Tachnomant the level 20 Whitehoof Archmage by wargazm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp20 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity9 (base 10)
Constitution16 (base 10)
Magic71 (base 48)
Willpower59 (base 40)
Cunning14 (base 11)

Resources

Life375/375
Mana390/434
Steam100/100
Healing Factor1.2045771506546
Regeneration2.7102985889728

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage45
Accuracy3
Crit Chance2%
APR4
Speed1.00

Offense: Spell

Spellpower59
Crit Chance17%
Speed1

Offense: Mind

Mindpower36
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+18%
Lightning+25%
Fire+11%
Darkness+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense8
Ranged Defense8
Fatigue7
Physical Save20
Spell Save32
Mental Save22

Defense: Resistances

Blight+ 28%( 70%)
Arcane+ 41%( 70%)
Cold+ 42%( 70%)
All+ 10%( 70%)
Lightning+ 16%( 70%)
Temporal+ 16%( 70%)
Darkness+ 17%( 70%)
Fire+ 25%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Stun Resistance27%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Air1.30
5/5
3/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
active
active
done
active
active
done
done

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Tachnomant the Whitehoof Archmage level 13
32nd Retaking 124th year of Ascendancy at 12:16
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Tachnomant the Whitehoof Archmage level 10
22nd Retaking 124th year of Ascendancy at 04:22
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Tachnomant the Whitehoof Archmage level 20
1st Revenge 124th year of Ascendancy at 13:55
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Tachnomant the Whitehoof Archmage level 19
1st Revenge 124th year of Ascendancy at 05:10
see stats

Log

The skull embossed in the ring twists around momentarily. ...Did it just laugh?

Resting starts...

Rested for 13 turns (stop reason: all resources and life at maximum).


The skull embossed in the ring twists around momentarily. ...Did it just laugh?

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


The skull embossed in the ring twists around momentarily. ...Did it just laugh?

Resting starts...

Rested for 8 turns (stop reason: all resources and life at maximum).


The skull embossed in the ring twists around momentarily. ...Did it just laugh?

Resting starts...

Rested for 11 turns (stop reason: all resources and life at maximum).


The skull embossed in the ring twists around momentarily. ...Did it just laugh?

Resting starts...

Tachnomant starts to surge mana.

Tachnomant stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


The skull embossed in the ring twists around momentarily. ...Did it just laugh?