








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Automatic Notes 1.7.0Automatically collects notes about unvisited zones and unactivated features/events that the player has seen and may wish to return to later, updated as the player revisits said points of interest. Notes will reflect:
Notes for a level are updated when the player enters or leaves the level, and when bringing up the auto-collected notes list manually via <Alt-Shift-A> (configurable via the "Key bindings" dialog). The auto-collected notes list will also optionally pop up when you load a character, configurable via the game option "UI | Automatic notes". Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Class: Explorer 1.7.0Adds new class Explorer, an Adventurer subclass mostly identical to Wanderers. At character creation, you will be shown a dialog listing the random class and generic talent trees that you will receive over the course of the game and allowing you to choose the order in which you wish to recieve them (at the usual levels for Wanderers). [License note: This addon uses modified versions of an image by Viscious Speed from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Items Vault 1.7.6Donators/Buyers bonus! Display class 1.7.0Display class icon on top off enemies Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Opague Tooltips 1.5.5Tired of messy looking tooltips, or squinting when trying to read them? Squint no more!! This mod removes the transparency of the tooltips, making them easier to read! Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Brawler |
| Level / Exp | 61 / 62% |
| Size | big |
| Lifes / Deaths | Killed by pyromancer at level 2 on the 75th Pyre 122nd year of Ascendancy at 00:25 / 134Killed by apprentice mage at level 2 on the 76th Pyre 122nd year of Ascendancy at 00:22 Killed by golem at level 3 on the 76th Pyre 122nd year of Ascendancy at 06:05 Killed by greater shivgoroth at level 5 on the 1st Mirth 122nd year of Ascendancy at 00:13 Killed by shivgoroth at level 5 on the 1st Mirth 122nd year of Ascendancy at 04:11 Killed by ultimate shivgoroth at level 5 on the 1st Mirth 122nd year of Ascendancy at 05:43 Killed by Xanytira the shivgoroth at level 5 on the 1st Mirth 122nd year of Ascendancy at 08:51 Killed by Xanytira the shivgoroth at level 5 on the 1st Mirth 122nd year of Ascendancy at 09:22 Killed by Xanytira the shivgoroth at level 5 on the 1st Mirth 122nd year of Ascendancy at 09:58 Killed by greater shivgoroth at level 6 on the 2nd Mirth 122nd year of Ascendancy at 11:38 Killed by Lord of Skulls (warrior) at level 6 on the 2nd Mirth 122nd year of Ascendancy at 17:40 Killed by Yveda the shivgoroth at level 6 on the 2nd Mirth 122nd year of Ascendancy at 18:25 Killed by Yveda the shivgoroth at level 6 on the 2nd Mirth 122nd year of Ascendancy at 18:58 Killed by greater shivgoroth at level 6 on the 3rd Mirth 122nd year of Ascendancy at 02:10 Killed by greater shivgoroth at level 6 on the 3rd Mirth 122nd year of Ascendancy at 04:46 Killed by greater shivgoroth at level 6 on the 3rd Mirth 122nd year of Ascendancy at 05:19 Killed by greater shivgoroth at level 7 on the 3rd Mirth 122nd year of Ascendancy at 07:41 Killed by shivgoroth at level 7 on the 3rd Mirth 122nd year of Ascendancy at 08:31 Killed by Nikolas, the Dwarven Paddlestriker at level 7 on the 3rd Mirth 122nd year of Ascendancy at 19:51 Killed by Nikolas, the Dwarven Paddlestriker at level 7 on the 3rd Mirth 122nd year of Ascendancy at 20:30 Killed by Nikolas, the Dwarven Paddlestriker at level 7 on the 3rd Mirth 122nd year of Ascendancy at 21:23 Killed by Nikolas, the Dwarven Paddlestriker at level 7 on the 3rd Mirth 122nd year of Ascendancy at 22:12 Killed by Nikolas, the Dwarven Paddlestriker at level 7 on the 3rd Mirth 122nd year of Ascendancy at 22:47 Killed by Nikolas, the Dwarven Paddlestriker at level 7 on the 3rd Mirth 122nd year of Ascendancy at 22:59 Killed by tempest at level 8 on the 4th Mirth 122nd year of Ascendancy at 09:12 Killed by cryomancer at level 9 on the 7th Mirth 122nd year of Ascendancy at 19:26 Killed by mountain troll thunderer at level 9 on the 9th Mirth 122nd year of Ascendancy at 20:14 Killed by mountain troll thunderer at level 9 on the 9th Mirth 122nd year of Ascendancy at 21:00 Killed by mountain troll thunderer at level 10 on the 9th Mirth 122nd year of Ascendancy at 21:36 Killed by mountain troll thunderer at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:17 Killed by alchemist golem at level 10 on the 9th Mirth 122nd year of Ascendancy at 22:57 Killed by copperhead snake at level 10 on the 9th Mirth 122nd year of Ascendancy at 23:36 Killed by alchemist golem