Raj the level 3 Doomelf Rogue by Rajman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDoomelf
ClassRogue
Level / Exp3 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity19 (base 18)
Constitution11 (base 10)
Magic13 (base 10)
Willpower12 (base 10)
Cunning18 (base 18)

Resources

Life125/125
Stamina101/101
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth23.286325232638
See Invisible23.286325232638
Stealth27

Offense: Mainhand

Damage21
Accuracy25
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy25
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue6
Physical Save7
Spell Save8
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
4/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Raj casts Rune: Shielding.
A shield forms around Raj.

Raj uses
Throwing Knives.
Raj's Throwing Knife hits Investigator for
27 physical damage.
Investigator hits Raj for (27 absorbed), 0 physical (0 total damage).
Raj is on fire!

Demonic clerk's Flame hits
Raj for (14 absorbed), 0 fire (0 total damage).
Burning from Demonic clerk hits
Raj for (5 absorbed), 0 fire (0 total damage).
Welcome to level 3 [Raj].
Raj has 3 stat point(s), 2 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.


Deadly Poison from Raj hits Demonic clerk for
13 nature damage.
Deadly Poison from Raj killed Demonic clerk!
Raj uses
Throwing Knives.
Investigator is poisoned!

Raj's Throwing Knife hits Investigator for
28 physical damage.
Investigator hits Raj for (25 absorbed), 0 physical (0 total damage).
Burning from Demonic clerk hits
Raj for (5 absorbed), 0 fire (0 total damage).

Deadly Poison from Raj hits Investigator for
13 nature damage.
Raj uses
Throwing Knives.
Raj's Throwing Knife hits Investigator for
31 physical damage.
Raj's Throwing Knife killed Investigator!
Burning from Demonic clerk hits
Raj for (5 absorbed), 0 fire (0 total damage).

Raj stops burning.


Raj deactivates
Apply Poison.
Raj activates
Apply Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.