TempWardCornac the level 2 Cornac Temporal Warden by grishner

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassTemporal Warden
Level / Exp2 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic17 (base 17)
Willpower13 (base 12)
Cunning12 (base 10)

Resources

Life114/114
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy22
Crit Chance4%
APR7
Speed1.00

Offense: Offhand

Damage10
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save7
Spell Save10
Mental Save8

Defense: Resistances

Physical+ 10%( 70%)
Temporal-10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

TempWardCornac starts regenerating health quickly.
Talent Warp Mine Toward is ready to use.
TempWardCornac stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


TempWardCornac picks up (d.):
pouch of iron shots (17/17, 14-17 power, 1 apr).
There is a Temporal Rift here (press '' or right click to use).
Ran for 88 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

TempWardCornac wears:
iron torque of clear mind [power 1] (25 cooldown).

TempWardCornac switches his weapons to:
iron longsword
iron dagger.

TempWardCornac switches his weapons to:
elm longbow
quiver of elm arrows.

TempWardCornac switches his weapons to:
iron longsword
iron dagger.

TempWardCornac wears (replacing
iron longsword (12-16 power, 2 apr)): thought-forged iron waraxe of phasing (12-18 power, 7 apr).

You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 14-17 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.63 gold from the transmogrification of
healing infusion (heal 46; cd 12).