at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:50 Killed by alchemist golem at level 10 on the 10th Mirth 122nd year of Ascendancy at 02:21 Killed by luminous horror at level 10 on the 10th Mirth 122nd year of Ascendancy at 03:51 Killed by water imp at level 10 on the 10th Mirth 122nd year of Ascendancy at 04:30 Killed by mean looking elven guard at level 10 on the 10th Mirth 122nd year of Ascendancy at 05:16 Killed by temporal stalker at level 10 on the 10th Mirth 122nd year of Ascendancy at 06:39 Killed by temporal stalker at level 10 on the 10th Mirth 122nd year of Ascendancy at 07:16 Killed by temporal stalker at level 10 on the 10th Mirth 122nd year of Ascendancy at 07:55 Killed by shadowblade at level 10 on the 10th Mirth 122nd year of Ascendancy at 08:50 Killed by shadowblade at level 10 on the 10th Mirth 122nd year of Ascendancy at 09:20 Killed by vampire at level 10 on the 10th Mirth 122nd year of Ascendancy at 09:52 Killed by oozing horror at level 11 on the 10th Mirth 122nd year of Ascendancy at 11:50 Killed by oozing horror at level 11 on the 10th Mirth 122nd year of Ascendancy at 12:43 Killed by multi-hued drake hatchling at level 11 on the 10th Mirth 122nd year of Ascendancy at 16:49 Killed by Isluda the fire drake at level 13 on the 7th Flare 122nd year of Ascendancy at 12:00 Killed by Sleeping Ce'Nysenor at level 18 on the 13rd Dusk 122nd year of Ascendancy at 07:36 Killed by Sleeping Ce'Nysenor at level 18 on the 13rd Dusk 122nd year of Ascendancy at 09:29 Killed by Sleeping Ce'Nysenor at level 18 on the 13rd Dusk 122nd year of Ascendancy at 11:07 Killed by Sleeping Ce'Nysenor at level 18 on the 13rd Dusk 122nd year of Ascendancy at 12:56 Killed by tempest at level 18 on the 13rd Dusk 122nd year of Ascendancy at 20:10 Killed by Emelenn the storm drake hatchling at level 21 on the 22nd Dusk 122nd year of Ascendancy at 22:57 Killed by fire drake at level 21 on the 23rd Dusk 122nd year of Ascendancy at 17:40 Killed by Silynn the fire wyrm at level 21 on the 23rd Dusk 122nd year of Ascendancy at 19:40 Killed by fire drake hatchling at level 21 on the 23rd Dusk 122nd year of Ascendancy at 21:56 Killed by fire wyrm at level 22 on the 24th Dusk 122nd year of Ascendancy at 13:45 Killed by fire drake hatchling at level 22 on the 24th Dusk 122nd year of Ascendancy at 17:01 Killed by armoured skeleton warrior at level 22 on the 25th Dusk 122nd year of Ascendancy at 21:14 Killed by Cultist at level 22 on the 27th Dusk 122nd year of Ascendancy at 22:12 Killed by Vorikira the orc soldier at level 23 on the 32nd Dusk 122nd year of Ascendancy at 15:31 Killed by Ivuyathra the dreaming horror at level 26 on the 44th Dusk 122nd year of Ascendancy at 17:07 Killed by Belyriavena the armoured skeleton warrior at level 26 on the 44th Dusk 122nd year of Ascendancy at 21:27 Killed by Zubeyanne the dire wolf at level 27 on the 55th Dusk 122nd year of Ascendancy at 07:38 Killed by forest wight at level 27 on the 55th Dusk 122nd year of Ascendancy at 13:32 Killed by Aritta the cave bear at level 27 on the 60th Dusk 122nd year of Ascendancy at 18:37 Killed by Lisothra the black bear at level 27 on the 61st Dusk 122nd year of Ascendancy at 05:55 Killed by elven blood mage at level 29 on the 67th Dusk 122nd year of Ascendancy at 14:27 Killed by elven blood mage at level 29 on the 67th Dusk 122nd year of Ascendancy at 15:20 Killed by ravaging entropic rip at level 30 on the 77th Dusk 122nd year of Ascendancy at 04:08 Killed by Lisitta the venom drake at level 30 on the 77th Dusk 122nd year of Ascendancy at 08:33 Killed by Lisitta the venom drake at level 30 on the 77th Dusk 122nd year of Ascendancy at 09:23 Killed by elven blood mage at level 30 on the 77th Dusk 122nd year of Ascendancy at 12:47 Killed by elven blood mage at level 30 on the 77th Dusk 122nd year of Ascendancy at 13:51 Killed by Gluma the vampire rat at level 30 on the 79th Dusk 122nd year of Ascendancy at 07:03 Killed by ravaging entropic rip at level 31 on the 2nd Haze 122nd year of Ascendancy at 00:43 Killed by elven cultist at level 31 on the 3rd Haze 122nd year of Ascendancy at 01:07 Killed by bandit lord at level 32 on the 7th Haze 122nd year of Ascendancy at 05:55 Killed by Yvassra the shivgoroth at level 33 on the 9th Haze 122nd year of Ascendancy at 10:34 Killed by nethergate at level 33 on the 10th Haze 122nd year of Ascendancy at 01:42 Killed by saw horror at level 33 on the 10th Haze 122nd year of Ascendancy at 03:15 Killed by ultimate telugoroth at level 33 on the 10th Haze 122nd year of Ascendancy at 08:05 Killed by saw horror at level 33 on the 10th Haze 122nd year of Ascendancy at 08:49 Killed by umbral horror at level 