the level 3 Cornac Viper by topkek

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassViper
Level / Exp3 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity14 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower20 (base 20)
Cunning18 (base 14)

Resources

Life133/133
Stamina121/121
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage25
Accuracy23
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense13
Ranged Defense13
Fatigue6
Physical Save7
Spell Save10
Mental Save13

Defense: Resistances

Darkness+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Wild-gift / Serpent1.30
2/5
0/5
0/5
0/5
Wild-gift / Fangs1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Cunning / Onslaught1.30
2/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

PAI_STATE_REST
meditates on nature.
Resting starts...

feels pain again.

Talent Twin Fangs is ready to use.
Talent Infusion: Wild is ready to use.
Talent Meditation is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


PAI_STATE_EXPLORE

Ran for 2 turns (stop reason: didn't move).

PAI_STATE_EXPLORE

Ran for 1 turns (stop reason: didn't move).


PAI_STATE_EXPLORE

You pickup 0.55 gold pieces.

picks up (b.):
rogue's steel ring of darkness (+22%).
picks up (d.):
grounding pair of iron boots of speed (0 def, 3 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


PAI_STATE_EXPLORE

AI stopping: level change found
wears:
rogue's steel ring of darkness (+22%).

You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 4.87 gold from the transmogrification of
grounding pair of iron boots of speed (0 def, 3 armour).
You gain 1.06 gold from the transmogrification of
horrifying mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the psychic (heal 136; 17 cd).
There is a way to the previous level here (press '' or right click to use).