









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Show Second Weapon Set 1.7.0Modifies the equipment/inventory dialog to optionally include equipment frames for the second weapon set, controlled by game option "UI | Show second weapon set in equipment dialog". Equipment can be wielded directly to the second weapon set by dragging it from the inventory list. Also optionally lists wielded equipment in the second weapon set in the "Equipment" section of the character's online character sheet, controlled by game option "Online | Show second weapon set in character sheet". OldRPG - Overdrive - 5 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Danger Alert 1.7.6Add a display of estimated threats in monster's tooltip. OldRPG - Overdrive - 4 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) OldRPG - Overdrive - 6 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. OldRPG - Overdrive - 3 of 6 (A) OldRPG Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Glass Golem, Whitehoof and Yeti use the original tiles. Not every race/item combo has been tested so there may be some misalignments. New sprites for Worm That Walks and tentacles, all other Cults artifacts currently use the original sprites. You can also use a custom player sprite if you don't care about the paperdoll overlay. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Prodigious Progress 1.7.0Include information in certain prodigies' requirement descriptions about how much progress you've made thereto. Also available as part of the ZOmnibus Addon Pack. Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: OldRPG - Overdrive - 4 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Auto Fight 1.7.6Takes an automated combat action for 1 turn, similar to DCSS Tab function. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game OldRPG - Overdrive - 3 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) Items Vault 1.7.6Donators/Buyers bonus! Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: OldRPG - Overdrive - 1 of 6 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii (if you are interested in contributing sprites for Cults please contact me!). After downloading and installing all 6 parts, make sure OldRPG 64x64 is selected as the tileset in game. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns. Part 1 of 6 contains all terrain textures. (Required) Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: OldRPG - Overdrive - 6 of 6 (B) Original Player Sprites 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. There are two different versions of Part 3-6, A and B. This version (B) uses the original player and equipment sprites. Use this if you are concerned about misalignments or want to use vanilla cosmetic options.(Required, load A or B but not both) CN Showing Items Tier in Inventory 1.7.4This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game OldRPG - Overdrive - 2 of 6 1.6.5Rework of OldRPG for compatibility with 1.6.5 and Forbidden Cults. Missing tiles from DLC are replaced by the original default tiles instead of blank tiles or ascii. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns. Part 2 of 6 contains all NPCs, Objects, Shaders, etc. (Required) Possessor Bonus Class 1.7.4Donators/Buyers bonus! Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: OldRPG - Overdrive - 5 of 6 (A) OldRPG Player Sprites 1.6.5OldRPG Player Sprites continued. There are two different versions of Part 3-6, A and B. This version (A) uses the OldRPG sprites and fixed paperdolls for almost all races. Original work done by krazycure, daftigod, chrambo, blooo, sevenredreturns.(Required, load A or B but not both) |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Female |