34 on the 11st Haze 122nd year of Ascendancy at 08:29 Killed by Glelaith the umber hulk at level 34 on the 14th Haze 122nd year of Ascendancy at 15:19 Killed by Isluba the vampire rat at level 35 on the 16th Haze 122nd year of Ascendancy at 14:56 Killed by Isluba the vampire rat at level 35 on the 16th Haze 122nd year of Ascendancy at 16:02 Killed by worm that walks at level 36 on the 24th Haze 122nd year of Ascendancy at 15:19 Killed by flame turret at level 36 on the 24th Haze 122nd year of Ascendancy at 15:31 Killed by Emybeth the orc necromancer at level 36 on the 24th Haze 122nd year of Ascendancy at 17:04 Killed by onilug at level 38 on the 38th Haze 122nd year of Ascendancy at 00:34 Killed by Nerina the rattlesnake at level 40 on the 42nd Haze 122nd year of Ascendancy at 22:01 Killed by Nerina the rattlesnake at level 40 on the 42nd Haze 122nd year of Ascendancy at 23:00 Killed by Lisyratha the giant army ant at level 40 on the 43rd Haze 122nd year of Ascendancy at 15:47 Killed by Ivonn the banshee at level 40 on the 44th Haze 122nd year of Ascendancy at 07:42 Killed by minotaur at level 41 on the 45th Haze 122nd year of Ascendancy at 23:00 Killed by faerlhing at level 41 on the 46th Haze 122nd year of Ascendancy at 08:11 Killed by minotaur at level 41 on the 47th Haze 122nd year of Ascendancy at 03:36 Killed by Beliganne the dredge at level 42 on the 57th Haze 122nd year of Ascendancy at 00:48 Killed by armoured skeleton warrior at level 46 on the 71st Haze 122nd year of Ascendancy at 00:09 Killed by Lord of Skulls (warrior) at level 46 on the 71st Haze 122nd year of Ascendancy at 01:23 Killed by Massok the Dragonslayer at level 48 on the 78th Haze 122nd year of Ascendancy at 03:28 Killed by Gorbat, Supreme Wyrmic of the Pride at level 48 on the 78th Haze 122nd year of Ascendancy at 04:30 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 78th Haze 122nd year of Ascendancy at 05:37 Killed by Vor, Grand Geomancer of the Pride at level 48 on the 78th Haze 122nd year of Ascendancy at 06:46 Killed by Gorbat, Supreme Wyrmic of the Pride at level 48 on the 78th Haze 122nd year of Ascendancy at 07:55 Killed by ritch flamespitter (wild summon) at level 48 on the 78th Haze 122nd year of Ascendancy at 09:02 Killed by Massok the Dragonslayer at level 49 on the 78th Haze 122nd year of Ascendancy at 20:24 Killed by Gorbat, Supreme Wyrmic of the Pride at level 49 on the 78th Haze 122nd year of Ascendancy at 21:38 Killed by Gorbat, Supreme Wyrmic of the Pride at level 49 on the 78th Haze 122nd year of Ascendancy at 23:07 Killed by rimebark at level 49 on the 79th Haze 122nd year of Ascendancy at 00:23 Killed by Massok the Dragonslayer at level 49 on the 79th Haze 122nd year of Ascendancy at 02:43 Killed by rimebark at level 49 on the 79th Haze 122nd year of Ascendancy at 04:23 Killed by ritch flamespitter at level 49 on the 79th Haze 122nd year of Ascendancy at 04:48 Killed by lava floor at level 49 on the 79th Haze 122nd year of Ascendancy at 06:11 Killed by Vor, Grand Geomancer of the Pride at level 49 on the 79th Haze 122nd year of Ascendancy at 07:18 Killed by Mirror Image (Vor, Grand Geomancer of the Pride) at level 49 on the 79th Haze 122nd year of Ascendancy at 08:18 Killed by Vor, Grand Geomancer of the Pride at level 49 on the 79th Haze 122nd year of Ascendancy at 10:11 Killed by Vor, Grand Geomancer of the Pride at level 49 on the 79th Haze 122nd year of Ascendancy at 11:14 Killed by Pale Drake at level 51 on the 6th Decay 122nd year of Ascendancy at 19:54 Killed by Corrupted Oozemancer at level 51 on the 6th Decay 122nd year of Ascendancy at 21:19 Killed by Glura the dreaming horror at level 54 on the 2nd Allure 123rd year of Ascendancy at 19:35 Killed by fire drake at level 54 on the 2nd Allure 123rd year of Ascendancy at 19:51 Killed by faerlhing at level 56 on the 7th Allure 123rd year of Ascendancy at 19:21 Killed by Mirror Challenge of Mr. Bones at level 57 on the 1st Regrowth 123rd year of Ascendancy at 13:38 Killed by Mirror Challenge of Mr. Bones at level 57 on the 1st Regrowth 123rd year of Ascendancy at 15:15 Killed by Mirror Challenge of Mr. Bones at level 57 on the 1st Regrowth 123rd year of Ascendancy at 17:50 Killed by blinkwyrm at level 58 on the 2nd Regrowth 123rd year of Ascendancy at 09:34 Killed by Arch Zephyr at level 59 on the 5th Regrowth 123rd year of Ascendancy at 03:53 Killed by shadow at level 61 on the 7th Regrowth 123rd year of Ascendancy at 10:42 Killed by rimebark at level 61 on the 7th Regrowth 123rd year of Ascendancy at 12:48 Killed by ritch flamespitter at level 61 on the 7th Regrowth 123rd year of Ascendancy at 14:48 Killed by rimebark at level 61 on the 7th Regrowth 123rd year of Ascendancy at 16:10 Killed by shadow at level 61 on the 7th Regrowth 123rd year of Ascendancy at 17:34 |
