Dremcromancer the level 1 Drem Necromancer by multilk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDrem
ClassNecromancer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity12 (base 11)
Constitution11 (base 10)
Magic19 (base 17)
Willpower12 (base 13)
Cunning11 (base 11)

Resources

Life37/37
Mana110/110
Soul12/12
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1
0
0
0
Spell / Master of bones1.30
1
0
0
0
Spell / Nightfall1.30
1
0
0
0
Spell / Dreadmaster1.30
1
0
0
0
Spell / Death1.30
0
0
0
0
Spell / Grave1.30
0
0
0
0
Spell / Master of flesh1.30
1
0
0
0
Spell / Glacial waste1.30
0
0
0
0

Generic Talents

Spell / Spectre1.30
1
0
0
0
Race / Drem1.00
1
0
0
0
Spell / Necrosis1.30
1
0
0
0
Cunning / Survival1.00
0
0
0
0

Effects

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Connection to online server established.
Accepted quest 'The Worm That Devours'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.


Today is the 16th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Talent Command Staff is ready to use.

Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

The fires have died out. Now only ashes remains.
The Fearscape is now positioned in high orbit over Eyal.
Prepare for the wrath of Urh'Rok !

Ashes of Urh'Rok, the first expansion for Tales of Maj'Eyal, offers new classes, lore, zones, ...
If you ever wondered why demons are attacking Eyal, where they come from or what their plans are, wait no more!
If you want to bring fiery doom to your foes, wait no more!
If you want to discover 2 new classes, a new race, 20 new artifacts, more than 10 thousands words of lore, new systems and tons of talents, wait no more!

Ran for 6 turns (stop reason: store entrance spotted).


Dremcromancer drops on the floor:
Demonic Soul.

There is an item here:
Demonic Soul
Lore found:
Demonic Soul
You can read all your collected lore in the game menu, by pressing Escape.


There is an item here:
Demonic Soul

Dremcromancer picks up (a.):
Demonic Soul.

Talent Ghost Walk is ready to use.

Talent Call of the Mausoleum is ready to use.