











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Nekarcos's Quality of Life 09: Automation (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Provides the player various settings that control which objects will automatically be excluded from transmogrification.
Adds two bindable keys to [Key Bindings] that lets you wait for either 100 or X many turns.
Adds a bindable key to [Key Bindings] that causes your currently-controlled character to perform a single, AI-controlled action during combat.
When replacing a usable object with another usable object, all of the old object's talent hotkeys will be replaced with the new object's hotkey as well. Stability: High Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Brightwood UI 1.7.6Brightwood UI - originally by daftigod. Danger Alert 1.7.6Add a display of estimated threats in monster's tooltip. Nekarcos's Quality of Life 03: Summoning Timer (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Virtual Image Reload 1.7.0An experimental addon that attempts to fix the display images of objects and actors from server-push events like Santascape and the Hallowed Fields, which sometimes do not install their "virtual" images early enough for the map display and end up displaying as character tiles. Also available as part of the Bugnibus Bugfix Pack. Frequently Asked Questions: Nekarcos's Quality of Life 05: Various Warnings (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Auto Loot Transmo Translated 1.7.4This addon is modified from Auto Loot Transmo by helminthauge, to add support for translation and provide a simple chinese translation Tier-1 Short Circuit Option 1.7.0Adds a new game option "Short-circuit some early dungeons" to enable or disable the new b43 behavior of skipping the player directly to the bottom of tier-1 dungeons if you're strong enough. The option will appear under Game Options in the <Esc> menu. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Nekarcos's Quality of Life 08: Life Displays (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Stability: Very High
ASCII/Modern Graphics Mode 1.7.0Request from impsy on the Discord. Modifies the "Modern" graphics mode to use ASCII tiles with backgrounds for terrain and some other elements, while using the Modern high quality graphics for creatures, items, and projectiles. To use, your Graphics mode MUST be set to "Modern", not "ASCII" or "ASCII w/ Backgrounds". Unusual graphical issues may result, due to the mixing of graphics modes, especially with talents that create terrain. Auto Fight 1.7.6Takes an automated combat action for 1 turn, similar to DCSS Tab function. