Randy the level 10 Cornac Wanderer by Blacha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWanderer
Level / Exp10 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 30)
Dexterity15 (base 12)
Constitution29 (base 15)
Magic12 (base 12)
Willpower16 (base 12)
Cunning18 (base 12)

Resources

Life293/293
Stamina142/142
Healing Factor1.2524687383468
Regeneration8.4675061442292

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6

Offense: Mainhand

Damage58
Accuracy29
Crit Chance16%
APR1
Speed1.00

Offense: Spell

Spellpower6
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+4%
Light+10%
Mind+3%

Defense: Base

Armour (hardiness)16.5 (43.579428603723%)
Defense8
Ranged Defense8
Fatigue20
Physical Save26
Spell Save24
Mental Save18

Defense: Resistances

Darkness+ 9%( 70%)
Light+ 32%( 70%)
Blight+ 14%( 70%)
Nature+ 14%( 70%)
Fire+ 18%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
5/5
4/5
1/5
0/5
Chronomancy / Timeline Threading1.00
0/5
0/5
0/5
0/5
Cursed / Force of will1.00
0/5
0/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
3/5
1/5
1/5
0/5

Generic Talents

Psionic / Mentalism1.00
0/5
0/5
0/5
0/5
Steamtech / Blacksmith1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
2/5
3/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Randy the Cornac Wanderer level 10
5th Mirth 122nd year of Ascendancy at 15:25
see stats

Log

Ran for 125 turns (stop reason: at exit).

Randy wears (replacing
rough leather cap of strength (+3) (0 def, 1 armour)): Dourwisp (0 def, 5 armour).

Randy wears:
evasive elm totem of healing [power 110] (15 cooldown).

You gain 1.10 gold from the transmogrification of
iron shield of resistance (0 def, 2 armour, 17 block).
You gain 0.23 gold from the transmogrification of
iron shield of arcane resistance (+11%) (0 def, 2 armour, 20.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.68 gold from the transmogrification of
cleansing linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 2.79 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, cold element).
You gain 2.73 gold from the transmogrification of
cruel elm magestaff of might (10-12 power, 2 apr, lightning element).
You gain 8.28 gold from the transmogrification of
Xotira (10-14 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).