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Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Shared Stash 1.7.6About: After half a day diving in documentations and source code of other addons (original Items Vault included) this is what I managed to put together. Shared Stash features: From Russia with love. Changelog: Items Vault 1.7.6Donators/Buyers bonus! Allow Respec Anywhere 1.2.3Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! The Black Bikini 1.7.0Adds new artifact The Black Bikini (automatically changed to The Black Mankini for male characters) with stats identical to Black Robe and appearing at roughly the same depths. In addition, if the Ashes of Urh'Rok DLC is active, both Black Robe and The Black Bikini will be modified to be Obsidian Treasures (like the Black Ring and the Black Core), granting additional defense proportional to the player's total Shadow Power. Frequently Asked Questions: ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Spell Merchants 1.7.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.
Merchant Locations
2. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Adjustable Exp 1.0.4This addon allows players to adjust the amount of exp they gain per kill via Game Options. The current allowable range is 0% - 1000%, with 100% being the default rate. The range can be expanded if there's demand for it. The adjustment rate will be set to the default of 100% for each new character made, and once set will remain persistent for that specific character. Also, the level cap on gaining exp from lower leveled opponents has been removed for increased flexibility. Please let me know if there are any issues. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Reformat Item Description 1.7.6Reformat Item Description (non-intrusive)This extension reformats item description text so the keys in Unlike some similar addons, this one is non-intrusive and does not modify the original description code. Hold the Alt key while hovering over an item to view the original, unformatted description.
Notes
Contributions, bug reports, and improvements are welcome: GitHub repository Version history
1.0.2 1.0.1 1.0.0 Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Doombringer |
| Level / Exp | 50 / 15210% |
| Size | huge |
| Lifes / Deaths | Killed by fire imp at level 2 on the 75th Pyre 122nd year of Ascendancy at 23:10 / 292Killed by Betama the sick giant venus flytrap at level 5 on the 77th Pyre 122nd year of Ascendancy at 01:53 Killed by Betama the sick giant venus flytrap at level 5 on the 77th Pyre 122nd year of Ascendancy at 02:45 Killed by shadow at level 6 on the 77th Pyre 122nd year of Ascendancy at 21:22 Killed by shadow at level 6 on the 77th Pyre 122nd year of Ascendancy at 21:34 Killed by Tefuran the krog at level 7 on the 28th Dusk 122nd year of Ascendancy at 22:36 Killed by Paalia the halfling at level 7 on the 28th Dusk 122nd year of Ascendancy at 23:07 Killed by Paalia the halfling at level 7 on the 28th Dusk 122nd year of Ascendancy at 23:33 Killed by Paalia the halfling at level 7 on the 28th Dusk 122nd year of Ascendancy at 23:42 Killed by Paalia the halfling at level 7 on the 29th Dusk 122nd year of Ascendancy at 00:02 Killed by Lathiend the krog at level 8 on the 47th Dusk 122nd year of Ascendancy at 21:17 Killed by Lathiend the krog at level 8 on the 47th Dusk 122nd year of Ascendancy at 21:33 Killed by Usriori the dwarf at level 8 on the 56th Dusk 122nd year of Ascendancy at 03:26 Killed by Gunsnake at level 8 on the 4th Haze 122nd year of Ascendancy at 07:41 Killed by bandit at level 14 on the 18th Haze 122nd year of Ascendancy at 09:15 Killed by thief at level 15 on the 19th Haze 122nd year of Ascendancy at 09:01 Killed by Gloruwe the multi-hued drake hatchling at level 15 on the 19th Haze 122nd year of Ascendancy at 14:21 Killed by Charala the human at level 17 on the 38th Haze 122nd year of Ascendancy at 04:11 Killed by enthralled slave at level 18 on the 74th Haze 122nd year of Ascendancy at 02:06 Killed by Nerildara the slaver at level 18 on the 74th Haze 122nd year of Ascendancy at 17:15 Killed by enthralled slave at level 18 on the 75th Haze 122nd year of Ascendancy at 09:06 Killed by Blood Master at level 18 on the 75th Haze 122nd year of Ascendancy at 20:19 Killed by Blood Master at level 18 on the 75th Haze 122nd year of Ascendancy at 20:36 Killed by Belewe the Guardian at level 18 on the 76th Haze 122nd year of Ascendancy at 05:24 Killed by giant spider at level 18 on the 76th Haze 122nd year of Ascendancy at 10:22 Killed by Islunn the Guardian at level 19 on the 76th Haze 122nd year of Ascendancy at 17:15 Killed by forest wight at level 19 on the 76th Haze 122nd year of Ascendancy at 19:31 Killed by Cyriwe the Guardian at level 19 on the 77th Haze 122nd year of Ascendancy at 00:45 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 11:06 Killed by thief at level 19 on the 77th Haze 122nd year of Ascendancy at 11:16 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 11:25 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 11:51 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 12:57 Killed by Eilinyssra the orc warrior at level 19 on the 77th Haze 122nd year of Ascendancy at 13:14 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 13:27 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 14:05 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 14:36 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 15:01 Killed by Islynne the weaver patriarch at level 19 on the 77th Haze 122nd year of Ascendancy at 15:14 Killed by Girivena the giant army ant at level 19 on the 77th Haze 122nd year of Ascendancy at 16:29 Killed by Girivena the giant army ant at level 19 on the 77th Haze 122nd year of Ascendancy at 16:40 Killed by Girivena the giant army ant at level 19 on the 77th Haze 122nd year of Ascendancy at 16:58 Killed by storm drake hatchling at level 19 on the 77th Haze 122nd year of Ascendancy at 17:35 Killed by Ce'Naba the snow giant at level 19 on the 77th Haze 122nd year of Ascendancy at 18:14 Killed by Ce'Naba the snow giant at level 19 on the 77th Haze 122nd year of Ascendancy at 18:22 Killed by Ce'Naba the snow giant at level 19 on the 77th Haze 122nd year of Ascendancy at 19:10 Killed by Ce'Naba the snow giant at level 19 on the 77th Haze 122nd year of Ascendancy at 19:50 Killed by Ce'Naba the snow giant at level 19 on the 77th Haze 122nd year of Ascendancy at 19:59 Killed by Ce'Naba the snow giant at level 19 on the 77th Haze 122nd year of Ascendancy at 20:11 Killed by Ce'Naba the snow giant at level 19 on the 77th Haze 122nd year of Ascendancy at 20:27 Killed by Ce'Naba the snow giant at level 19 on the 77th Haze 122nd year of Ascendancy at 20:40 Killed by worm that walks at level 19 on the 77th