Primary Stats
| Strength | 168 (base 60) |
| Dexterity | 126 (base 71) |
| Constitution | 102 (base 60) |
| Magic | 24 (base 10) |
| Willpower | 19 (base 10) |
| Cunning | 113 (base 65) |
Resources
| Life | 2574/2574 |
| Stamina | 240/252 |
| Healing Factor | 1.4073484249332 |
| Regeneration | 10.906950293232 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| See Invisible | 10 |
Offense: Barehand
| Damage | 231 |
| Accuracy | 73 |
| Crit Chance | 69% |
| APR | 25 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 33 |
| Crit Chance | 51% |
| Speed | 1 |
Offense: Mind
| Mindpower | 39 |
| Crit Chance | 45% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +10% |
| Arcane | +25% |
| Cold | +37% |
| All | 0% |
| Lightning | +25% |
| Light | +10% |
| Temporal | +6% |
| Physical | -10% |
| Darkness | +24% |
| Fire | +52% |
| Nature | +20% |
Offense: Damage Penetration
| Lightning | +45% |
| Physical | +34% |
| Nature | +20% |
| Fire | +25% |
| Arcane | +35% |
| Cold | +25% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 59.142857142857 (50%) |
| Defense | 75 |
| Ranged Defense | 80 |
| Fatigue | 0 |
| Physical Save | 62 |
| Spell Save | 44 |
| Mental Save | 47 |
Defense: Resistances
| Darkness | + 25%( 70%) |
| Light | + 39%( 70%) |
| Temporal | + 24%( 70%) |
| Blight | + 3%( 70%) |
| Cold | + 23%( 70%) |
| All | + 12%( 70%) |
Defense: Immunities
| Stun Resistance | 0% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 578 damage for 6 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 287 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 12 Cooldown: 17 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 12 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 42%, your defense is increased by 42 and all your resistances by 42%. Its effects scale with your Strength stat. |
Class Talents
| Cunning / Tactical | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Finishing moves | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 6/5 |
| Technique / Pugilism | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat veteran | 1.00 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Technique / Unarmed discipline | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Unarmed training | 1.50 |
| 6/5 |
| 6/5 |
| 1/5 |
| 6/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Undead / Skeleton | 1.30 |
| 6/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Exploit Weakness |
| talent | Daunting Presence |
| talent | Striking Stance |
| detrimental effect | Zone-wide effect: +10% blight damage, -10% blight resistance, -20% healing mod, -20% disease immunity. Miasma |
| beneficial effect | Countering melee attacks: Has a 63% chance to get an automatic counter attack when avoiding a melee attack. (2.4 counters remaining) Counter Attacking |
Quests
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 14): ExterminatorYou completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 19): ExterminatorYou completed the challenge and received: Random Artifact: Flashvalor (26-42 power, 2 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 20): Exterminator | active |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 23): MultiplicityTurns left: 0 | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 24): ExterminatorYou completed the challenge and received: +3 Stat Points | done |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 25): Mirror MatchYou completed the challenge and received: +1 Generic Point | done |
Wake up and kill the dreaming horror boss 'Ivuyathra the dreaming horror'. Infinite Dungeon Challenge (Level 26): Dream HunterYou completed the challenge and received: Random Artifact: Ulolach (2 def, 0 armour) | done |
Proceed directly to the next Infinite Dungeon level in less than 314 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 28): Rush Hour (314)Turns left: 243 You completed the challenge and received: Random Artifact: Earedig (23-32 power, 18 apr) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 29): Pacifist | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 3): Exterminator | active |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 31): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 33): PacifistYou completed the challenge and received: +3 Stat Points and +1 Class Point | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 34): Near SightedYou completed the challenge and received: +1 Class Point | done |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 36): MultiplicityTurns left: 0 | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 37): ExterminatorYou completed the challenge and received: Random Artifact: Velivena (0 def, 3 armour) | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 38): Near SightedYou completed the challenge and received: Random Artifact: Dawnmortal | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 39): ExterminatorYou completed the challenge and received: +3 Stat Points | done |
