Za the level 17 Higher Writhing One by lamman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassWrithing One
Level / Exp17 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 28)
Dexterity11 (base 10)
Constitution22 (base 13)
Magic51 (base 44)
Willpower24 (base 10)
Cunning35 (base 26)

Resources

Life669/669
Insanity0/100
Healing Factor1.1024166372473
Regeneration0.27560415931182

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight15
Lite6
Infravision13
See Stealth61.052663132548
See Invisible61.052663132548

Offense: Mainhand

Damage62
Accuracy47
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower44
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+6%
Lightning+3%
Nature+9%
Darkness+12%
Blight+9%
Physical+10%
Fire+5%
All0%

Offense: Damage Penetration

Light+5%
All0%

Defense: Base

Armour (hardiness)36 (88.568973732692%)
Defense1
Ranged Defense1
Fatigue20
Physical Save41
Spell Save37
Mental Save34

Defense: Resistances

Acid+ 13%( 70%)
Blight+ 6%( 70%)
Arcane+ 13%( 70%)
All 0%( 70%)
Darkness+ 19%( 70%)
Light+ 11%( 70%)
Temporal+ 10%( 70%)
Fire+ 22%( 70%)
Physical+ 5%( 70%)

Defense: Immunities

Pinning Resistance22%
Stun Resistance32%
Blind Resistance50%
Instadeath Resistance100%
Knockback Resistance60%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Demented / Friend of the worm1.50
5/5
1/5
0/5
0/5
Demented / Horrific body1.30
5/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
5/5
1/5
1/5
4/5
Demented / Tentacles1.50
5/5
5/5
5/5
0/5
Demented / Path of horror1.30
1/5
5/5
1/5
2/5
Demented / Disfigured face1.30
3/5
1/5
1/5
5/5

Generic Talents

Cunning / Survival1.30
5/5
5/5
4/5
0/5
Race / Higher1.00
5/5
5/5
2/5
0/5
Demented / Beyond sanity1.30
5/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
5/5
0/5
5/5
5/5
0/5

Effects

talent

Quests

done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Za the Higher Writhing One level 10
3rd Mirth 122nd year of Ascendancy at 12:39
see stats
Size matters Did over 600 damage in one attack.
By Za the Higher Writhing One level 13
22nd Dusk 122nd year of Ascendancy at 19:12
see stats
The secret city Discovered the truth about mages.
By Za the Higher Writhing One level 12
18th Dusk 122nd year of Ascendancy at 16:55
see stats

Log

You gain 11.82 gold from the transmogrification of Flowerrace (0 def, 6 armour, 79.5 block).
You gain 8.91 gold from the transmogrification of
vined mindstar 'Manydelagrim' (6-7 power, 18 apr, nature damage).
You gain 3.01 gold from the transmogrification of
epiphanous vined mindstar (5-6 power, 18 apr, nature damage).
You gain 1.13 gold from the transmogrification of
horrifying mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 6.06 gold from the transmogrification of
warbringer's steel waraxe of persecution (14-20 power, 3 apr).
You gain 2.45 gold from the transmogrification of
steel waraxe of vileness (12-18 power, 3 apr).
You gain 2.57 gold from the transmogrification of
acidic steel longsword of daylight (17-24 power, 3 apr).
You gain 11.77 gold from the transmogrification of
dwarven-steel greatmaul 'Saloriamina' (43-64 power, 2 apr).
You gain 3.55 gold from the transmogrification of
balanced steel battleaxe (22-34 power, 2 apr).
You gain 12.88 gold from the transmogrification of
yew starstaff 'Skywasp' (20-24 power, 4 apr, darkness element).
You gain 4.83 gold from the transmogrification of
cruel ash starstaff of illumination (15-18 power, 3 apr, physical element).
You gain 1.76 gold from the transmogrification of
blink rune (range 4; phase 15; cd 10).
There is a stairs down here (press '' or right click to use).

Space around you starts to dissolve...


Resting starts...

Worm that walks (servant of Za) deactivates
Infestation.
Infestation has been disrupted by
anti-magic forces!
You are yanked out of this place!

Rested for 40 turns (stop reason: saving).

There is a Way to a strange portal here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

You don't see how to get there...


Saving done.


Saving game...

Saving done.