Haze 122nd year of Ascendancy at 21:56 Killed by worm that walks at level 19 on the 77th Haze 122nd year of Ascendancy at 22:04 Killed by Elimina the crimson ooze at level 19 on the 77th Haze 122nd year of Ascendancy at 23:15 Killed by Elimina the crimson ooze at level 19 on the 77th Haze 122nd year of Ascendancy at 23:54 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 00:15 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 01:56 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 02:05 Killed by Mayyrewe the giant red ant at level 19 on the 78th Haze 122nd year of Ascendancy at 02:26 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 03:04 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 03:26 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 03:56 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 04:16 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 04:28 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 04:46 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 04:54 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 05:13 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 05:24 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 05:34 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 05:56 Killed by Elimina the crimson ooze at level 19 on the 78th Haze 122nd year of Ascendancy at 06:10 Killed by netherworm mass at level 19 on the 78th Haze 122nd year of Ascendancy at 08:38 Killed by netherworm mass at level 19 on the 78th Haze 122nd year of Ascendancy at 09:26 Killed by netherworm mass at level 19 on the 78th Haze 122nd year of Ascendancy at 13:50 Killed by Emeletha the giant netherworm at level 19 on the 78th Haze 122nd year of Ascendancy at 14:25 Killed by Emeletha the giant netherworm at level 19 on the 78th Haze 122nd year of Ascendancy at 15:15 Killed by Emeletha the giant netherworm at level 19 on the 78th Haze 122nd year of Ascendancy at 15:34 Killed by Emeletha the giant netherworm at level 19 on the 78th Haze 122nd year of Ascendancy at 15:46 Killed by netherworm mass at level 19 on the 78th Haze 122nd year of Ascendancy at 15:58 Killed by Emeletha the giant netherworm at level 19 on the 78th Haze 122nd year of Ascendancy at 16:07 Killed by netherworm mass at level 19 on the 78th Haze 122nd year of Ascendancy at 16:21 Killed by Emeletha the giant netherworm at level 19 on the 78th Haze 122nd year of Ascendancy at 16:32 Killed by cold drake hatchling at level 19 on the 4th Allure 123rd year of Ascendancy at 17:51 Killed by Belewe the snow giant at level 19 on the 4th Allure 123rd year of Ascendancy at 18:46 Killed by cold drake hatchling at level 19 on the 4th Allure 123rd year of Ascendancy at 20:47 Killed by snow giant thunderer at level 20 on the 5th Allure 123rd year of Ascendancy at 10:11 Killed by Mayeriana the fire drake hatchling at level 22 on the 5th Allure 123rd year of Ascendancy at 15:37 Killed by snow giant boulder thrower at level 23 on the 6th Allure 123rd year of Ascendancy at 00:22 Killed by Glydhemira the snow giant chieftain at level 24 on the 6th Allure 123rd year of Ascendancy at 08:14 Killed by Glydhemira the snow giant chieftain at level 24 on the 6th Allure 123rd year of Ascendancy at 08:26 Killed by snow giant chieftain at level 25 on the 6th Allure 123rd year of Ascendancy at 09:03 Killed by flame turret at level 27 on the 7th Allure 123rd year of Ascendancy at 10:00 Killed by ultimate telugoroth at level 27 on the 7th Allure 123rd year of Ascendancy at 10:11 Killed by ultimate telugoroth at level 27 on the 7th Allure 123rd year of Ascendancy at 11:06 Killed by ultimate telugoroth at level 27 on the 7th Allure 123rd year of Ascendancy at 11:33 Killed by ultimate telugoroth at level 27 on the 7th Allure 123rd year of Ascendancy at 18:27 Killed by greater telugoroth at level 27 on the 7th Allure 123rd year of Ascendancy at 20:38 Killed by Adyth the dredgling at level 29 on the 8th Allure 123rd year of Ascendancy at 15:39 Killed by dredge at level 29 on the 8th Allure 123rd year of Ascendancy at 16:18 Killed by flame turret at level 30 on the 8th Allure 123rd year of Ascendancy at 16:42 Killed by Cyrutha the dredge at level 30 on the 8th Allure 123rd year of Ascendancy at 18:56 Killed by Cyrutha the dredge at level 30 on the 8th Allure 123rd year of Ascendancy at 19:08 Killed by Rantha the Abomination at level 30 on the 8th Allure 123rd year of Ascendancy at 20:22 Killed by venom wyrm at level 36 on the 2nd Regrowth 123rd year of Ascendancy at 16:37 Killed by worm that walks at level 36 on the 2nd Regrowth 123rd year of Ascendancy at 16:44 Killed by venom wyrm at level 37 on the 2nd Regrowth 123rd year of Ascendancy at 16:53 Killed by venom wyrm at level 37 on the 2nd Regrowth 123rd year of Ascendancy at 17:20 Killed by armoured skeleton warrior at level 38 on the 3rd Regrowth 123rd year of Ascendancy at 07:36 Killed by Valendor at level 38 on the 3rd Regrowth 123rd year of Ascendancy at 08:44 Killed by Valendor at level 38 on the 3rd Regrowth 123rd year of Ascendancy at 09:13 Killed by skeleton warrior at level 39 on the 3rd Regrowth 123rd year of Ascendancy at 09:53 Killed by Venette at level 39 on the 3rd Regrowth 123rd year of Ascendancy at 10:25 Killed by fire wyrm at level 40 on the 4th Regrowth 123rd year of Ascendancy at 03:45 Killed by lava floor at level 40 on the 4th Regrowth 123rd year of Ascendancy at 04:07 Killed by fire wyrm at level 40 on the 4th Regrowth 123rd year of Ascendancy at 04:32 Killed by lava floor at level 40 on the 4th Regrowth 123rd year of Ascendancy at 10:53 Killed by forge-giant at level 40 on the 4th Regrowth 123rd year of Ascendancy at 11:39 Killed by forge-giant at level 40 on the 4th Regrowth 123rd year of Ascendancy at 13:15 Killed by forge-giant at level 40 on the 5th Regrowth 123rd year of Ascendancy at 01:00 Killed by Ressa at level 40 on the 5th Regrowth 123rd year of Ascendancy at 01:30 Killed by forge-giant at level 40 on the 5th Regrowth 123rd year of Ascendancy at 01:39 Killed by forge-giant at level 40 on the 5th Regrowth 123rd year of Ascendancy at 01:57 Killed by forge-giant at level 40 on the 5th Regrowth 123rd year of Ascendancy at 03:28 Killed by forge-giant at level 40 on the 5th Regrowth 123rd year of Ascendancy at 03:48 Killed by forge-giant at level 40 on the 5th Regrowth 123rd year of Ascendancy at 04:26 Killed by forge-giant at level 40 on the 5th Regrowth 123rd year of Ascendancy at 04:45 Killed by onilug at level 41 on the 5th Regrowth 123rd year of Ascendancy at 09:28 Killed by Silylaith the skeleton magus at level 41 on the 6th Regrowth 123rd year of Ascendancy at 01:16 Killed by Layawe the lesser vampire at level 42 on the 6th Regrowth 123rd year of Ascendancy at 11:52 Killed by skeleton master archer at level 43 on the 7th Regrowth 123rd