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Nekarcos's Quality of Life 04: Healing Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Friendly Patrols 1.7.4Changes Maj-Eyal & Far East world map patrols to always be friendly by altering their faction (and hate for arcane magic). Inventory Sort Order 1.7.0Improves the default sort order of items in the player's inventory. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. 数字飘血-汉化 1.7.6Custom Edit of v2 - added an option to disable non damage text Merchant on the Map 1.7.0Nekarcos's Quality of Life 07: Visible Size Categories (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Streamlined Early Game 1.5.3Removes the tedium of early-game world map navigation. Choose your Alchemist Elixir quest rewards at character creation, and configure your Rod of Recall to take you directly between pre-Dreadfell points of interest. This add-on does not affect game balance or difficulty. All races and classes with required starting zones must still complete those before they can take advantage of the new Rod of Recall functionality. |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Female |
| Race | Dwarf |
| Class | Skirmisher |
| Level / Exp | 11 / 57% |
| Size | 中等 |
| Lifes / Deaths | Killed by Bill the Stone Troll at level 11 on the 28 沃瑞钽月 122 year of Ascendancy at 01:44 / 1 |
Primary Stats
| Strength | 15 (base 10) |
| Dexterity | 34 (base 36) |
| Constitution | 16 (base 10) |
| Magic | 8 (base 10) |
| Willpower | 19 (base 11) |
| Cunning | 34 (base 25) |
Resources
| Life | -34/301 |
| Stamina | 59/152 |
| Healing Factor | 1.1545771506545 |
| Regeneration | 2.5977985889726 |
Speed
| Mental | -1.1102230246252E-14% |
| Attack | 0% |
| Movement | +40% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| See Stealth | 31.785219413488 |
| See Invisible | 31.785219413488 |
Offense: Mainhand
| Damage | 37 |
| Accuracy | 49 |
| Crit Chance | 11% |
| APR | 18 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| 闪电 | +19% |
| 枯萎 | +5% |
| 寒冷 | +10% |
| 光系 | +10% |
| 自然 | +5% |
| All | 0% |
Offense: Damage Penetration
| 寒冷 | +8% |
| 精神 | +5% |
| 奥术 | +5% |
Defense: Base
| Armour (hardiness) | 27.299774825172 (56.756765706689%) |
| Defense | 48 |
| Ranged Defense | 48 |
| Fatigue | 0.92380522168512 |
| Physical Save | 10 |
| Spell Save | 12 |
| Mental Save | 18 |
Defense: Resistances
| 暗影 | + 10%( 70%) |
| 闪电 | + 27%( 70%) |
| All | + 7%( 70%) |
| 寒冷 | + 55%( 70%) |
| 光系 | + 35%( 70%) |
| 自然 | + 25%( 70%) |
| 火焰 | + 27%( 70%) |
Defense: Immunities
| Poison Resistance | 20% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 81 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的意志属性提升。 |
