Entro the level 2 Cornac Writhing One by ZenTime

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassWrithing One
Level / Exp2 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 14)
Dexterity12 (base 10)
Constitution13 (base 13)
Magic18 (base 18)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life137/137
Insanity0/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)8.5 (43.579428603723%)
Defense3
Ranged Defense3
Fatigue17
Physical Save9
Spell Save9
Mental Save7

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
3/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

failed

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


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Entro wears:
insulating iron helm of dexterity (+2) (0 def, 3 armour).

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Entro wears (replacing
iron longsword (12-18 power, 2 apr)): iron waraxe (12-18 power, 2 apr).

--------------------------------

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (22/22, 12-17 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 23 block).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 3.56 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 1.85 gold from the transmogrification of
iron greatmaul of daylight (20-30 power, 1 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 431%; cd 13).
There is a teleporter to the surface here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.

Resting starts...

You waited too long, Kroshkkur has been destroyed by The Maggot!
Quest 'The Worm That Devours' is failed! (Press 'j' to see the quest log)
Rested for 63 turns (stop reason: dialog is displayed).