Agusia the level 2 Higher Spiritmancer by lamman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassSpiritmancer
Level / Exp2 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic17 (base 16)
Willpower16 (base 15)
Cunning11 (base 11)

Resources

Life99/99
Mana117/117
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Karma1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Life-giver1.30
1/5
0/5
0/5
0/5
Spell / Spirit1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Spectre1.30
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

White worm mass misses Sprite.
Talent Ghost Lights is ready to use.
Agusia casts
Ghost Lights.
Sprite casts
Shockbolt.
Sprite hits White worm mass for 20 lightning damage.
Sprite killed White worm mass!
White worm mass misses Sprite.
Ran for 2 turns (stop reason: hostile spotted to the northeast (white worm mass)).


Sprite hits White worm mass for 7 lightning damage.
Sprite killed White worm mass!

Sprite casts
Shockbolt.
Sprite hits Giant crystal rat for 20 lightning damage.
Sprite killed Giant crystal rat!

Resting starts...

Your summoned sprite disappears.
Your summoned sprite disappears.
Your summoned sprite disappears.
Your summoned wisp disappears.
Your summoned wisp disappears.
Your summoned wisp disappears.
Talent Sprites is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Talent Ghost Lights is ready to use.
Ran for 22 turns (stop reason: at door).


[
EXPOLEVEL] Optional Mode set to extrapoints