Proceed directly to the next Infinite Dungeon level in less than 104 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 40): Rush Hour (104)Turns left: 31 You completed the challenge and received: +1 Generic Point | done |
Proceed directly to the next Infinite Dungeon level in less than 314 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 41): Rush Hour (314)Turns left: 183 You completed the challenge and received: +3 Stat Points | done |
Proceed directly to the next Infinite Dungeon level in less than 188 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 42): Rush Hour (188)Turns left: 128 You completed the challenge and received: +1 Generic Point | done |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 44): Mirror MatchYou completed the challenge and received: Random Artifact: Hat of Arcane Understanding (2 def, 0 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 45): ExterminatorYou completed the challenge and received: Random Artifact: Cindertorrent (3 def, 0 armour) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 46): Pacifist | failed |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 47): MultiplicityTurns left: 131 | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 49): Exterminator | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 50): Exterminator | active |
Proceed directly to the next Infinite Dungeon level in less than 269 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 57): Rush Hour (269)Turns left: 70 You completed the challenge and received: +3 Stat Points | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 58): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Proceed directly to the next Infinite Dungeon level in less than 299 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 60): Rush Hour (299)Turns left: 213 You completed the challenge and received: +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 61): ExterminatorYou completed the challenge and received: +1 Class Point | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 62): Pacifist | failed |
All foes have the multiply talent! Infinite Dungeon Challenge (Level 63): MultiplicityTurns left: 0 You completed the challenge and received: Random Artifact: Duathelparry (11-15 power, 4 apr) | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 69): PacifistYou completed the challenge and received: +1 Prodigy Point and +3 Stat Points | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 7): Near SightedYou completed the challenge and received: Random Artifact: Snowsweeper (14/14, 15-18 power, 1 apr) | done |
Wake up and kill the dreaming horror boss 'Glura the dreaming horror'. Infinite Dungeon Challenge (Level 70): Dream HunterYou completed the challenge and received: Random Artifact: Monolith Armour (40 def, 50 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 71): ExterminatorYou completed the challenge and received: Random Artifact: Swampbrand (0 def, 5 armour) | done |
Proceed directly to the next Infinite Dungeon level in less than 77 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 72): Rush Hour (77)Turns left: 57 You completed the challenge and received: Random Artifact: Noonoath (0 def, 3 armour) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 73): ExterminatorYou completed the challenge and received: Random Artifact: Splendourpassion | done |
Proceed directly to the next Infinite Dungeon level in less than 338 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 74): Rush Hour (338)Turns left: 120 You completed the challenge and received: +1 Category Point | done |
Proceed directly to the next Infinite Dungeon level in less than 599 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 76): Rush Hour (599)Turns left: 200 You completed the challenge and received: +1 Class Point | done |
Find, challenge, and kill your mirror clone on the level. Infinite Dungeon Challenge (Level 77): Mirror MatchYou completed the challenge and received: Random Artifact: Grinazilagund | done |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 79): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Rimeblur the pair of hardened leather boots (30 def, 11 armour)2.0 T3 feet armor [Rare] Master While equipped: dps ---------- Phys.crit +3.0% Crit.mult +10.00% Phys.pwr +5 (+1 eff.) Dmg.mod +6% cold Res.pen +34% physical Acc +10 (+2 eff.) ----- def ----- Armour +11 Defense +30 (+7 eff.) A pair of boots made of leather. |