Class Talents
| 格斗 / 盾牌训练 | 1.40 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 格斗 / 不倦战斗 | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 灵巧 / 精准射击 | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 格斗 / 散兵-投石索 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 0/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 种族技能 / 矮人 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 灵巧 / 街头格斗 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 格斗 / 移动 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
Quests
你从瑞库纳逃了出来,你觉得你的心脏狂跳不止,你对财富和力量的渴望增加了十倍~ 地下吞噬者也许是你开始冒险生涯的时候了,在钢铁王座山脉的深处有个无尽深渊地下城。 那里已被尘封已久,但是还是不断有冒险者前去寻找财宝。 据你所知没有一个人能活着回来,不过你从瑞库纳幸存了下来,你比较牛 X。 | 结束 |
你成功地将担忧的贤者护送到了巨魔沼泽的第2层的召回传送门。 护送:担忧的贤者 (巨魔沼泽的第2层)作为奖励,你提升 灵巧 +5. | 结束 |
你成功地将迷路的战士护送到了巨魔沼泽的第3层的召回传送门。 护送:迷路的战士 (巨魔沼泽的第3层)作为奖励,你提升了 技能 顽强意志 (+1 等级). | 结束 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会德斯镇的斯泰尔 需要你帮忙制作 狡诈药剂 。他给了你一张写着配方的小纸条: * '需要:一个冰霜巨龙的牙齿。 冰龙每隔一段时间会换齿,所以你幸运的话,可以捡到几颗而不需要和它战斗。保险起见穿的暖和点…… ' * 你找到了所需要的熊爪。 * 你找到了所需要的兽人心脏。 埃尔瓦拉的马鲁斯 需要你帮忙制作 掌握药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的电鳗尾巴。 * '需要:一个酸液树魔之眼。 邪恶的小恶魔,酸液树魔。你可以尽情的杀戮它们,尽管我只需要一只完整的眼球。' * '需要:一个一瓶火龙涎。 把这个瓶子离你的篝火远一些,我可不想明天重新找一个活的冒险家。' 隐居者亚格雷姆利 需要你帮忙制作 专注药剂 。他给了你一张写着配方的小纸条: * '需要:一个红色水晶碎片。 我听说这些小家伙可以在埃尔瓦拉附近的洞穴里找到。我还听说它们会使你自燃,所以当你高度烧伤回来的话,不要向我诉苦。' * '需要:一个浮肿的恐魔心脏。 不要担心它的腐烂,只要不碰到你身上就没事。' * '需要:一个一瓶尸妖的血浆。 如果你不小心喝掉一点,请不要介意回到我这。' 最后的希望的温格洛 需要你帮忙制作 领悟药剂 。他给了你一张写着配方的小纸条: * '需要:一个木乃伊骨头。 那就是,经过木乃伊化的尸体身上的骨头。实际上,身体的任何部位都可以,只是从它们身上只能找到骨头了。我推荐你去找一根没有被诅咒的骨头。' * '需要:一个腐烂的食尸鬼肉块。 告诉你一个不幸的消息,平时从食尸鬼身上掉下来的肉是不行的。我需要新鲜的,刚切下来的肉。' * 你找到了所需要的翡翠蠕虫。 | 正在进行 |
你是被指派到瑞库纳王国去调查情况的一个矮人小分队的一员。 瑞库纳沦陷了!当你到达那里时,你受到了大量有组织的强力兽人的阻击。 你队伍中大多数人被杀死,现在你和诺尔甘 ( 除你以外的唯一幸存者 ) 必须赶紧突围回到钢铁议会去汇报这里的情况。 不惜一切代价冲出去。 | 结束 |
最后的希望的温格洛要帮忙找她妻子失踪的朋友希利娅,她经常去他亡夫的陵墓那里,在最后的希望附近的墓地里。 绝望的坟墓 | 正在进行 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 | 正在进行 |
Equipment
| 在手上 | 泥泞之握 (0 闪避, 0 护甲)1阶神器手部护甲(1.0负重) 自然力量 装备时: 属性 +4灵巧 +4意志 ------ 进攻 ------ 伤害加成 +5% 自然 精神强度 +2(+1有效) ------ 防御 ------ 抗性 +10% 自然 状态免疫 +20% 毒素 ------ 其他 ------ 技能树系数 +0.20 自然/史莱姆 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 这双手套被粘稠的绿色液体覆盖。 |
| 在头上 | 粗制皮帽 华美赢家,隔热 (0 闪避, 3 护甲)1阶稀有头部护甲(2.0负重) 大师杰作 词缀:隔热 装备时: ------ 进攻 ------ 命中 +15(+5有效) 护甲穿透 +2 ------ 防御 ------ 护甲 +3 抗性 +6% 火焰 +6% 寒冷 法术豁免 +3(+3有效) 生命回复 +2.00 ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
| 主护甲 | 流波法袍 (12 闪避, 0 护甲)1阶神器长袍护甲(2.0负重) 奥术能量 装备时: 法术触发:5%几率1级水之喷射 ------ 进攻 ------ 伤害加成 +10% 寒冷 抗性穿透 +8% 寒冷 法术强度 +5(+5有效) 近战反伤 10 寒冷 ------ 防御 ------ 闪避 +12(+4有效) 抗性 +7% 所有 +15% 寒冷 ------ 其他 ------ 移动速度 +15% 技能树系数 +0.30 法术/冰封大地 +0.30 法术/远古冰魂 +0.30 法术/水 +0.30 法术/冰霜炼金 +0.30 法术/坟墓 +0.30 法术/寒冰 这件深蓝色的法袍荡起涟漪,仿佛有一股看不见的浪潮在涌动。 |
