Bear Hanz the level 8 Bear Brawler by Orionen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceBear
ClassBrawler
Level / Exp8 / 31%
Sizebig
Lifes / Deaths

Primary Stats

Strength31 (base 14)
Dexterity29 (base 28)
Constitution28 (base 12)
Magic10 (base 10)
Willpower17 (base 10)
Cunning31 (base 19)

Resources

Life481/481
Stamina138/138
Healing Factor1.2456298990388
Regeneration5.1693640810112

Speed

Mental0%
Attack0%
Movement+50%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth26.878701826468
See Invisible26.878701826468

Offense: Barehand

Damage40
Accuracy37
Crit Chance12%
APR0
Speed0.80

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance9%
Speed1

Offense: Damage Bonus

Nature+3%
Light+10%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense20
Ranged Defense20
Fatigue1
Physical Save26
Spell Save10
Mental Save27

Defense: Resistances

Arcane+ 5%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
2/5
2/5
1/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
0/5
0/5
Cunning / Tactical1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Race / Bear1.00
2/5
2/5
0/5
0/5
Technique / Conditioning1.30
2/5
1/5
1/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
active
active

Equipment

Tool
Light source
Around neck
On head

Inventory

Achievements

Log

Talent Infusion: Wild is ready to use.

Bear Hanz has finished recovering.


Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Maul is ready to use.
Talent Axe Kick is ready to use.
Talent Vitality is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Ran for 10 turns (stop reason: interesting terrain).


There is a way to the next level here (press '' or right click to use).

You gain 4.93 gold from the transmogrification of
rough leather cap 'Tideviper' (0 def, 1 armour).
You gain 5.84 gold from the transmogrification of
linen wizard hat 'Eremalerach' (1 def, 2 armour).
You gain 5.58 gold from the transmogrification of
Floejam the iron helm (0 def, 3 armour).
You gain 1.72 gold from the transmogrification of
steady rough leather gloves (0 def, 1 armour).
You gain 8.93 gold from the transmogrification of
Chillmalice the pair of rough leather boots (0 def, 1 armour).
You gain 1.21 gold from the transmogrification of
iron waraxe of erosion (12-18 power, 2 apr).
You gain 2.50 gold from the transmogrification of
balanced iron waraxe of massacre (17-24 power, 2 apr).
You gain 7.65 gold from the transmogrification of
Layadann (10-12 power, 2 apr, light element).
You gain 7.12 gold from the transmogrification of
iron dagger 'Lustremistress' (16-21 power, 5 apr).
You gain 1.34 gold from the transmogrification of
savior's copper ring of lightning (+20%).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.