| Quiver | Star Shot (20/20, 32-38 power, 15 apr)3.0 T4 shot ammo [Unique] Arcane Power 32.0 - 38.4 Fire Uses 50% Cun, 70% Dex Acc+ +0.2% base dam (max 20%) Apr +15 Crit +10.0% Capacity 20 On Hit: * sets off a powerful explosion Intense heat radiates from this powerful shot. |
| On hands | Brenihek the Hazeglory (0 def, 3 armour)1.5 T4 hands armor Reqs Heavy armour training [Random Unique] Arcane/Master While equipped: Stats +4 Str dps ---------- Phys.crit +16.0% Spell.crit +12% Mind.crit +11% Crit.mult +6.00% Phys.pwr +10 (+2 eff.) Melee+ 11 temporal Ranged+ 6 temporal Dmg.mod +6% cold +6% temporal Melee Ret 4 cold On Hit (Melee): * 20% chance to slow global speed by 52% ----- def ----- Armour +3 Fatigue +5% Resists +12% cold +13% temporal Unarmed combat: Power 44.0 - 61.6 Physical Uses 40% Dex, 40% Str, 40% Cun Acc+ +0.2% base dam (max 20%) Apr +15 Crit +17.0% Atk.spd 100% On Crit: 20% Cripple 5 On Hit: * 10% chance to gain 10% of a turn (3/turn limit) Metal gloves protecting the hands up to the middle of the lower arm. |
| On head | dwarven-steel helm 'Isowyn' (0 def, 4 armour)3.0 T3 head armor Reqs Heavy armour training [Rare] Master While equipped: Stats +4 Str +2 Mag +3 Cun dps ---------- Spell.crit +5% Spell.pwr +10 (+5 eff.) Res.pen +10% arcane ----- def ----- Armour +4 Fatigue +4% ---------- misc Max.vim +10.00 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | dragonbone totem of healing 'Phoenixwarden' [power 440] (15 cooldown)2.0 T5 totem charm [Rare] Nature While equipped: dps ---------- Dmg.mod +24% darkness +27% fire Res.pen +20% lightning Melee Ret 6 fire ----- def ----- Resists +15% darkness Heal yourself and all friendly characters within 10 spaces for 440 Puts all charms on 15 cooldown 100% to cleanse 2 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Elemental Fury0.1 T3 ring jewelry [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Dmg.mod +25% lightning +25% fire +25% arcane +25% cold Res.pen +25% lightning +25% fire +25% arcane +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
| On fingers | sneakthief's gold ring0.1 T3 ring jewelry [Ego+] Master While equipped: Stats +5 Cun +6 Dex dps ---------- Acc +8 (+2 eff.) Rings make your fingers look great! |
| Around neck | Choker of Dread0.1 T3 amulet jewelry [Unique] Arcane While equipped: dps ---------- Phys.pwr +5 (+1 eff.) Spell.pwr +5 (+2 eff.) ----- def ----- Blind- +100% ---------- misc See.Invis +10 Summon an elder vampire with Taunt to your side for 15 turns. Uses 60 power out of 60/60 The evilness of undeath radiates from this amulet. |
| Main armor | The Untouchable (14 def, 12 armour)9.0 T3 light armor [Unique] Arcane While equipped: Stats +8 Cun dps ---------- Apr +10 ----- def ----- Armour +12 Defense +14 (+4 eff.) When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
| Light source | Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(68 power, based on Willpower). Uses 10 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
| Cloak | Serpentine Cloak (20 def, 0 armour)2.0 T3 cloak armor [Unique] Nature While equipped: Stats +4 Dex +4 Wil +4 Cun dps ---------- Dmg.mod +20% nature Res.pen +20% nature ----- def ----- Defense +20 (+5 eff.) Poison- +50% ---------- misc Masteries +0.20 Cunning/Stealth +0.50 Cunning/Poisons On Mind Hit: 10% Poison Strike 1 Cunning and malice seem to emanate from this cloak. |
| Around waist | Emblem of Evasion1.0 T4 belt armor [Unique] Master While equipped: Stats +12 Dex +10 Cun +8 Lck ----- def ----- Rng.Def +20 (+4 eff.) Proj.evade +15% Proj.slow +30% Evasion: (Instant) Level 5.2 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 40% chance to evade melee and ranged attacks and 67 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
Inventory
Rune of Reflection (--)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 220 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Ancient Tome titled 'Gems and their uses'0.1 tome scroll [Plot Item] Magical scrolls can have wildly different effects! |
gladiator's voratun ring0.1 T5 ring jewelry [Ego+] Master While equipped: Stats +7 Str +7 Con dps ---------- Phys.pwr +6 (+1 eff.) Rings make your fingers look great! |
Icy Kill (35-46 power, 10 apr)1.0 T4 dagger 1H weapon [Unique] Nature/Psionic Power 35.0 - 45.5 Physical Uses 50% Dex, 50% Str Acc+ +0.2% crit chance (max 25%) Apr +10 Crit +15.0% Atk.spd 100% Melee+ +30 cold On Crit: * freezes the target On Kill: * explodes a frozen creature (damage scales with willpower) While equipped: Stats +6 Cun +6 Wil dps ---------- Dmg.mod +25% cold ----- def ----- Ice.pen +50% ---------- misc Hate/kill +4.00 As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