year of Ascendancy at 00:49 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 14:57 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 15:10 Killed by skeleton master archer at level 44 on the 7th Regrowth 123rd year of Ascendancy at 15:51 Killed by ghast at level 44 on the 7th Regrowth 123rd year of Ascendancy at 16:16 Killed by armoured skeleton warrior at level 44 on the 7th Regrowth 123rd year of Ascendancy at 16:30 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 16:42 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 16:52 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 17:13 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 17:25 Killed by ghast at level 44 on the 7th Regrowth 123rd year of Ascendancy at 17:40 Killed by ghoulking at level 44 on the 7th Regrowth 123rd year of Ascendancy at 17:51 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 18:06 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 18:27 Killed by Viessa at level 44 on the 7th Regrowth 123rd year of Ascendancy at 18:41 Killed by Mayileth the vampire lord at level 45 on the 8th Regrowth 123rd year of Ascendancy at 09:39 Killed by armoured skeleton warrior at level 45 on the 8th Regrowth 123rd year of Ascendancy at 09:58 Killed by Vampire Queen at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 12:00 Killed by armoured skeleton warrior at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 12:25 Killed by ghoulking at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 13:03 Killed by Vampire Queen at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 13:23 Killed by ghast at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 13:45 Killed by ghoul at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 15:46 Killed by Dozing Betirewen at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 22:11 Killed by Dozing Betirewen at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 22:22 Killed by Dozing Betirewen at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 22:36 Killed by Dozing Velaseda at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 22:47 Killed by Dozing Velaseda at level 50 on the 12nd Regrowth 123rd year of Ascendancy at 22:57 Killed by Sleeping Lisawe at level 50 on the 13rd Regrowth 123rd year of Ascendancy at 00:18 Killed by flame turret at level 50 on the 13rd Regrowth 123rd year of Ascendancy at 00:40 Killed by steamgun turret at level 50 on the 13rd Regrowth 123rd year of Ascendancy at 00:55 Killed by Sleeping Lisawe at level 50 on the 13rd Regrowth 123rd year of Ascendancy at 01:05 Killed by Sleeping Lisawe at level 50 on the 13rd Regrowth 123rd year of Ascendancy at 01:13 Killed by Ressa at level 50 on the 13rd Regrowth 123rd year of Ascendancy at 01:46 Killed by Sleeping Lisawe at level 50 on the 13rd Regrowth 123rd year of Ascendancy at 01:58 Killed by Sleeping Lisawe at level 50 on the 13rd Regrowth 123rd year of Ascendancy at 02:06 Killed by elven blood mage at level 50 on the 14th Regrowth 123rd year of Ascendancy at 16:23 Killed by Bethadama the skeleton warrior at level 50 on the 25th Regrowth 123rd year of Ascendancy at 09:48 Killed by fire drake at level 50 on the 26th Regrowth 123rd year of Ascendancy at 08:37 Killed by Poreth the multi-hued drake at level 50 on the 27th Regrowth 123rd year of Ascendancy at 05:33 Killed by skeleton magus at level 50 on the 27th Regrowth 123rd year of Ascendancy at 12:45 Killed by skeleton master archer at level 50 on the 27th Regrowth 123rd year of Ascendancy at 18:06 Killed by vampire lord at level 50 on the 31st Regrowth 123rd year of Ascendancy at 08:00 Killed by The Master at level 50 on the 31st Regrowth 123rd year of Ascendancy at 16:28 Killed by elder vampire at level 50 on the 31st Regrowth 123rd year of Ascendancy at 16:47 Killed by wretchling at level 50 on the 32nd Regrowth 123rd year of Ascendancy at 12:10 Killed by champion of Urh'Rok at level 50 on the 32nd Regrowth 123rd year of Ascendancy at 12:22 Killed by champion of Urh'Rok at level 50 on the 32nd Regrowth 123rd year of Ascendancy at 12:32 Killed by champion of Urh'Rok at level 50 on the 32nd Regrowth 123rd year of Ascendancy at 12:59 Killed by Silagavea the rattlesnake at level 50 on the 69th Regrowth 123rd year of Ascendancy at 02:29 Killed by Silagavea the rattlesnake at level 50 on the 69th Regrowth 123rd year of Ascendancy at 02:55 Killed by Emulralle the venom wyrm at level 50 on the 70th Regrowth 123rd year of Ascendancy at 03:55 Killed by Mindworm at level 50 on the 70th Regrowth 123rd year of Ascendancy at 13:35 Killed by Mindworm at level 50 on the 70th Regrowth 123rd year of Ascendancy at 13:48 Killed by Alanbo the dwarf at level 50 on the 6th Pyre 123rd year of Ascendancy at 13:24 Killed by Alanbo the dwarf at level 50 on the 6th Pyre 123rd year of Ascendancy at 13:35 Killed by steamgun turret at level 50 on the 6th Pyre 123rd year of Ascendancy at 13:49 Killed by ritch flamespitter at level 50 on the 6th Pyre 123rd year of Ascendancy at 14:50 Killed by minotaur at level 50 on the 6th Pyre 123rd year of Ascendancy at 14:59 Killed by multi-hued drake at level 50 on the 15th Pyre 123rd year of Ascendancy at 04:39 Killed by daelach at level 50 on the 15th Pyre 123rd year of Ascendancy at 23:14 Killed by Isuthra the umber hulk at level 50 on the 16th Pyre 123rd year of Ascendancy at 04:32 Killed by shadow at level 50 on the 16th Pyre 123rd year of Ascendancy at 04:41 Killed by Isuthra the umber hulk at level 50 on the 16th Pyre 123rd year of Ascendancy at 04:50 Killed by shadow at level 50 on the 16th Pyre 123rd year of Ascendancy at 04:58 Killed by Velilrann the ghoul at level 50 on the 16th Pyre 123rd year of Ascendancy at 20:46 Killed by Xilranne the spitting spider at level 50 on the 17th Pyre 123rd year of Ascendancy at 04:45 Killed by Salulrawyn the bursting entropic shard at level 50 on the 17th Pyre 123rd year of Ascendancy at 12:43 Killed by Salulrawyn the bursting entropic shard at level 50 on the 17th Pyre 123rd year of Ascendancy at 13:09 Killed by radiant horror at level 50 on the 17th Pyre 123rd year of Ascendancy at 18:17 Killed by orc elite berserker at level 50 on the 18th Pyre 123rd year of Ascendancy at 12:58 Killed by minotaur at level 50 on the 18th Pyre 123rd year of Ascendancy at 17:11 Killed by Emona the orc high cryomancer at level 50 on the 18th Pyre 123rd year of Ascendancy at 17:20 Killed by stone golem at level 50 on the 18th Pyre 123rd year of Ascendancy at 17:27 Killed by minotaur at level 50 on the 18th Pyre 123rd year of Ascendancy at 18:02 Killed by stone golem at level 50 on the 18th Pyre 123rd year of Ascendancy at 18:11 Killed by Emona the orc high cryomancer at level 50 on the 18th Pyre 123rd year of Ascendancy at 18:26 Killed by Emona the orc high cryomancer at level 50 on the 