Arc'Gash II the level 36 Whitehoof Archmage by venarim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArchmage (High Thaumaturgist)
Level / Exp36 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 10)
Dexterity19 (base 12)
Constitution25 (base 23)
Magic101 (base 60)
Willpower71 (base 60)
Cunning25 (base 12)

Resources

Life868/868
Mana342/370
Steam100/100
Healing Factor1.3645178243369
Regeneration34.454075064506

Speed

Mental0%
Attack0%
Movement+130%
Spell0%
Global+100%

Vision

Sight10
Lite10
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage43
Accuracy20
Crit Chance12%
APR11
Speed1.00

Offense: Spell

Spellpower69
Crit Chance14%
Speed1

Offense: Mind

Mindpower39
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+75%
Fire+52%
Temporal+38%
Darkness+38%
Physical+35%
Cold+39%
All+30%

Offense: Damage Penetration

Lightning+50%
Darkness+10%
Arcane+15%
Temporal+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense22
Ranged Defense28
Fatigue5
Physical Save19
Spell Save40
Mental Save26

Defense: Resistances

Cold+ 20%( 70%)
Lightning+ 19%( 70%)
Light+ 19%( 70%)
Temporal+ 21%( 70%)
Darkness+ 30%( 70%)
Arcane+ 30%( 70%)
Fire+ 42%( 70%)
All+ 14%( 70%)

Defense: Immunities

Pinning Resistance19%
Bleed Resistance100%
Instadeath Resistance100%
Stun Resistance10%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
4/5
0/5
0/5
0/5
Spell / Storm1.30
2/5
3/5
4/5
5/5
Spell / Air1.30
5/5
4/5
1/5
2/5
Spell / Thaumaturgy1.30
1/5
3/5
1/5
2/5
Spell / Arcane1.30
3/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Steamtech / Physics1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
2/5
0/5
Race / Whitehooves1.20
5/5
5/5
5/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Arc'Gash II the Whitehoof Archmage level 30
15th Revenge 124th year of Ascendancy at 17:33
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Arc'Gash II the Whitehoof Archmage level 12
25th Retaking 124th year of Ascendancy at 06:13
see stats
Blood on the Moon (Nightmare (Adventure) difficulty) Kill all of the Star Gazers within 7 game turns.
By Arc'Gash II the Whitehoof Archmage level 32
27th Revenge 124th year of Ascendancy at 03:57
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Arc'Gash II the Whitehoof Archmage level 31
17th Revenge 124th year of Ascendancy at 05:09
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Arc'Gash II the Whitehoof Archmage level 10
15th Retaking 124th year of Ascendancy at 13:49
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Arc'Gash II the Whitehoof Archmage level 20
52nd Retaking 124th year of Ascendancy at 20:51
see stats
Level 30 (Nightmare (Adventure) difficulty) Got a character to level 30.
By Arc'Gash II the Whitehoof Archmage level 30
15th Revenge 124th year of Ascendancy at 08:57
see stats
Reclaiming Garkul's Heritage (Nightmare (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Arc'Gash II the Whitehoof Archmage level 34
37th Revenge 124th year of Ascendancy at 02:03
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Arc'Gash II the Whitehoof Archmage level 29
14th Revenge 124th year of Ascendancy at 13:57
see stats
This will make a big Omelette! (Nightmare (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Arc'Gash II the Whitehoof Archmage level 21
1st Revenge 124th year of Ascendancy at 22:52
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Arc'Gash II the Whitehoof Archmage level 18
35th Retaking 124th year of Ascendancy at 22:55
see stats

Log

You gain 22.92 gold from the melting of ash starstaff 'Lustreravager' (15-18 power, 3 apr, darkness element).
You gain 25.00 gold from the melting of
Betutha.
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 18.53 gold from the melting of
Adenne the Freezebile (5-6 power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 24.24 gold from the melting of
steel mace 'Chillbright' (13-18 power, 3 apr).
You gain 24.74 gold from the melting of
Eremedor the ash longbow.
You collect a new ingredient:
lump of steel (1).
You gain 19.74 gold from the melting of
steel greatsword 'Bloompassion' (26-41 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 25.00 gold from the melting of
Bethodhelenne the Flamesin (36-57 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 21.47 gold from the melting of
Sparkbiter (52-77 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 6.80 gold from the melting of
inquisitor's dwarven-steel dagger of evisceration (18-23 power, 7 apr).
You gain 12.50 gold from the melting of
Spellblaze Shard (20-26 power, 10 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 25.00 gold from the melting of
Tundraslice (34-52 power, 2 apr).
You gain 25.00 gold from the melting of
gold ring 'Gloruldavena'.
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 0.62 gold from the melting of
healing infusion (heal 40; cd 10).
There is a Entrance to a ruined dungeon here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Saving game...

Saving done.

The furious lightning storm around Arc'Gash II calms down and disappears.