Zanathos the level 50 Whitehoof Adventurer by elgosu1337

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceWhitehoof
ClassAdventurer
Level / Exp50 / 5694%
Sizemedium
Lifes / Deaths

Primary Stats

Strength108 (base 60)
Dexterity59 (base 60)
Constitution96 (base 60)
Magic106 (base 60)
Willpower61 (base 60)
Cunning61 (base 60)

Resources

Insanity0/100
Mana412/412
Negative197/197
Vim281/281
Life1037/1037
Positive197/197
Stamina354/354
Soul12/12
Healing Factor1.4850153550371
Regeneration0.37125383875927

Speed

Mental+20.76568969489%
Attack0%
Movement+100%
Spell+20.76568969489%
Global+100%

Vision

Sight10
Lite-998
Infravision7

Offense: Mainhand

Damage145
Accuracy78
Crit Chance31%
APR46
Speed0.83

Offense: Spell

Spellpower96
Crit Chance54%
Speed0.82804975695205

Offense: Mind

Mindpower49
Crit Chance16%
Speed1

Offense: Damage Bonus

Cold+72%
Darkness+191%
Light+68%
Temporal+80%
Blight+74%
Physical+71%
Fire+74%
All+59%

Offense: Damage Penetration

Darkness+133%
Temporal+32%
Physical+15%
Cold+52%
All0%

Defense: Base

Armour (hardiness)19 (74.708763900747%)
Defense79
Ranged Defense79
Fatigue0
Physical Save53
Spell Save44
Mental Save51

Defense: Resistances

Blight+ 57%( 70%)
Physical+ 63%( 70%)
Cold+ 58%( 70%)
All+ 53%( 70%)
Darkness+ 70%( 70%)
Light+ 67%( 80%)
Mind+ 68%( 70%)
Fire+ 63%( 70%)
Nature+ 56%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Confusion Resistance90%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance54%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.20
5/5
5/5
5/5
5/5
Spell / Master of flesh1.40
5/5
5/5
5/5
5/5
Spell / Nightfall1.60
5/5
5/5
5/5
5/5
Cunning / Stealth1.40
5/5
5/5
1/5
4/5
Demented / Entropy1.20
5/5
5/5
4/5
5/5
Spell / Eradication1.20
5/5
5/5
1/5
5/5
Corruption / Bone1.20
5/5
1/5
5/5
4/5
Spell / Master of bones1.40
5/5
5/5
5/5
5/5
Celestial / Twilight1.20
1/5
1/5
2/5
5/5
Spell / Animus1.40
1/5
5/5
5/5
5/5
Technique / Assassination1.20
5/5
4/5
5/5
5/5
Cunning / Ambush1.20
5/5
5/5
5/5
5/5
Cunning / Dirty fighting1.20
5/5
5/5
1/5
5/5
Spell / Master necromancer1.40
5/5
5/5
4/5
5/5
Cunning / Artifice1.20
5/5
1/5
1/5
5/5