| 弹药袋 | 电弧的一袋铁制子弹 (14/21, 112% 伤害, 1 护甲穿透)1阶词缀子弹弹药(3.0负重) 奥术能量 词缀:电弧 当作武器使用时: 武器伤害:112% 波动范围:1.2x 使用 50%灵巧, 70%敏捷 掌握 投石索精通 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +4.0% 容量 21 命中时: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成15伤害 子弹是配合投石索投掷敌人用的。 |
| 在手指上 | 闪电之 (+22%)铜戒指1阶词缀戒指首饰(0.1负重) 自然力量 词缀:闪电 装备时: ------ 进攻 ------ 伤害加成 +11% 闪电 ------ 防御 ------ 抗性 +22% 闪电 戒指让你的手指更加美丽! |
| 在腰间 | 低沉杀手 威严太阳,隔热1阶稀有腰带护甲(1.0负重) 大师杰作 词缀:隔热 装备时: 属性 +1意志 ------ 进攻 ------ 暴击系数 +10.00% 抗性穿透 +5% 精神 ------ 防御 ------ 抗性 +5% 火焰 +3% 暗影 +5% 寒冷 ------ 其他 ------ 资源 +0.08 被击中回复失衡 一条可以围住腰的皮带。 |
| 在脚上 | 橡木帕里,速度 (0 闪避, 1 护甲)1阶稀有脚部护甲(2.0负重) 奥术能量 词缀:速度 装备时: ------ 进攻 ------ 抗性穿透 +5% 奥术 近战反伤 4 自然 近战命中: * 10%几率降低42%整体速度 ------ 防御 ------ 护甲 +1 抗性 +9% 自然 ------ 其他 ------ 移动速度 +25% 资源 +0.04 法力回复 +20.00 法力上限 一双用皮做的靴子。 |
| 在主手 | 闪电之粗皮投石索1阶词缀投石索单手武器(4.0负重) 奥术能量 词缀:闪电 当作武器使用时: 掌握 投石索精通 命中加成 +0.2% 基础伤害(最大20%) 攻击速度 100% 范围 +6 远程命中 +5 闪电 装备时: ------ 进攻 ------ 伤害加成 +8% 闪电 投石索用来向敌人投掷石质或金属子弹。 |
| 工具 | 深渊之牙 (挖掘速度12回合)1阶神器鹤嘴锄工具(3.0负重) 未知力量 装备时: ------ 进攻 ------ 伤害加成 +5% 枯萎 护甲穿透 +15 近战反伤 10 枯萎吸收/生命吸取 当携带时: ------ 其他 ------ 技能 +1 挖掘 在无尽深渊中得到的一颗巨大牙齿。 |
| 在脖子上 | 掌握之 (0.10格斗/盾牌训练)铜项链1阶词缀项链首饰(0.1负重) 大师杰作 词缀:精通 装备时: ------ 其他 ------ 技能树系数 +0.10 格斗/盾牌训练 项链让你的脖子更加美丽! |
| 斗篷 | 黑暗杀戮者,厚 (16 闪避, 6 护甲)1阶稀有斗篷护甲(2.0负重) 大师杰作 词缀:厚 装备时: 属性 +1力量 +3体质 ------ 进攻 ------ 法术暴击 +1% 命中 +10(+3有效) ------ 防御 ------ 护甲 +6 闪避 +16(+6有效) 抗性 +11% 寒冷 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 在副手 | 云雾珊瑚 (8 闪避, 8 护甲, 117% 伤害, 48 格挡)1阶神器盾牌护甲(7.0负重) 自然力量 使用技能攻击时: 武器伤害:117% 波动范围:1.4x 使用 140%力量 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +2.0% 格挡 +48 近战命中 +10 寒冷 装备时: ------ 进攻 ------ 格挡时: * 30% 几率朝目标喷射4格锥形冰冷的水流。 ------ 防御 ------ 护甲 +8 闪避 +8(+3有效) 抗性 +15% 寒冷 +10% 火焰 ------ 其他 ------ 资源 +20.00 空气上限 疲劳值 +12% 技能 +1 格挡 格挡时:30% 几率朝目标喷射4格锥形冰冷的水流。 用大块的珊瑚制成,源自大海深处。 |
| 光源 | 夏日之殇1阶神器 光照 (1.0 负重) 自然力量 装备时: ------ 进攻 ------ 伤害加成 +10% 光系 近战命中 15 光照爆发(范围 1) ------ 防御 ------ 抗性 +30% 光系 治疗系数 +10% ------ 其他 ------ 光照 +5 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 召唤阳光,驱除黑暗并照亮20格内的地面。 (68强度,基于意志 ). 消耗10能量,目前15/15 一个小水晶瓶里捕获了夏日的阳光。 |
Inventory
粗皮投石索1阶普通投石索单手武器(4.0负重) 当作武器使用时: 掌握 投石索精通 命中加成 +0.2% 基础伤害(最大20%) 攻击速度 100% 范围 +6 投石索用来向敌人投掷石质或金属子弹。 |
一袋铁制子弹 (19/19, 113% 伤害, 1 护甲穿透)1阶普通子弹弹药(3.0负重) 当作武器使用时: 武器伤害:113% 波动范围:1.2x 使用 50%灵巧, 70%敏捷 掌握 投石索精通 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +1 暴击率 +4.0% 容量 19 子弹是配合投石索投掷敌人用的。 |
精准之一袋铁制子弹 (14/14, 107% 伤害, 1 护甲穿透)1阶词缀子弹弹药(3.0负重) 大师杰作 词缀:精准 当作武器使用时: 武器伤害:107% 波动范围:1.2x 使用 50%灵巧, 70%敏捷 掌握 投石索精通 命中加成 +0.2% 基础伤害(最大20%) 命中 +6 护甲穿透 +1 暴击率 +4.0% 容量 14 子弹是配合投石索投掷敌人用的。 |