Race | Cornac |
Class | Archmage |
Level / Exp | 11 / 50% |
Size | 中等 |
Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 74 派尔月 122 year of Ascendancy at 16:40 3 / 2Killed by copperhead snake at level 11 on the 18 混沌月 122 year of Ascendancy at 22:04 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 10 (base 10) |
Constitution | 10 (base 10) |
Magic | 35 (base 34) |
Willpower | 25 (base 24) |
Cunning | 11 (base 11) |
Resources
Life | -8/206 |
Mana | 181/193 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 1 |
See Stealth | 7 |
See Invisible | 6 |
Offense: Mainhand
Damage | 13 |
Accuracy | 6 |
Crit Chance | 5% |
APR | 2 |
Speed | 1.00 |
Offense: Spell
Spellpower | 32 |
Crit Chance | 9% |
Speed | 1 |
Offense: Mind
Mindpower | 20 |
Crit Chance | 3% |
Speed | 1 |
Offense: Damage Bonus
寒冷 | +10% |
奥术 | +10% |
闪电 | +13% |
火焰 | +9% |
Defense: Base
Armour (hardiness) | 9 (30%) |
Defense | 11 |
Ranged Defense | 11 |
Fatigue | 0 |
Physical Save | 7 |
Spell Save | 23 |
Mental Save | 25 |
Defense: Resistances
暗影 | + 11%( 70%) |
精神 | + 6%( 70%) |
酸性 | + 3%( 70%) |
奥术 | + 12%( 70%) |
寒冷 | + 10%( 70%) |
光系 | + 10%( 70%) |
闪电 | + 10%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Knockback Resistance | 40% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 820% 回复量持续 10 回合(总计 41 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
Class Talents
法术 / 水 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 以太 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 奥术 | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
法术 / 幻术 | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
法术 / 大气 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 时空 | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
法术 / 火焰 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 土 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
法术 / 防护 | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
法术 / 侦查 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 传送 | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
talent | 幻象护盾 |
talent | 强化护盾 |
talent | 奥术能量 |
beneficial effect | 时间的扭曲制造了一个能量场,每回合治疗目标 22 点. 时间储能 |
detrimental effect | 目标中毒,每回合受到 13.32 自然伤害。 致命毒素 |
Quests
你遇到了一个吓得魂飞魄散的伐木工人从一个小村庄里跑出来,大声喊着有个没见过的吓人的东西在里面杀人。 林中的野兽 | 正在进行 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会埃尔瓦拉的马鲁斯 需要你帮忙制作 守护药剂 。他给了你一张写着配方的小纸条: * '需要:一个一瓶乌贼墨汁。 不管你怎样讨厌它,都需要你去采集,我向你保证我在实验室用它做出的东西会更加令人讨厌。' * '需要:一个吸血鬼族长的毒牙。 你必须确保自己不会被它划伤。' * '需要:一个酸液树魔之眼。 邪恶的小恶魔,酸液树魔。你可以尽情的杀戮它们,尽管我只需要一只完整的眼球。' | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你已经探索了食人魔巢穴并击败了食人魔夏克斯。 * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
次元浮岛曾是埃亚尔大陆的一部分,在魔法大爆炸中被撕裂并轰击到星辰之间的虚无之中。 魔法大爆炸的余波它现在变的越来越不稳定,有与埃亚尔大陆发生碰撞的危险,这将会摧毁一切它所碰到的东西。 你现在必须进入那里,对三个虫洞进行施法以稳定它们。 记住,浮岛上很不稳定,有可能将你随机传送,不过也有一个好处,你可以完全控制你的相位门技能,就算你的技能等级不够高也没关系。 * 你已经探索了整个浮岛并关闭了所有三个虫洞。 | 结束 |
Equipment
在脚上 | ![]() 1阶词缀脚部护甲(2.0负重) 大师杰作 词缀:矿工/坚韧 装备时: ------ 防御 ------ 护甲 +3 ------ 其他 ------ 资源 +10.00 体力上限 +0.40 体力回复 暗视 +1 一双用皮做的靴子。 |
