Alberta Vielstein the level 13 Dwarf Alchemist by Salidor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDwarf
ClassAlchemist
Level / Exp13 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity12 (base 10)
Constitution16 (base 13)
Magic39 (base 31)
Willpower16 (base 11)
Cunning20 (base 12)

Resources

Life347/347
Mana256/256
Healing Factor1.1545771506545
Regeneration0.28864428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2

Offense: Mainhand

Damage54
Accuracy12
Crit Chance4%
APR13
Speed1.00

Offense: Spell

Spellpower40
Crit Chance11%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+11%
Light+28%
Blight+18%
Arcane+18%
Cold0%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save12
Spell Save30
Mental Save20

Defense: Resistances

Acid+ 17%( 70%)
Blight+ 16%( 70%)
Arcane+ 16%( 70%)
Cold+ 31%( 70%)
All+ 7%( 70%)
Darkness+ 22%( 70%)
Light+ 40%( 70%)
Fire+ 17%( 70%)
Lightning+ 17%( 70%)

Defense: Immunities

Confusion Resistance21%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
4/5
2/5
2/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
0/5
Spell / Frost alchemy1.30
2/5
1/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
2/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
failed
done
done
done
active
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Alberta Vielstein the Dwarf Alchemist level 9
2nd Acquisition 122nd year of Ascendancy at 18:33
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Alberta Vielstein the Dwarf Alchemist level 10
20th Profit 122nd year of Ascendancy at 04:21
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Alberta Vielstein the Dwarf Alchemist level 6
19th Voratun 122nd year of Ascendancy at 02:18
see stats
Take you with me (Nightmare (Adventure) difficulty) Killed a boss while already dead.
By Alberta Vielstein the Dwarf Alchemist level 12
37th Profit 122nd year of Ascendancy at 10:42
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Alberta Vielstein the Dwarf Alchemist level 9
18th Profit 122nd year of Ascendancy at 09:30
see stats

Log

Ran for 3 turns (stop reason: hostile spotted to the southeast (ziguranth patrol)).

Talent Defensive Posture is ready to use.
Talent Frost Infusion is ready to use.

There is a Derth (Town) here (press '' or right click to use).
Today is the 42nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.


Alberta Vielstein wears:
hardened leather gloves of archery (0 def, 2 armour).

You gain 7.70 gold from the transmogrification of
steel plate armour of the dragon (0 def, 9 armour).
You gain 1.49 gold from the transmogrification of
flaming quiver of ash arrows of accuracy (18/18, 18-26 power, 7 apr).
You gain 4.25 gold from the transmogrification of
creative vined mindstar of disruption (5-6 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, blight element).
You gain 1.77 gold from the transmogrification of
shielding rune of the warrior (absorb 148; dur 4; cd 16).
You gain 0.62 gold from the transmogrification of
manasurge rune (regen 863% over 10 turns; mana 43; cd 13).
You gain 2.01 gold from the transmogrification of
blink rune of the psychic (range 5; phase 12; cd 18).
You gain 1.11 gold from the transmogrification of
healing infusion of the duelist (heal 64; cd 12).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...


Saving done.

You consume the heart and feel the knowledge of this very old creature fill you!
You have 20 stat point(s) to spend. Press p to use them.

You have 4 class talent point(s) to spend. Press p to use them.

You have 10 generic talent point(s) to spend. Press p to use them.

You are transformed by the heart of the Queen!

You gain an affinity for nature. You can now learn new Harmony talents (press p).
You have no more
Heart of the Sandworm Queen.