts
Refit Golem.
You need to ready 15 alchemist gems in your quiver to heal your golem.


Jack Frost casts
Refit Golem.
You need to ready 15 alchemist gems in your quiver to heal your golem.

Jack Frost casts
Interact with the Golem.

Ran for 2 turns (stop reason: hostile spotted to the south (stone troll)).


There is an exit to the worldmap here (press '' or right click to use).

There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.