Generic Talents

Technique / Unarmed training1.20
5/5
5/5
1/5
0/5
Race / Whitehooves1.20
5/5
5/5
5/5
1/5
Spell / Staff combat1.20
5/5
5/5
5/5
5/5
Corruption / Black-magic1.20
5/5
5/5
1/5
5/5
Technique / Combat training1.20
5/5
3/5
5/5
5/5
5/5
5/5
Spell / Necrosis1.20
5/5
5/5
5/5
5/5
Cunning / Lethality1.20
5/5
1/5
5/5
5/5
Cunning / Scoundrel1.20
5/5
1/5
1/5
1/5
Technique / Thuggery1.20
1/5
5/5
5/5
5/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Exploration mode) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Zanathos the Whitehoof Adventurer level 34
46th Retaking 124th year of Ascendancy at 12:27
see stats
Blood on the Moon (Exploration mode) Kill all of the Star Gazers within 7 game turns.
By Zanathos the Whitehoof Adventurer level 50
49th Dearth 124th year of Ascendancy at 03:36
see stats
Catch that Plumpkin! (Exploration mode) Finish the Plumpkin event.
By Zanathos the Whitehoof Adventurer level 50
32nd Loss 124th year of Ascendancy at 16:36
see stats
Do not go gentle into that good night (Exploration mode) Trapped John.
By Zanathos the Whitehoof Adventurer level 50
4th Destruction 124th year of Ascendancy at 19:56
see stats
Exterminator (Exploration mode) Killed 1000 creatures.
By Zanathos the Whitehoof Adventurer level 50
2nd Loss 124th year of Ascendancy at 00:51
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Zanathos the Whitehoof Adventurer level 20
11st Retaking 124th year of Ascendancy at 20:20
see stats
Level 30 (Exploration mode) Got a character to level 30.
By Zanathos the Whitehoof Adventurer level 30
45th Retaking 124th year of Ascendancy at 09:53
see stats
Level 40 (Exploration mode) Got a character to level 40.
By Zanathos the Whitehoof Adventurer level 40
48th Revenge 124th year of Ascendancy at 02:41
see stats
Level 50 (Exploration mode) Got a character to level 50.
By Zanathos the Whitehoof Adventurer level 50
31st Dearth 124th year of Ascendancy at 20:46
see stats
Mender (Exploration mode) Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
By Zanathos the Whitehoof Adventurer level 50
12nd Loss 124th year of Ascendancy at 10:31
see stats
Once Upon A Time, In the West... (Exploration mode) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Zanathos the Whitehoof Adventurer level 50
22nd Remembrance 125th year of Ascendancy at 22:36
see stats
One Ill Turn Deserves Another (Exploration mode) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Zanathos the Whitehoof Adventurer level 50
31st Destruction 124th year of Ascendancy at 15:35
see stats
Reclaiming Garkul's Heritage (Exploration mode) Freed the remnants of the Prides from the Internment Camp.
By Zanathos the Whitehoof Adventurer level 50
2nd Loss 124th year of Ascendancy at 12:02
see stats
Size is everything (Exploration mode) Did over 1500 damage in one attack.
By Zanathos the Whitehoof Adventurer level 41
18th Pain 124th year of Ascendancy at 20:35
see stats
Size matters (Exploration mode) Did over 600 damage in one attack.
By Zanathos the Whitehoof Adventurer level 23
45th Retaking 124th year of Ascendancy at 06:38
see stats
That was close (Exploration mode) Killed your target while having only 1 life left.
By Zanathos the Whitehoof Adventurer level 22
44th Retaking 124th year of Ascendancy at 16:40
see stats
The Dead God Rests (Exploration mode) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Zanathos the Whitehoof Adventurer level 50
41st Destruction 124th year of Ascendancy at 20:35
see stats
The High Lady's Destiny (Finale) (Exploration mode) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Zanathos the Whitehoof Adventurer level 50
24th Loss 124th year of Ascendancy at 19:08
see stats
The bigger the better! (Exploration mode) Did over 3000 damage in one attack.
By Zanathos the Whitehoof Adventurer level 50
21st Destruction 124th year of Ascendancy at 16:27
see stats
To the Bitter End (Exploration mode) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Zanathos the Whitehoof Adventurer level 50
42nd Destruction 124th year of Ascendancy at 22:06
see stats
Treasure Hoarder (Exploration mode) Amassed 3000 gold pieces.
By Zanathos the Whitehoof Adventurer level 50
49th Dearth 124th year of Ascendancy at 05:29
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Zanathos the Whitehoof Adventurer level 21
12nd Retaking 124th year of Ascendancy at 06:17
see stats

Log

You transfer ancient elven-silk robe of power (0 def, 0 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Dakhtun's Gauntlets (0 def, 6 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer hateful quiver of dragonbone arrows of crippling (22/22, 50-71 power, 18 apr) to the online item's vault.
Saving done.

Saving game...

Saving done.