Gerb the level 2 Dwarf Wyrmic by dougrighteous

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity10 (base 10)
Constitution15 (base 12)
Magic8 (base 10)
Willpower17 (base 14)
Cunning10 (base 10)

Resources

Life199/199
Stamina120/120
Equilibrium0
Healing Factor1.0460311219418
Regeneration1.9876934581249

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage9
Accuracy23
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue17
Physical Save14
Spell Save8
Mental Save9

Defense: Resistances

Physical+ 1%( 70%)
Fire+ 5%( 70%)
Cold+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On fingers
Light source
On head
Main armor

Inventory

Achievements

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

There is an item here:
marksman's copper ring
Ran for 4 turns (stop reason: object seen).


There is an item here:
marksman's copper ring
Ran for 6 turns (stop reason: object seen).


There is an item here:
marksman's copper ring

Gerb picks up (b.):
marksman's copper ring.

Gerb wears:
marksman's copper ring.

Ran for 2 turns (stop reason: dialog is displayed).


Ran for 2 turns (stop reason: dialog is displayed).


Today is the 18th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a next level here (press '' or right click to use).

There is a next level here (press '' or right click to use).

There is a previous level here (press '' or right click to use).
Welcome to level 2 [Gerb].
Gerb has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

You have gained one more life (2 remaining).
To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!

Saving game...

Saving done.