18th Pyre 123rd year of Ascendancy at 18:40 Killed by Emona the orc high cryomancer at level 50 on the 18th Pyre 123rd year of Ascendancy at 18:58 Killed by stone golem at level 50 on the 18th Pyre 123rd year of Ascendancy at 19:13 Killed by faerlhing at level 50 on the 19th Pyre 123rd year of Ascendancy at 00:01 Killed by elven cultist at level 50 on the 37th Pyre 123rd year of Ascendancy at 04:48 Killed by elven cultist at level 50 on the 37th Pyre 123rd year of Ascendancy at 07:47 Killed by elven cultist at level 50 on the 38th Pyre 123rd year of Ascendancy at 04:47 Killed by elven cultist at level 50 on the 38th Pyre 123rd year of Ascendancy at 05:15 Killed by Grand Corruptor at level 50 on the 38th Pyre 123rd year of Ascendancy at 14:47 Killed by elven tempest at level 50 on the 38th Pyre 123rd year of Ascendancy at 15:08 Killed by Ressa at level 50 on the 58th Pyre 123rd year of Ascendancy at 19:07 Killed by luminous horror at level 50 on the 59th Pyre 123rd year of Ascendancy at 15:48 Killed by shadow at level 50 on the 62nd Pyre 123rd year of Ascendancy at 09:56 Killed by Xanotta the copperhead snake at level 50 on the 63rd Pyre 123rd year of Ascendancy at 23:47 Killed by Xanotta the copperhead snake at level 50 on the 64th Pyre 123rd year of Ascendancy at 00:04 Killed by war hound at level 50 on the 64th Pyre 123rd year of Ascendancy at 00:21 Killed by Eilinenne the naga tide huntress at level 50 on the 64th Pyre 123rd year of Ascendancy at 03:43 Killed by Lugan the human at level 50 on the 66th Pyre 123rd year of Ascendancy at 14:17 Killed by Isanor the grizzly bear at level 50 on the 17th Dusk 123rd year of Ascendancy at 17:49 Killed by Urkis, the High Tempest at level 50 on the 39th Haze 123rd year of Ascendancy at 04:05 Killed by poison ooze at level 50 on the 60th Haze 123rd year of Ascendancy at 11:53 Killed by Isliwyn the gelatinous cube at level 50 on the 61st Haze 123rd year of Ascendancy at 04:24 Killed by Isliwyn the gelatinous cube at level 50 on the 61st Haze 123rd year of Ascendancy at 04:49 Killed by Silowen the slimy ooze at level 50 on the 61st Haze 123rd year of Ascendancy at 05:03 Killed by Corrupted Oozemancer at level 50 on the 61st Haze 123rd year of Ascendancy at 08:28 Killed by orc corruptor at level 50 on the 9th Flare 124th year of Ascendancy at 19:45 Killed by Ressa at level 50 on the 26th Dusk 124th year of Ascendancy at 21:36 Killed by Ressa at level 50 on the 27th Dusk 124th year of Ascendancy at 00:17 Killed by Ressa at level 50 on the 27th Dusk 124th year of Ascendancy at 02:30 Killed by orc corruptor at level 50 on the 43rd Dusk 124th year of Ascendancy at 21:07 Killed by orc necromancer at level 50 on the 43rd Dusk 124th year of Ascendancy at 21:15 Killed by Isluvena the orc necromancer at level 50 on the 43rd Dusk 124th year of Ascendancy at 21:23 Killed by Isluvena the orc necromancer at level 50 on the 43rd Dusk 124th year of Ascendancy at 21:30 Killed by Isluvena the orc necromancer at level 50 on the 43rd Dusk 124th year of Ascendancy at 21:38 Killed by orc corruptor at level 50 on the 43rd Dusk 124th year of Ascendancy at 21:45 Killed by orc corruptor at level 50 on the 43rd Dusk 124th year of Ascendancy at 21:55 Killed by orc corruptor at level 50 on the 43rd Dusk 124th year of Ascendancy at 22:05 Killed by armoured skeleton warrior at level 50 on the 44th Dusk 124th year of Ascendancy at 18:44 Killed by Iseba the orc necromancer at level 50 on the 44th Dusk 124th year of Ascendancy at 19:00 Killed by Vorubrevea the orc necromancer at level 50 on the 45th Dusk 124th year of Ascendancy at 00:06 Killed by orc blood mage at level 50 on the 45th Dusk 124th year of Ascendancy at 10:50 Killed by champion of Urh'Rok at level 50 on the 67th Dusk 124th year of Ascendancy at 16:23 Killed by champion of Urh'Rok at level 50 on the 67th Dusk 124th year of Ascendancy at 16:59 Killed by uruivellas at level 50 on the 67th Dusk 124th year of Ascendancy at 17:15 Killed by ghoulking at level 50 on the 68th Dusk 124th year of Ascendancy at 14:13 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 69th Dusk 124th year of Ascendancy at 00:23 Killed by Arch Zephyr at level 50 on the 69th Dusk 124th year of Ascendancy at 00:39 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 69th Dusk 124th year of Ascendancy at 00:54 Killed by armoured skeleton warrior at level 50 on the 69th Dusk 124th year of Ascendancy at 01:05 Killed by Arch Zephyr at level 50 on the 69th Dusk 124th year of Ascendancy at 01:15 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 69th Dusk 124th year of Ascendancy at 01:28 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 69th Dusk 124th year of Ascendancy at 01:41 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 69th Dusk 124th year of Ascendancy at 01:49 Killed by Rak'shor, Grand Necromancer of the Pride at level 50 on the 69th Dusk 124th year of Ascendancy at 01:59 Killed by Arch Zephyr at level 50 on the 69th Dusk 124th year of Ascendancy at 02:29 Killed by giant spider at level 50 on the 73rd Dusk 124th year of Ascendancy at 20:04 Killed by orc necromancer at level 50 on the 73rd Dusk 124th year of Ascendancy at 22:44 Killed by armoured skeleton warrior at level 50 on the 77th Dusk 124th year of Ascendancy at 21:20 Killed by Eluwyn the orc summoner at level 50 on the 77th Dusk 124th year of Ascendancy at 21:45 Killed by Mayylle the orc summoner at level 50 on the 77th Dusk 124th year of Ascendancy at 22:22 Killed by ritch flamespitter at level 50 on the 77th Dusk 124th year of Ascendancy at 22:46 Killed by Mayylle the orc summoner at level 50 on the 77th Dusk 124th year of Ascendancy at 23:06 Killed by orc mage-hunter at level 50 on the 78th Dusk 124th year of Ascendancy at 15:26 Killed by orc summoner at level 50 on the 2nd Haze 124th year of Ascendancy at 00:39 Killed by ritch flamespitter (wild summon) at level 50 on the 3rd Haze 124th year of Ascendancy at 08:28 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 3rd Haze 124th year of Ascendancy at 08:38 Killed by ritch flamespitter at level 50 on the 3rd Haze 124th year of Ascendancy at 08:50 Killed by ritch flamespitter at level 50 on the 3rd Haze 124th year of Ascendancy at 08:58 Killed by ritch flamespitter at level 50 on the 3rd Haze 124th year of Ascendancy at 09:07 Killed by rimebark at level 50 on the 3rd Haze 124th year of Ascendancy at 10:23 Killed by Aruriassra the spire dragon at level 50 on the 3rd Haze 124th year of Ascendancy at 10:31 Killed by Aruriassra the spire dragon at level 50 on the 3rd Haze 124th year of Ascendancy at 10:40 Killed by ritch flamespitter at level 50 on the 3rd Haze 124th year of Ascendancy at 10:51 Killed by Aruriassra the spire dragon at level 50 on the 3rd Haze 124th year of Ascendancy at 11:03 