summoner rework the level 2 Cornac Summoner by mikias

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp2 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic13 (base 10)
Willpower18 (base 18)
Cunning16 (base 16)

Resources

Life102/102
Equilibrium28
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage16
Accuracy23
Crit Chance4%
APR15
Speed1.00

Offense: Offhand

Damage16
Accuracy23
Crit Chance4%
APR15
Speed1.00

Offense: Spell

Spellpower13
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save7
Spell Save10
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summon - Animal1.30
2/5
0/5
0/5
0/5
Wild-gift / Commune with Nature1.30
1/5
0/5
0/5
0/5
Wild-gift / Summon - Plant1.30
2/5
0/5
0/5
0/5
Wild-gift / Blood and Iron1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Tool
Around neck
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

You gain 1.15 gold from the transmogrification of shielding rune (absorb 50; dur 3; cd 16).
You gain 0.60 gold from the transmogrification of
manasurge rune (regen 685% over 10 turns; mana 34; cd 16).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 97; 17 cd).
You gain 0.69 gold from the transmogrification of
regeneration infusion (heal 64; 13 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 10).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You are now inscribed with Infusion: Movement.

You have no more
movement infusion of the psychic (speed 454%; cd 15).

You have no more inscription slots.

You are now inscribed with Rune: Shatter Afflictions.

Resting starts...

Infusion: Healing is still on cooldown for 11 turns.

Talent Dig is ready to use.
Infusion: Healing is still on cooldown for 10 turns.

Infusion: Healing is still on cooldown for 9 turns.

Infusion: Healing is still on cooldown for 8 turns.

Infusion: Healing is still on cooldown for 7 turns.

Infusion: Healing is still on cooldown for 6 turns.

Infusion: Healing is still on cooldown for 5 turns.

Infusion: Healing is still on cooldown for 4 turns.

Talent Infusion: Healing is ready to use.
Talent Infusion: Movement is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (giant grey rat)).