Raj the level 9 Drem Demonologist by Rajman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDrem
ClassDemonologist
Level / Exp9 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 23)
Dexterity16 (base 10)
Constitution19 (base 12)
Magic30 (base 28)
Willpower9 (base 10)
Cunning19 (base 10)

Resources

Life285/285
Stamina122/122
Vim116/139
Healing Factor1.1791723257555
Regeneration2.6531377329499

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage39
Accuracy41
Crit Chance7%
APR18
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+4%
Light+10%
All0%

Offense: Damage Penetration

Fire+10%

Defense: Base

Armour (hardiness)33.413408721348 (65.897138898113%)
Defense21
Ranged Defense21
Fatigue19
Physical Save21
Spell Save13
Mental Save9

Defense: Resistances

Darkness+ 14%( 70%)
Lightning+ 6%( 70%)
Light+ 30%( 70%)
Cold+ 26%( 70%)
Blight+ 14%( 70%)
Acid+ 14%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance24%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Demonic pact1.30
2/5
4/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
You pickup 0.70 gold pieces.

Raj picks up (k.):
ametrine.
Raj picks up (m.):
zircon.
Raj picks up (k.):
ametrine.
Raj picks up (k.):
ametrine.
Raj picks up (k.):
spinel.
Raj picks up (l.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


--------------------------------

Space around you starts to dissolve...


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


--------------------------------

You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 1.13 gold from the transmogrification of
horrifying mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 24th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:21.


--------------------------------

Saving done.