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 3rd Haze 124th year of Ascendancy at 11:18 Killed by Gorbat, Supreme Wyrmic of the Pride at level 50 on the 3rd Haze 124th year of Ascendancy at 11:32 Killed by Beluyatha the Herald at level 50 on the 4th Haze 124th year of Ascendancy at 17:49 Killed by Emelitira the Herald at level 50 on the 4th Haze 124th year of Ascendancy at 19:38 Killed by ritch flamespitter at level 50 on the 4th Haze 124th year of Ascendancy at 19:54 Killed by Emelitira the Herald at level 50 on the 4th Haze 124th year of Ascendancy at 20:01 Killed by Ce'Nelewe the Flame Terror at level 50 on the 4th Haze 124th year of Ascendancy at 22:09 Killed by Nerogara the Frozen Terror at level 50 on the 4th Haze 124th year of Ascendancy at 22:22 Killed by aether beam at level 50 on the 4th Haze 124th year of Ascendancy at 22:32 Killed by Nerogara the Frozen Terror at level 50 on the 4th Haze 124th year of Ascendancy at 22:41 Killed by Nerogara the Frozen Terror at level 50 on the 4th Haze 124th year of Ascendancy at 23:00 Killed by Ressa at level 50 on the 4th Haze 124th year of Ascendancy at 23:05 |
Primary Stats
| Strength | 175 (base 60) |
| Dexterity | 68 (base 28) |
| Constitution | 145 (base 60) |
| Magic | 81 (base 60) |
| Willpower | 56 (base 13) |
| Cunning | 44 (base 11) |
Resources
| Life | 1767/1767 |
| Equilibrium | 0 |
| Stamina | 337/337 |
| Vim | 376/376 |
| Healing Factor | 1.146564500603 |
| Regeneration | 8.1935247288079 |
Speed
| Mental | +10% |
| Attack | +10% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10.029851481509 |
| Infravision | 9 |
| See Stealth | 90.325902294162 |
| See Invisible | 102.32590229416 |
Offense: Mainhand
| Damage | 399 |
| Accuracy | 68 |
| Crit Chance | 51% |
| APR | 31 |
| Speed | 1.09 |
Offense: Spell
| Spellpower | 55 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 42 |
| Crit Chance | 26% |
| Speed | 0.90909090909091 |
Offense: Damage Bonus
| Acid | +24% |
| Blight | +18% |
| Physical | +30% |
| Cold | +28% |
| All | 0% |
| Darkness | +18% |
| Lightning | +28% |
| Mind | +15% |
| Fire | +44% |
| Nature | +38% |
Offense: Damage Penetration
| Acid | +27% |
| Blight | +27% |
| Physical | +27% |
| Cold | +27% |
| All | 0% |
| Lightning | +37% |
| Darkness | +27% |
| Fire | +27% |
| Nature | +27% |
Defense: Base
| Armour (hardiness) | 94.723073231957 (100%) |
| Defense | 34 |
| Ranged Defense | 34 |
| Fatigue | 0 |
| Physical Save | 81 |
| Spell Save | 55 |
| Mental Save | 30 |
Defense: Resistances
| Acid | + 3%( 70%) |
| Blight | + 3%( 70%) |
| Physical | + 21%( 70%) |
| Cold | + 3%( 70%) |
| All | 0%( 70%) |
| Lightning | + 26%( 70%) |
| Temporal | + 9%( 70%) |
| Darkness | + 18%( 70%) |
| Fire | + 3%( 70%) |
| Nature | + 18%( 70%) |
Defense: Immunities
| Knockback Resistance | 100% |
| Stun Resistance | 17% |
| Instadeath Resistance | 100% |
| Blind Resistance | 42% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 55% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 374.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 903 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: Wild GrowthUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 69.68 physical damage and 147.95 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Torture | 1.30 |
| 3/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| Technique / Two-handed assault | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Celestial / Combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 5/5 |
| 4/5 |
| 3/5 |
| 0/5 |
| Corruption / Brutality | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Higher draconic abilities | 1.00 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Corruption / Demonic strength | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Corruption / Oppression | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Corruption / Hexes | 1.10 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Dreadfell. Escort: lost defiler (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Strength by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by thief. Escort: lost sun paladin (level 3 of Trollmire) | failed |
You successfully escorted the lost warrior to the recall portal on level 1 of Heart of the Gloom. Escort: lost warrior (level 1 of Heart of the Gloom)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you gained talent category Technique / Conditioning (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Heart of the Gloom. Escort: repented thief (level 2 of Heart of the Gloom)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 621. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsMarus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * You have destroyed Gorbat. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | Strikenigh the pair of hardened leather boots (0 def, 3 armour)Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +4 Str +6 Wil +4 Cun +5 Con Changes resistances: +23% lightning +9% temporal Changes resistances penetration: +10% lightning Reduces incoming crit damage: 15.00% A pair of boots made of leather. |
| Light source | LustrenightInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes resistances: +15% darkness +6% physical Changes damage: +6% acid +15% fire Mental save: +14 (+7 eff.) Knockback immunity: +20% Only die when reaching: -80.80 life Light radius: +8 See stealth: +20 See invisible: +25 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | warlord's voratun helm of might (0 def, 5 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +15 (+2 eff.) Armour: +5 Fatigue: +5% Changes stats: +10 Str +5 Wil +4 Con Changes resistances: +12% physical Physical save: +8 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | bloodhexed voratun pickaxe (dig speed 17 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Physical crit. chance: +12.0% Changes stats: +10 Str +6 Wil Mental crit. chance: +11% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +7 (+1 eff.) Changes stats: +6 Str +4 Wil +7 Con Changes damage: +6% mind Mental save: +8 (+4 eff.) Blindness immunity: +25% Spellpower on spell critical (stacks up to 3 times): +10 Maximum mana: +60.00 Maximum vim: +40.00 Infravision radius: +4 See stealth: +10 See invisible: +11 Damage Shield penetration: +30% Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| On fingers | voratun ring 'Fuledin'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +13 (+3 eff.) Armour: +16 Changes stats: +8 Str +9 Dex +9 Cun +14 Con Changes damage: +9% mind Physical save: +20 (+4 eff.) Equilibrium when hit: +0.08 Hate when firing a critical mind attack: +1.00 Mindpower: +10 (+3 eff.) Rings make your fingers look great! |
