Raj the level 13 Shalore Rogue by Rajman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassRogue
Level / Exp13 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 12)
Dexterity43 (base 36)
Constitution11 (base 10)
Magic15 (base 10)
Willpower15 (base 10)
Cunning46 (base 30)

Resources

Life328/328
Stamina168/168
Paradox300
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite-992
Infravision3
See Stealth5
See Invisible7
Stealth47

Offense: Mainhand

Damage51
Accuracy40
Crit Chance27%
APR7
Speed1.00

Offense: Offhand

Damage22
Accuracy40
Crit Chance25%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance18%
Speed1

Offense: Mind

Mindpower24
Crit Chance15%
Speed1

Offense: Damage Bonus

Darkness+8%
Light+3%
Temporal+8%
All0%
Nature+14%

Offense: Damage Penetration

Temporal+10%
Darkness+10%

Defense: Base

Armour (hardiness)3 (57.155997060385%)
Defense40
Ranged Defense40
Fatigue0
Physical Save20
Spell Save21
Mental Save29

Defense: Resistances

Nature+ 19%( 70%)
Acid+ 15%( 70%)
Light+ 14%( 70%)
Temporal+ 8%( 70%)
Blight+ 3%( 70%)
Physical+ 1%( 70%)
Darkness+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance11%
Disarm Resistance36%
Knockback Resistance26%
Instadeath Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
1/5
0/5
0/5
Cunning / Artifice1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
3/5
1/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
1/5
1/5
3/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
2/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
2/5
2/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
4/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
active
failed
done
done
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Raj the Shalore Rogue level 10
17th Haze 122nd year of Ascendancy at 02:41
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Raj the Shalore Rogue level 10
17th Haze 122nd year of Ascendancy at 02:40
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Raj the Shalore Rogue level 9
1st Time of Equilibrium 122nd year of Ascendancy at 03:49
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Raj the Shalore Rogue level 7
39th Dusk 122nd year of Ascendancy at 19:57
see stats
Unstoppable (Nightmare (Roguelike) difficulty) Returned from the dead.
By Raj the Shalore Rogue level 12
38th Haze 122nd year of Ascendancy at 08:37
see stats

Log

Stealth is still on cooldown for 3 turns.
Stealth is still on cooldown for 2 turns.

Stealth is still on cooldown for 1 turns.

Talent Stealth is ready to use.
Raj activates
Stealth.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.90 gold from the transmogrification of
iron pickaxe of endurance (dig speed 38 turns).
You gain 25.00 gold from the transmogrification of
Steel Helm of Garkul (0 def, 6 armour).
You gain 9.92 gold from the transmogrification of
rough leather cap 'Yarutofang' (15 def, 5 armour).
You gain 2.89 gold from the transmogrification of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 2.64 gold from the transmogrification of
steel plate armour of implacability (0 def, 14 armour).
You gain 3.35 gold from the transmogrification of
impenetrable stralite mail armour of fire resistance (4 def, 19 armour).
You gain 1.47 gold from the transmogrification of
spellwoven woollen robe of lightning (+18%) (0 def, 0 armour).
You gain 0.56 gold from the transmogrification of
mindwoven woollen robe (0 def, 0 armour).
You gain 9.40 gold from the transmogrification of
steel dagger 'Harorim' (14-18 power, 6 apr).
You gain 4.61 gold from the transmogrification of
elemental steel waraxe of paradox (15-21 power, 3 apr).
You gain 6.79 gold from the transmogrification of
steel longsword 'Tidevein' (22-30 power, 3 apr).
You gain 1.00 gold from the transmogrification of
acidic steel longsword (16-22 power, 3 apr).
You gain 6.31 gold from the transmogrification of
warbringer's steel battleaxe of erosion (22-34 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (22-34 power, 2 apr).
You gain 12.15 gold from the transmogrification of
Haludar the Tidepanic (15-18 power, 3 apr, fire element).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 1.74 gold from the transmogrification of
shielding rune of the wizard (absorb 127; dur 4; cd 18).
You gain 1.65 gold from the transmogrification of
shielding rune of the psychic (absorb 95; dur 3; cd 17).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.