Dexter the level 22 Cornac Necromancer by 2enith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp22 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity29 (base 20)
Constitution23 (base 14)
Magic71 (base 51)
Willpower27 (base 13)
Cunning36 (base 21)

Resources

Life308/308
Mana307/307
Positive93/93
Soul4/9
Healing Factor1.1099022211821
Regeneration0.27747555529552

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite11
See Invisible15
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage30
Accuracy34
Crit Chance13%
APR13
Speed1.00

Offense: Spell

Spellpower51
Crit Chance19%
Speed1

Offense: Mind

Mindpower31
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+20%
Physical+21%
Lightning+10%
Darkness+3%
Arcane+5%
Cold+23%
All0%

Offense: Damage Penetration

Physical+7%
Cold+8%
All0%

Defense: Base

Armour (hardiness)34 (50.65183292883%)
Defense51
Ranged Defense51
Fatigue0
Physical Save37
Spell Save35
Mental Save25

Defense: Resistances

Physical+ 24%( 70%)
Lightning+ 34%( 70%)
Light+ 15%( 70%)
Cold+ 34%( 70%)
Darkness+ 27%( 70%)
Arcane+ 18%( 70%)
Mind+ 21%( 70%)
All+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Confusion Resistance28%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
4/5
1/5
1/5
4/5
Spell / Master of flesh1.30
3/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
2/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
2/5
1/5
1/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
1/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
2/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
1/5
0/5
0/5
Celestial / Chants1.00
2/5
1/5
1/5
0/5
Spell / Necrosis1.30
4/5
1/5
4/5
2/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
active
done
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active
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done
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done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Dexter the Cornac Necromancer level 21
42nd Pyre 123rd year of Ascendancy at 15:41
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Dexter the Cornac Necromancer level 18
27th Regrowth 123rd year of Ascendancy at 11:05
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Dexter the Cornac Necromancer level 10
4th Flare 122nd year of Ascendancy at 11:03
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Dexter the Cornac Necromancer level 20
34th Regrowth 123rd year of Ascendancy at 05:30
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Dexter the Cornac Necromancer level 21
63rd Regrowth 123rd year of Ascendancy at 10:01
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Dexter the Cornac Necromancer level 6
2nd Mirth 122nd year of Ascendancy at 06:18
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Dexter the Cornac Necromancer level 10
42nd Haze 122nd year of Ascendancy at 12:31
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Dexter the Cornac Necromancer level 12
52nd Haze 122nd year of Ascendancy at 12:57
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Dexter the Cornac Necromancer level 19
28th Regrowth 123rd year of Ascendancy at 12:35
see stats

Log

There is a way to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 24 turns (stop reason: interesting terrain).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Saving done.

Today is the 35th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.

There is a Hidden compound here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest 'Till the Blood Runs Clear'! (Press 'j' to see the quest log)
Saving game...

Saving done.