铁盾 (0 闪避, 2 护甲, 97% 伤害, 17 格挡)1阶普通盾牌护甲(7.0负重) 使用技能攻击时: 武器伤害: 97% 波动范围:1.2x 使用 100%力量 命中加成 +2.0% 触发伤害(最大200%) 暴击率 +2.5% 格挡 +17 装备时: ------ 防御 ------ 护甲 +2 ------ 其他 ------ 疲劳值 +8% 技能 +1 格挡 手持防护装备。 |
保护之亚麻长袍 (3 闪避, 2 护甲)1阶词缀长袍护甲(2.0负重) 大师杰作 词缀:保护 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+1有效) 抗性 +7% 所有 物理豁免 +15(+12有效) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
心灵编织的羊绒长袍 (0 闪避, 0 护甲)3阶词缀长袍护甲(2.0负重) 灵能力量 词缀:心灵编织 装备时: ------ 进攻 ------ 精神暴击 +2% 精神强度 +2(+1有效) ------ 防御 ------ 抗性 +11% 所有 精神豁免 +17(+9有效) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
粗制皮甲 (3 闪避, 2 护甲)1阶普通轻甲护甲(9.0负重) 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+1有效) ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
回复的粗制皮甲 (3 闪避, 2 护甲)1阶词缀轻甲护甲(9.0负重) 自然力量 词缀:回复 装备时: ------ 防御 ------ 护甲 +2 闪避 +3(+1有效) 生命回复 +2.20 ------ 其他 ------ 资源 +0.60 体力回复 疲劳值 +6% 一套用皮革制成的皮甲。 |
粗制皮靴 狱火使者,旅行者 (0 闪避, 1 护甲)1阶稀有脚部护甲(2.0负重) 大师杰作 词缀:旅行者 装备时: ------ 进攻 ------ 伤害加成 +3% 光系 +3% 火焰 ------ 防御 ------ 护甲 +1 抗性 +9% 精神 +3% 火焰 物理豁免 +6(+6有效) ------ 其他 ------ 负重 +21 疲劳值 -5% 一双用皮做的靴子。 |
粗制皮帽 (0 闪避, 1 护甲)1阶普通头部护甲(2.0负重) 装备时: ------ 防御 ------ 护甲 +1 ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
7 玛瑙石1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+1有效) 物理豁免 +2(+2有效) 法术豁免 +2(+2有效) 精神豁免 +2(+2有效) 镶嵌时: 闪避 +2(+1有效) 物理豁免 +2(+2有效) 法术豁免 +2(+2有效) 精神豁免 +2(+2有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
4 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
3 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
50 炼金玛瑙石1阶普通黑曜石炼金宝石(0.0负重) 当用作炼金炸弹时: 炸弹伤害 +5% 宝石可用来卖钱或用于法术仪式。 |
黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
耐久之铁质鹤嘴锄 (挖掘速度36回合)1阶词缀鹤嘴锄工具(3.0负重) 大师杰作 词缀:耐久 装备时: 属性 +3力量 ------ 其他 ------ 疲劳值 -4% 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
Achievements
Log
Gotva使用了纹身:狂暴.
Gotva可以无视疼痛。
Gotva陷入混乱使用射击时失败。
技能 爆头连射 已经可以使用。
岩石巨魔比尔向Gotva发起一次近战暴击!
岩石巨魔比尔击中Gotva造成(23 固定减伤吸收), 82 物理, 4 治疗 (82合计伤害) [4 治疗].
近战报复击中岩石巨魔比尔造成9 枯萎, 4 自然, 10 寒冷 (23合计伤害).
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Gotva使用了纹身:治疗.
Gotva受到来自纹身:治疗的94 治疗。
Gotva陷入混乱使用纹身:回复时失败。
Gotva使用了格挡.
岩石巨魔比尔击中Gotva造成(48 被格挡), (23 固定减伤吸收), 40 物理, 4 治疗 (40合计伤害) [4 治疗].
近战报复击中岩石巨魔比尔造成9 枯萎, 4 自然, 10 寒冷 (23合计伤害).
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岩石巨魔比尔使用了纹身:英勇.
岩石巨魔比尔击中Gotva造成(23 固定减伤吸收), 98 物理, 4 治疗 (98合计伤害) [4 治疗].
近战报复击中岩石巨魔比尔造成9 枯萎, 4 自然, 10 寒冷 (23合计伤害).
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Gotva重新感受到疼痛。
岩石巨魔比尔冲了出去!
Gotva被眩晕!
岩石巨魔比尔击中Gotva造成(23 固定减伤吸收), 98 物理 (98合计伤害).
近战报复击中岩石巨魔比尔造成9 枯萎, 4 自然, 10 寒冷 (23合计伤害).
玩家Gotva等级11矮人散兵受到内伤而死,杀死他(她)的是岩石巨魔比尔 并被煮成汤,死在第4层,巨魔沼泽。






































































