Rucher the level 3 Cornac Mindslayer by mynamechance

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassMindslayer
Level / Exp3 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning20 (base 15)

Resources

Life137/137
Psi76/76
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+33.408645474249%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy27
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue7
Physical Save8
Spell Save9
Mental Save12

Defense: Resistances

Blight+ 5%( 70%)
Nature+ 6%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active

Equipment

Tool
Psionic focus
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


Rucher picks up (a.):
healing infusion (heal 40; cd 14).
Talent Attune Mindstar is ready to use.

Resting starts...

Infusion: Regeneration is still on cooldown for 4 turns.

Infusion: Regeneration is still on cooldown for 3 turns.

Talent Infusion: Healing is ready to use.
Infusion: Regeneration is still on cooldown for 2 turns.

Talent Infusion: Wild is ready to use.
Infusion: Regeneration is still on cooldown for 1 turns.

Talent Infusion: Regeneration is ready to use.
Rucher starts regenerating health quickly.

Talent Telekinetic Smash is ready to use.
Rucher stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 56 turns (stop reason: all resources and life at maximum).


Rucher picks up (c.):
shielding rune of the titan (absorb 114; dur 4; cd 17).
Rucher picks up (d.):
teleportation rune of the psychic (range 40; cd 19).
Rucher picks up (c.):
manasurge rune (regen 631% over 10 turns; mana 32; cd 18).
Rucher picks up (b.):
healing infusion (heal 41; cd 13).
Rucher picks up (e.):
shatter afflictions rune (absorb 21; cd 21).
Rucher picks up (f.):
shielding rune of the sneak (absorb 125; dur 3; cd 15).
Rucher picks up (f.):
shatter afflictions rune (absorb 20; cd 19).
Rucher picks up (g.):
shielding rune of the psychic (absorb 98; dur 3; cd 16).
Rucher picks up (c.):
healing infusion (heal 44; cd 13).
You pickup 0.90 gold pieces.

Ran for 5 turns (stop reason: hostile spotted to the southeast (poison ivy)).