





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.8 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Experience Controller 1.5.5
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Adjustable Levelup 1.5.5Allows modification of gains for stats, resources, experience gain, category points, and prodigy points. If you would like to be able to modify other values post them in the comments. UPDATE: I've added the ability to modify stat and level maximums. I have also added the ability to customize which levels stats, talents, talent types, and prodigies are gained at. This allows for alternative leveling schemes such as gaining 2 class points on every even level and 2 generic points every odd level. For example, the max/milestone level could be set to 100, xp gain at 300, and all intervals doubled with alternating offsets for a faster early game, a slower late game, and increased potential for early game specialization. NOTE: All options are accessed after loading a character through the game options window under a new Levelup tab. They will only appear for characters created after the addon is enabled. UPDATE: I've added the ability to toggle unlearning of prodigies and stats. I've also reworked some of the internals to improve compatibility with future changes. Adjustable Exp 1.0.4This addon allows players to adjust the amount of exp they gain per kill via Game Options. The current allowable range is 0% - 1000%, with 100% being the default rate. The range can be expanded if there's demand for it. The adjustment rate will be set to the default of 100% for each new character made, and once set will remain persistent for that specific character. Also, the level cap on gaining exp from lower leveled opponents has been removed for increased flexibility. Please let me know if there are any issues. Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Nyles GOD Mode 1.5.5Nyles GOD Mode is an addon that prevents you from being killed. Sort of. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. It works this way (there are two different modes inside): - When activated, start a New Game.
- You will find under game options > gameplay, a new setting that lets you toggle godmode on or off.
- You can change this setting any time at any place in the game.
Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances. When all the enemies are killed, you stats will be reverted back to normal. Update v2.0.1
Update v2.0.0
Bladebender 1.5.6 Overpowered Levelup Bonuses 1.3.1Gives extra talent, generic, category, prodigy, and saves every level. Also gives increased bonuses for wil, dex, con. Improved Auto-explore and Rest 1.5.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. |
| Campaign | Maj'Eyal |
| Mode | Madness Exploration |
| Sex | Male |
| Race | Yeek |
| Class | Bladebender |
| Level / Exp | 43 / 7% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 11 (base 10) |
| Dexterity | 12 (base 10) |
| Constitution | 16 (base 10) |
| Magic | 77 (base 74) |
| Willpower | 75 (base 71) |
| Cunning | 78 (base 73) |
Resources
| Life | 589/589 |
| Psi | 157/157 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | +200% |
| Attack | +200% |
| Movement | 0% |
| Spell | +200% |
| Global | +4933.1959181545% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 30599 |
| Accuracy | 928 |
| Crit Chance | 24% |
| APR | 55 |
| Speed | 0.33 |
Offense: Offhand
| Damage | 14724 |
| Accuracy | 928 |
| Crit Chance | 24% |
| APR | 55 |
| Speed | 0.33 |
Offense: Spell
| Spellpower | 45 |
| Crit Chance | 21% |
| Speed | 0.33333333333333 |
Offense: Mind
| Mindpower | 50 |
| Crit Chance | 21% |
| Speed | 0.33333333333333 |
Defense: Base
| Armour (hardiness) | 50 (100%) |
| Defense | 455 |
| Ranged Defense | 455 |
| Fatigue | 0 |
| Physical Save | 9 |
| Spell Save | 36 |
| Mental Save | 930 |
Defense: Resistances
| Physical | + 70%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 100% |
| Silence Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Psionic / Talent perfection | 7201.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Blade offense | 2201.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Blade bending | 601.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Projection | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Blade defense | 801.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Psionic / Augmented mobility | 2801.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 10401.00 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 2801.30 |
| 0/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Project |
| beneficial effect | Increases defense by 2442. Mobile Defense |
Quests
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You must explore the underwater lair of Murgol. * You must explore the ritch tunnels. | active |
Equipment
| Psionic focus | iron dagger (10-13 power, 5 apr)Requires: - Cunning 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 40% Wil, 45% Dex, 50% Mag, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| In main hand | iron dagger (11-14.3 power, 5 apr)Requires: - Cunning 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 11.0 - 14.3 Uses stats: 40% Wil, 45% Dex, 50% Mag, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In off hand | iron dagger (9.5-12.35 power, 5 apr)Requires: - Cunning 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 9.5 - 12.4 Uses stats: 40% Wil, 45% Dex, 50% Mag, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Inventory
healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level.sun infusion of the wizard (rad 5; power 57; turns 3; dispels darkness) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 28). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 57) for 3 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By I don't like dying. the Yeek Bladebender level 10
74th Pyre 122nd year of Ascendancy at 12:32 see stats
Level 20 (Exploration mode)
Got a character to level 20.By I don't like dying. the Yeek Bladebender level 20
74th Pyre 122nd year of Ascendancy at 12:32 see stats
Level 30 (Exploration mode)
Got a character to level 30.By I don't like dying. the Yeek Bladebender level 30
74th Pyre 122nd year of Ascendancy at 12:32 see stats
Level 40 (Exploration mode)
Got a character to level 40.By I don't like dying. the Yeek Bladebender level 40
77th Pyre 122nd year of Ascendancy at 06:41 see stats
Overpowered! (Exploration mode)
Did over 6000 damage in one attack.By I don't like dying. the Yeek Bladebender level 37
74th Pyre 122nd year of Ascendancy at 13:14 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By I don't like dying. the Yeek Bladebender level 3
74th Pyre 122nd year of Ascendancy at 12:32 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By I don't like dying. the Yeek Bladebender level 3
74th Pyre 122nd year of Ascendancy at 12:32 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By I don't like dying. the Yeek Bladebender level 35
74th Pyre 122nd year of Ascendancy at 13:14 see stats
Log
One With Blades hits I don't like dying. for 3522 healing, 3522 healing, 3522 healing (0 total damage) [10566 healing].
I don't like dying. hits Blue jelly for 25564377 physical damage.
I don't like dying. killed Blue jelly!
Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the northeast (Blue jelly's Slime Spit)).
Resting starts...
Rested for 1 turns.
Ran for 2 turns (stop reason: hostile spotted to the northeast (ritch impaler)).
I don't like dying. performs a melee critical strike against Ritch impaler!
Ritch impaler shrugs off the critical damage!
Welcome to level 42 [I don't like dying.].
I don't like dying. has 11530 stat point(s), 4652 class talent point(s), 3074 generic talent point(s), 165 category point(s), 194 prodigies point(s) to spend. Press p to use them.
You collect a new ingredient: ritch stinger (1).
I don't like dying. performs a melee critical strike against Ritch impaler!
I don't like dying. performs a melee critical strike against Ritch impaler!
One With Blades hits I don't like dying. for 3522 healing, 3522 healing, 3522 healing (0 total damage) [10566 healing].
I don't like dying. hits Ritch impaler for 303478 physical damage.
I don't like dying. killed Ritch impaler!
I don't like dying. performs a melee critical strike against Giant blue ant!
Welcome to level 43 [I don't like dying.].
I don't like dying. has 11830 stat point(s), 4752 class talent point(s), 3174 generic talent point(s), 165 category point(s), 194 prodigies point(s) to spend. Press p to use them.
I don't like dying. performs a melee critical strike against Giant blue ant!
I don't like dying. performs a melee critical strike against Giant blue ant!
One With Blades hits I don't like dying. for 3522 healing, 3522 healing, 3522 healing (0 total damage) [10566 healing].
I don't like dying. hits Giant blue ant for 411141 physical damage.
I don't like dying. killed Giant blue ant!
I don't like dying. deactivates Project.






