enveloping elven-silk cloak of Eldoral (12 def, 0 armour)2.0 T5 cloak armor [Ego] Master While equipped: Stats +4 Cun +3 Dex ----- def ----- Defense +12 (+3 eff.) Phys.save +9 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
10 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
12 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
12 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
15 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
12 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+2 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
17 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
19 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
13 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
12 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
16 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+3 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+3 eff.) Item imbue powers: Defense +10 (+3 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2026 Little Gems0.0 T3 gift gem [Legendary] Unknown While carried: Light +2 Explode a sphere. Uses 1 power out of 2026/2026 A set of 2026 tiny explosive spheres. |
Windborne Azurite0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
Petrified Wood0.0 T4 red gem [Unique] Nature While equipped: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.chn- 23.00% Item imbue powers: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.chn- 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Telos's Staff Crystal0.0 T5 multi-hued gem [Unique] Arcane A part of set. While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Resists +30% mind Confus- +30% Fear- +30% Light +2 While carried: Light +2 Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Resists +30% mind Confus- +30% Fear- +30% Light +2 Latent Damage Type: Blight Combine with a staff. Uses 1 power out of 1/1 A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Runed Skull3.0 T5 red gem [Unique] Arcane While carried: Spell.pwr +7 (+3 eff.) Melee Ret 25 fire Latent Damage Type: Fire Dull red runes are etched all over this blackened skull. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
293 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
bright alchemist's lamp of clarity1.0 T3 lite [Ego] Master/Psionic While equipped: ----- def ----- Mind.save +7 (+2 eff.) ---------- misc Light +8 See.Stealth +10 See.Invis +12 A normal brass lantern, enhanced by alchemy to make it brighter. |
Axe of Fluffy Evil Axe of Fluffy Evil4.0 axe misc [Unique] Unknown Create a ... clockwork gnome. Uses 50 power out of 50/50 It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Neroth the Tundrafear (dig speed 11 turns)3.0 T5 digger tool [Random Unique] Master/Psionic While equipped: Stats +12 Str +4 Cun +4 Con dps ---------- Mind.crit +3% Crit.mult +10.00% Dmg.mod +26% mind +15% fire Res.pen +10% cold ----- def ----- Fatigue -10% Mind.save +13 (+4 eff.) ---------- misc Hate/m.crit +5.00 Light +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Spiderraider (dig speed 11 turns)3.0 T5 digger tool [Rare] Master While equipped: Stats +3 Str +4 Mag dps ---------- Spell.crit +8% S.pwr/crit +6 Dmg.mod +27% nature Res.pen +29% blight ----- def ----- Armour +4 Defense +6 (+2 eff.) Resists +9% physical +9% nature +17% temporal Confus- +23% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Forbidden Tome: "Of Knowledge And Horrors"2.0 T4 forbidden tome [Unique] Unknown Read the book. A gross tome of lost knowledge. Even touching it makes you feel sick. |
Forbidden Tome: "The Day It Came"2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Forbidden Tome: "The Illusory Castle"2.0 forbidden tome [Unique] Unknown Read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Mr. Bones the Skeleton Brawler level 25
40th Dusk 122nd year of Ascendancy at 22:11 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Mr. Bones the Skeleton Brawler level 28
62nd Dusk 122nd year of Ascendancy at 23:49 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Mr. Bones the Skeleton Brawler level 38
38th Haze 122nd year of Ascendancy at 01:35 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Mr. Bones the Skeleton Brawler level 34
15th Haze 122nd year of Ascendancy at 18:07 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Mr. Bones the Skeleton Brawler level 19
14th Dusk 122nd year of Ascendancy at 07:50 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Mr. Bones the Skeleton Brawler level 45