| Around waist | monstrous hardened leather belt of burglaryInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +9 (+1 eff.) Changes stats: +3 Str +4 Dex +5 Cun +4 Con +6 Lck Trap disarming bonus: +7 Stealth bonus: +6 Physical save: +10 (+2 eff.) Infravision radius: +4 Size category: +1 A belt that goes around your waist. |
| In main hand | Blighted Maul (96-144 power, 22 apr)Requires: - Strength 60 Powered by arcane forces 12.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 96.0 - 144.0 Uses stats: 50% Mag, 140% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +22 Crit. chance: +10.0% Attack speed: 83% On weapon hit: * 50% chance to reduce strength, dexterity, and constitution by 27 * Blasts creatures in a radius 1 shockwave around your target for 317.69 to 953.07 physical damage (based on Strength). Damage conversion: 20% blight When wielded/worn: Changes damage: +12% physical Critical mult.: +40.00% Knockback immunity: +30% It can be used to knock away other creatures within radius 4), dealing 842.85 to 1685.70 physical damage (based on Strength) to each Activation costs 43 power out of 41/50. The massive stone limb of the Rotting Titan, a mass of stone and rotting flesh. You think you can lift it, but it is very heavy. |
| On hands | brawler's voratun gauntlets of archery (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +9 (+2 eff.) Armour penetration: +9 Armour: +3 Fatigue: +5% Changes stats: +4 Str +9 Dex +9 Cun Talent cooldown: Double Strike (-1 turn) Physical save: +13 (+3 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 17 cooldown : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Metal gloves protecting the hands up to the middle of the lower arm. This object's appearance was changed to Invisible. |
| Main armor | Tarrasca (0 def, 50 armour)Requires: - Massive armour training - Strength 52 Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 (+9 eff.) Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage by a percent equal to the speed detriment (up to 70%). Current reduction bonus: 0% It can be used to slow the movement speed of all creatures (including yourself) within range 5 by 40% for 3 turns Activation costs 22 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
| Cloak | Sepsisravage the elven-silk cloak (3 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Damage when hit (Melee): 4 acid 10 nature Changes stats: +3 Str +6 Wil +18 Con Light radius: +3 See invisible: +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Prothotipe's Prismatic Eye amuletInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +7 Str +7 Dex +5 Mag +6 Wil +11 Con Changes damage: +10% lightning +10% fire +10% cold Talent mastery: +0.20 Golem Arcane Talent on hit(spell): Eye Beam (10% chance level 2). Amulets make your neck look great! |
Inventory
This item will automatically be transmogrified when you leave the level.movement infusion (speed 733%; cd 18) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 733% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.regeneration infusion (heal 96; 14 cd) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 96 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
This item will automatically be transmogrified when you leave the level.shatter afflictions rune (absorb 71; cd 14) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 71 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.shielding rune (absorb 338; dur 3; cd 16) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 338 damage for 3 turns. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the warrior (absorb 704; dur 5; cd 15)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 704 damage for 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil +6 Con Changes resistances: +10% nature +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 19.66 cold and 19.97 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 51 power out of 60/60. This azure ring seems to be always moist to the touch. |
This item will automatically be transmogrified when you leave the level.Mnemonic Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +8 Wil Changes resistances: +25% mind Talent mastery: +0.20 Psionic Mentalism Mental save: +20 (+10 eff.) Confusion immunity: +40% Psi each turn: +0.50 Mindpower: +12 (+4 eff.) When using a mental talent, gives a 10% chance to lower the current cooldowns of up to three of your wild gift, psionic, or cursed talents by three turns. Talent on hit(mindpower): Mental Refresh (10% chance level 1). Activating this item is instant. It can be used to activate talent Mental Shielding (costing 26 power out of 30/30) : Effective talent level: 2.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Clears your mind of current mental effects, and blocks additional ones over 6 turns. At most, 2 mental effects will be affected. As long as you wear this ring, you will never forget who you are. |
This item will automatically be transmogrified when you leave the level.pixie's voratun ring of warding Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +6 Cun +5 Mag Changes resistances: +22% acid +27% fire +28% lightning +25% cold Spellpower: +13 (+4 eff.) Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.blighted elven-wood vilestaff of wizardry (25-30 power, 5 apr, darkness element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +1 Mag +4 Wil Changes damage: +25% darkness Talent granted: +1 Command Staff Vim when firing critical spell: +4.00 Maximum mana: +74.00 Maximum vim: +29.00 Spellpower: +25 (+7 eff.) Spell crit. chance: +12% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.greater elven-wood vilestaff (25-30 power, 5 apr, darkness element) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes damage: +25% blight +25% fire +25% darkness +25% acid Talent granted: +1 Command Staff Spellpower: +22 (+7 eff.) Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.Stormkin (30-36 power, 6 apr, cold element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances penetration: +15% lightning Changes damage: +24% mind +36% cold Talent granted: +1 Command Staff Spellpower: +15 (+5 eff.) Spell crit. chance: +19% Mental crit. chance: +8% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.bloodlich's dragonbone starstaff of wizardry (30-36 power, 6 apr, darkness element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +10 Mag +3 Wil +5 Cun +6 Con Changes damage: +30% darkness Talent granted: +1 Command Staff Critical mult.: +13.00% N.Energy each turn: +0.20 Vim when firing critical spell: +6.00 Maximum mana: +98.00 Maximum vim: +30.00 Maximum neg.energy: +29.00 Spellpower: +24 (+7 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.infernal dragonbone starstaff (30-36 power, 6 apr, light element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 29 fire Changes damage: +30% light Talent granted: +1 Command Staff Critical mult.: +30.00% Spellpower: +22 (+7 eff.) Spell crit. chance: +5% See invisible: +13 Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.magewarrior's short dragonbone starstaff of illumination (30-36 power, 6 apr, temporal element) Requires: - Magic 48 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +9 (+2 eff.) Physical crit. chance: +7.0% Physical power: +10 (+1 eff.) Defense: +10 (+5 eff.) Changes damage: +30% temporal Talent granted: +1 Command Staff Spellpower: +21 (+6 eff.) Spell crit. chance: +9% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 81.08 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.surging dragonbone starstaff of wizardry (30-36 power, 6 apr, light element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Mag +3 Wil Changes damage: +30% light Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +7 Maximum mana: +68.00 Spellpower: +23 (+7 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.plaguebringer's stralite battleaxe of ruin (44-66 power, 3 apr) Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 44.0 - 66.