在头上 | ![]() 1阶神器头部护甲(2.0负重) 自然力量 装备时: ------ 进攻 ------ 伤害加成 +10% 闪电 +10% 寒冷 ------ 防御 ------ 抗性 +10% 闪电 +10% 寒冷 一团小小的风暴包围着你,每回合对周围3码内的敌人造成15闪电伤害。 召唤闪电: 有效技能等级:1.0 能量消耗 15,总计30/30. 使用范围:10 飞行速度:瞬间 是:自然力量 介绍:召唤一股强烈的闪电束造成 26.00 至 78.01 伤害(平均 52.01 )。 伤害受精神强度加成。 这顶帽子宽阔的帽檐保护您免受呼啸的寒风和突如其来的暴风雨. |
主护甲 | ![]() 1阶词缀轻甲护甲(9.0负重) 奥术能量/灵能力量 词缀:光彩夺目/清晰 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+3有效) 抗性 +11% 暗影 +6% 精神 +10% 光系 精神豁免 +11(+5有效) ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
工具 | ![]() 1阶神器杂项工具(2.0负重) 自然力量 装备时: 属性 +5幸运 ------ 防御 ------ 闪避 +5(+5有效) ------ 其他 ------ 解除陷阱 +5 侦查陷阱。 25%几率解除至多3个震慑、定身或眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
在腰间 | ![]() 1阶神器腰带护甲(1.0负重) 大师杰作 如果有一对大些的手套就好了。 装备时: ------ 防御 ------ 护甲 +4 生命值 +40.00 状态免疫 +40% 击退 ------ 其他 ------ 负重 +70 疲劳值 -10% 这条腰带被赋予了神秘的魔力来对抗膨胀的腰围。不管它蕴含着的是何种力量,它总是能在你负重不足时助你一臂之力。 |
斗篷 | ![]() 1阶词缀+斗篷护甲(2.0负重) 奥术能量/大师杰作 词缀:暗影蒙面/好战 装备时: 属性 +1意志 +1魔力 ------ 进攻 ------ 物理暴击 +1.0% 物理强度 +2(+2有效) ------ 防御 ------ 闪避 +1(+1有效) 法术豁免 +5(+2有效) ------ 其他 ------ 资源 +43.00 法力上限 疲劳值 -3% 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
在主手 | ![]() 1阶词缀法杖双手武器(5.0负重) 奥术能量 词缀:强化 当作武器使用时: 武器伤害:100% 波动范围:1.2x 使用 80%魔力 掌握 法杖掌握 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 奥术 法术暴击 +6% 法术强度 +3(+1有效) ------ 其他 ------ 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
光源 | ![]() 1阶稀有 光照 (2.0 负重) 灵能力量 词缀:清晰 装备时: ------ 进攻 ------ 伤害加成 +3% 闪电 +9% 火焰 近战命中: * 20%几率降低28%护甲 ------ 防御 ------ 抗性 +3% 酸性 精神豁免 +6(+3有效) ------ 其他 ------ 光照 +3 反潜行 +7 反隐身 +6 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
![]() 1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 神器纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:18 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活这个纹身,你受到的伤害将部分转化为治疗(在伤害减免之前计算),转化比例为 12% 。此外,每回合减少一个随机负面效果的持续时间 2 回合,持续 4 回合。 效果随你的意志属性提升。 纹刻到你的身上. 这个纹身已经进化了 |
![]() 词缀纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:13 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 62 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的敏捷属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
![]() 1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 1阶普通头部护甲(2.0负重) 装备时: ------ 防御 ------ 闪避 +1(+1有效) 一顶法师风格的尖帽子…… |
![]() 2阶神器 光照 (1.0 负重) 奥术能量 装备时: ------ 进攻 ------ 伤害加成 +6% 酸性 +6% 闪电 +6% 火焰 +6% 奥术 +6% 寒冷 法术暴击 +5% ------ 其他 ------ 光照 +2 虚空回响: 有效技能等级:2.0 能量消耗 70,总计70/70. 使用范围:10 飞行速度:瞬间 介绍: 释放虚空的混乱,使目标每回合强制进行精神豁免鉴定,持续 6 回合,未通过豁免则在原伤害基础上造成 20.51 精神伤害(由精神和自然伤害基础伤害决定)。 它看起来像是一颗非常小巧的星星——深邃而黑暗——不时闪着光芒。 |
![]() 任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 1阶普通长袍护甲(2.0负重) 装备时: ------ 防御 ------ 抗性 +7% 所有 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
![]() 1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
![]() 任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
Achievements
Log
Tm2的以太螺旋击中小偷造成6 奥术伤害。
tm2击中小偷造成17 闪电伤害。
Tm2的以太螺旋击中小偷造成6 奥术伤害。
Tm2停止快速回复法力。
小偷的致命毒素击中tm2造成12 自然伤害。
Tm2的以太螺旋击中小偷造成6 奥术伤害。
tm2受到来自时间储能的22 治疗。
Tm2的以太螺旋击杀了小偷!
Tm2的以太螺旋击中铜头蛇造成7 奥术伤害。
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奥术射线还有1回合才能冷却。
tm2未命中铜头蛇。
Tm2的以太螺旋击中铜头蛇造成7 奥术伤害。
Tm2抵抗了效果!
tm2击中铜头蛇造成17 闪电伤害。
Tm2的以太螺旋击中铜头蛇造成7 奥术伤害。
Tm2的以太螺旋击中tm2造成56 奥术伤害。
Tm2抵抗了效果!
Tm2的以太螺旋击中铜头蛇造成7 奥术伤害。
Tm2的以太螺旋击中tm2造成56 奥术伤害。
技能 奥术射线 已经可以使用。
Tm2豁免了效果“沉默”!
小偷的致命毒素击中tm2造成13 自然伤害。
Tm2的以太螺旋击中tm2造成56 奥术伤害。
Tm2的以太螺旋击中铜头蛇造成7 奥术伤害。
tm2受到来自时间储能的22 治疗。
Tm2的以太螺旋击中铜头蛇造成7 奥术伤害。
Tm2的以太螺旋击中铜头蛇造成7 奥术伤害。
Tm2的以太螺旋击中铜头蛇造成7 奥术伤害。