65th Haze 122nd year of Ascendancy at 23:36 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Mr. Bones the Skeleton Brawler level 13
6th Flare 122nd year of Ascendancy at 20:18 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Mr. Bones the Skeleton Brawler level 21
22nd Dusk 122nd year of Ascendancy at 01:22 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By Mr. Bones the Skeleton Brawler level 30
78th Dusk 122nd year of Ascendancy at 02:56 see stats
Infinite x40 (Exploration mode)
Got to level 40 of the infinite dungeon.By Mr. Bones the Skeleton Brawler level 36
24th Haze 122nd year of Ascendancy at 07:31 see stats
Infinite x50 (Exploration mode)
Got to level 50 of the infinite dungeon.By Mr. Bones the Skeleton Brawler level 42
56th Haze 122nd year of Ascendancy at 17:50 see stats
Infinite x60 (Exploration mode)
Got to level 60 of the infinite dungeon.By Mr. Bones the Skeleton Brawler level 49
79th Haze 122nd year of Ascendancy at 16:33 see stats
Infinite x70 (Exploration mode)
Got to level 70 of the infinite dungeon.By Mr. Bones the Skeleton Brawler level 54
2nd Allure 123rd year of Ascendancy at 09:08 see stats
Infinite x80 (Exploration mode)
Got to level 80 of the infinite dungeon.By Mr. Bones the Skeleton Brawler level 61
7th Regrowth 123rd year of Ascendancy at 22:44 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Mr. Bones the Skeleton Brawler level 48
76th Haze 122nd year of Ascendancy at 17:13 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Mr. Bones the Skeleton Brawler level 10
9th Mirth 122nd year of Ascendancy at 21:32 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Mr. Bones the Skeleton Brawler level 20
17th Dusk 122nd year of Ascendancy at 10:08 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Mr. Bones the Skeleton Brawler level 30
76th Dusk 122nd year of Ascendancy at 02:34 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Mr. Bones the Skeleton Brawler level 40
41st Haze 122nd year of Ascendancy at 18:35 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Mr. Bones the Skeleton Brawler level 50
2nd Decay 122nd year of Ascendancy at 15:57 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Mr. Bones the Skeleton Brawler level 7
3rd Mirth 122nd year of Ascendancy at 23:36 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Mr. Bones the Skeleton Brawler level 22
28th Dusk 122nd year of Ascendancy at 04:51 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Mr. Bones the Skeleton Brawler level 25
37th Dusk 122nd year of Ascendancy at 11:05 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Mr. Bones the Skeleton Brawler level 17
8th Dusk 122nd year of Ascendancy at 03:20 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Mr. Bones the Skeleton Brawler level 26
44th Dusk 122nd year of Ascendancy at 21:26 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Mr. Bones the Skeleton Brawler level 35
19th Haze 122nd year of Ascendancy at 04:29 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Mr. Bones the Skeleton Brawler level 23
31st Dusk 122nd year of Ascendancy at 17:22 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Mr. Bones the Skeleton Brawler level 16
3rd Dusk 122nd year of Ascendancy at 12:21 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Mr. Bones the Skeleton Brawler level 36
24th Haze 122nd year of Ascendancy at 19:12 see stats
Log
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
--------------------------------
Dark Whispers from Shalore student hits Shadow for 0 darkness damage.
Unspeakable Thing casts Dark Whispers.
Human student is haunted by the void!
Shalore student is haunted by the void!
Hithre is haunted by the void!
Dark Whispers from Shalore student hits Unspeakable Thing for 2 darkness damage.
Halfling student casts Dark Whispers.
Hithre loses 9 health to the entropy.
Character control switched to Mr. Bones.
Lore found: Lessons of Inevitability - Epilogue
You can read all your collected lore in the game menu, by pressing Escape.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Talent Netherblast is ready to use.
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
Dark Whispers from Shalore student hits Training Dummy for 0 darkness damage.
Dark Whispers from Unspeakable Thing hits Shalore student for 36 darkness damage.
Total Collapse from Unspeakable Thing hits Hithre for 12 temporal damage.
Dark Whispers from Unspeakable Thing hits Human student for 30 darkness damage.
--------------------------------
Option unlocked: New Class: Cultist of Entropy (Demented)
Saving game...
Saving done.























































































