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +7.5% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 4). On weapon hit: * 10% chance to reduce strength, dexterity, and constitution by 27 Damage (Melee): +20 blight When wielded/worn: Armour penetration: +14 Physical crit. chance: +14.0% Critical mult.: +27.00% Disease immunity: +29% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.truestriking voratun battleaxe of corruption (56-83 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 55.5 - 83.2 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% When this weapon hits: Curse of Defenselessness (20% chance level 5). When wielded/worn: Accuracy: +17 (+4 eff.) Armour penetration: +16 Changes resistances penetration: +17% physical Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.Splendourwrest (56-84 power, 4 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.0 - 84.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +17 nature Damage (radius 2) on crit: +24 lightning / +44 cold When wielded/worn: Accuracy: +27 (+7 eff.) Armour penetration: +21 Changes resistances: +3% light Changes resistances penetration: +20% lightning / +31% cold / +12% all Critical mult.: +10.00% Mental save: +6 (+3 eff.) Psi when hit: +0.08 Mindpower: +20 (+6 eff.) Movement speed: +63% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.flaming voratun battleaxe of ruin (56-84 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.0 - 84.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% Damage (radius 1) on hit: +14 fire When wielded/worn: Armour penetration: +16 Physical crit. chance: +13.0% Critical mult.: +40.00% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.stormbringer's voratun battleaxe (57-86 power, 4 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.0 - 85.5 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +8.0% Attack speed: 100% Damage (radius 2) on crit: +37 lightning / +23 cold When wielded/worn: Changes resistances penetration: +17% lightning / +16% cold Movement speed: +64% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.truestriking stralite greatmaul of evisceration (57-86 power, 3 apr) Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 57.0 - 85.5 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.5% Attack speed: 100% On weapon crit: * Wound the target dealing 367 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Accuracy: +19 (+5 eff.) Armour penetration: +14 Physical crit. chance: +19.0% Physical power: +14 (+2 eff.) Changes resistances penetration: +19% physical Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stats: 50% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
This item will automatically be transmogrified when you leave the level.thought-forged stralite waraxe of crippling (32-44 power, 5 apr) Requires: - Strength 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 31.5 - 44.1 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 22% chance to reduce all saves and defense by 27 On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (Melee): +17 mind When wielded/worn: Physical crit. chance: +10.0% Changes stats: +3 Cun +4 Wil One-handed war axes. |
This item will automatically be transmogrified when you leave the level.truestriking voratun waraxe of enduring (41-57 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.0 - 57.4 Uses stats: 50% Mag, 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% When wielded/worn: Accuracy: +25 (+6 eff.) Armour penetration: +10 Changes stats: +9 Con +14 Wil Changes resistances penetration: +13% physical Maximum life: +39.00 One-handed war axes. |
This item will automatically be transmogrified when you leave the level.caller's vined mindstar of life (6-6 power, 18 apr, mind damage) Requires: - Willpower 16 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 5.5 - 6.1 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes resistances penetration: +4% acid / +5% fire / +4% cold / +4% physical Changes damage: +7% acid +7% fire +8% cold +9% physical Talent granted: +1 Attune Mindstar Life regen: +0.90 Maximum life: +15.00 Mindpower: +4 (+1 eff.) Mental crit. chance: +2% Heals friendly targets nearby when you use a nature summon: +24 Max wilder summons: +1 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.inquisitor's steel dagger (12-16 power, 6 apr) Requires: - Dexterity 16 Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.0 - 15.6 Uses stats: 50% Dex, 50% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Deals 73 Manaburn damage and puts 1 random spell talent on cooldown for 4 turns (checks Confusion immunity) Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.resonating pulsing mindstar of venom (14-15 power, 32 apr, nature damage) Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.5 - 14.9 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage (Melee): 12 acid Changes resistances: +13% acid +5% mind Changes resistances penetration: +11% acid / +5% mind Changes damage: +9% acid +7% mind Talent granted: +1 Attune Mindstar Life regen: +3.00 Psi when hit: +1.70 Mindpower: +8 (+2 eff.) Mental crit. chance: +4% Damage Resonance (when hit): +11% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.hungering living mindstar of balance (16-18 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.0 - 17.6 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Talent masteries: +0.10 Psionic Voracity +0.10 Cursed Dark sustenance Talent granted: +1 Attune Mindstar Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +7 (+3 eff.) Equilibrium when hit: +1.60 Hate per kill: +3.00 Psi per kill: +3.00 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% It can be used to inflict 109.25 mind damage (range 10), gaining psi and hate equal to 10% of the damage done Activation puts all charms on cooldown for 17 turns. