Threep the level 5 Dwarf Cursed by qazgir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceDwarf
ClassCursed
Level / Exp5 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26.170224963639 (base 19)
Dexterity8 (base 10)
Constitution20.340449927278 (base 10)
Magic11.170224963639 (base 10)
Willpower20 (base 19)
Cunning10 (base 10)

Resources

Life206/227
Hate49/100
Healing Factor0.83622964270399
Regeneration0.209057410676

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible8.3404499272777

Offense: Mainhand

Damage44
Accuracy17
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower7
Crit Chance0%
Speed1

Offense: Mind

Mindpower20
Crit Chance0%
Speed1

Offense: Damage Bonus

Cold+3%
All0%

Defense: Base

Armour (hardiness)19.317011280365 (72.903125182002%)
Defense0
Ranged Defense0
Fatigue15
Physical Save15
Spell Save9
Mental Save9

Defense: Resistances

Cold+ 10%( 70%)
Darkness+ 19%( 78%)
Light+ 5%( 70%)
Nature+ 11%( 70%)
Blight+ 10%( 70%)
Physical+ 2%( 71%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
2/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Cursed aura1.00
4/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
done

Equipment

On hands
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.55 gold from the transmogrification of shocking iron shield (Misfortune) (0 def, 2 armour, 9-11 power, 17.5 block).
You gain 0.26 gold from the transmogrification of
iron shield of fire resistance (+15%) (Corpses) (0 def, 2 armour, 10-11 power, 16.5 block).
You gain 0.25 gold from the transmogrification of
iron greatmaul (Madness) (18-27 power, 1 apr).
You gain 1.91 gold from the transmogrification of
potent elm vilestaff of fate (Nightmares) (13-16 power, 2 apr, darkness element).
[Music Mod] | Track: reknor-escape.ogg (Inspired by: Breath of Fire III - Castle in the Sky)
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
[Music Mod] | Track: Treason.ogg (Inspired by: Shantae and the Pirate's Curse - Scuttle Town)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dwarven guard says: 'don't trust a gnome who smiles before noon '

There is a The Deep Bellow here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Threep deactivates
Gloom.
Threep activates
Gloom.
Threep deactivates
Stalk.
Threep activates
Stalk.