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.harmonious living mindstar of gales (16-18 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.5 - 18.2 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Defense: +23 (+9 eff.) Changes resistances: +7% nature Changes resistances penetration: +10% nature Changes damage: +10% lightning +15% cold +6% nature +8% physical Talent mastery: +0.10 Wild-gift Harmony Talent granted: +1 Attune Mindstar Pinning immunity: +22% Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.living mindstar of frost (16-18 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.5 - 18.2 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +12 Damage (Melee): 9 cold Changes resistances: +15% cold Changes resistances penetration: +11% cold Changes damage: +15% cold Talent granted: +1 Attune Mindstar Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.living mindstar of life (16-18 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.5 - 18.2 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Life regen: +1.40 Maximum life: +16.00 Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.epiphanous living mindstar (17-19 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +23% mind Talent granted: +1 Attune Mindstar Psi when firing a critical mind attack: +3.00 Mindpower: +14 (+4 eff.) Mental crit. chance: +9% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.gifted living mindstar of storms (17-19 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.0 - 18.7 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 12 lightning Changes stats: +4 Str +2 Dex +3 Mag +6 Wil +5 Cun +4 Con Changes resistances: +12% lightning Changes resistances penetration: +11% lightning Changes damage: +12% lightning Talent granted: +1 Attune Mindstar Mindpower: +18 (+6 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.gifted living mindstar of balance (18-19 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 17.5 - 19.2 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Talent granted: +1 Attune Mindstar Physical save: +5 (+1 eff.) Spell save: +9 (+3 eff.) Mental save: +6 (+3 eff.) Equilibrium when hit: +1.60 Mindpower: +18 (+6 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.protector's living mindstar of storms (18-20 power, 40 apr, nature damage) Requires: - Willpower 48 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 18.0 - 19.8 Uses stats: 50% Wil, 50% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +40 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 13 lightning Changes stats: +1 Str +4 Dex +5 Mag +5 Wil +3 Cun +4 Con Changes resistances: +12% lightning +7% all Changes resistances penetration: +9% lightning Changes damage: +18% lightning Talent mastery: +0.20 Wild-gift Antimagic Talent granted: +1 Attune Mindstar Mindpower: +10 (+3 eff.) Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.quick voratun dagger of torment (37-48 power, 9 apr) Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 5 Base power: 37.0 - 48.1 Uses stats: 50% Dex, 50% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns When wielded/worn: Accuracy: +14 (+3 eff.) Changes stats: +4 Dex Combat speed: +10% Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.reinforced leather sling Requires: - Dexterity 35 - Talent Shoot 4.00 Encumbrance. Type: weapon / sling ; tier 4 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +9 Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.blazebringer's drakeskin leather sling of true flight Requires: - Dexterity 48 - Talent Shoot Infused by nature Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Base power: 0.0 - 0.0 Uses stat: 50% Mag Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 Damage (radius 2) on crit: +37 fire When wielded/worn: Accuracy: +9 (+2 eff.) Physical crit. chance: +14.0% Changes resistances penetration: +18% fire Global speed: +5% Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.barbed quiver of elven-wood arrows (22/22, 59-83 power, 14 apr) Requires: - Dexterity 35 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 59.0 - 82.6 Uses stats: 70% Dex, 50% Mag, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +17.5% Capacity: 22 On weapon crit: * Wound the target dealing 367 physical damage across 5 turns and reducing healing by 50% Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level.Pouch of the Subconscious (20/20, 38-46 power, 15 apr) Requires: - Dexterity 28 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / shot ; tier 4 Base power: 38.0 - 45.6 Uses stats: 10% Wil, 70% Dex, 50% Mag, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Capacity: 20 On weapon hit: * 50% chance to reload 1 ammo Damage (Ranged): +25 mind +30 mind slow You find yourself constantly fighting an urge to handle this strange pouch of shot. |
This item will automatically be transmogrified when you leave the level.windwalling voratun shield of the stars (0 def, 10 armour, 189 block) Requires: - Shield usage training - Strength 48 Powered by arcane forces Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +10 Fatigue: +8% Changes stats: +8 Mag +4 Wil +6 Cun Changes resistances: +15% physical +17% light +15% darkness Changes damage: +15% light +15% darkness Talent granted: +1 Block Slows Projectiles: +30% Bonus block near projectiles: +92 Handheld deflection devices. |
The Black Bikini (6 def, 0 armour) The Black Bikini (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 (+1 eff.) Defense: +6 (+3 eff.) Changes stats: +5 Mag +4 Wil +3 Cun Changes resistances: +15% all Spell save: +25 (+7 eff.) Blindness immunity: +50% Spellpower: +30 (+9 eff.) See invisible: +10 Shadow Power: +5 Defense is increased by your Shadow Power. Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). "Because why not?" |
This item will automatically be transmogrified when you leave the level.slimy elven-silk robe of the mind (+27%) (0 def, 0 armour) Infused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Effects when hit in melee: * 5% chance to slow global speed by 54% * 7 arcane resource burn Changes resistances: +27% mind +15% all Changes damage: +27% mind A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.stormwoven elven-silk robe of corrosion (+11%) (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +7 Str +6 Mag +6 Wil Changes resistances: +11% lightning +10% cold +22% acid +15% all Changes damage: +21% lightning +9% physical +15% acid +28% cold A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.duelist's rough leather armour (6 def, 5 armour) Requires: - Strength 10 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +5 Defense: +6 (+3 eff.) Fatigue: +6% Changes stats: +4 Cun +4 Dex A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.radiant reinforced leather armour (12 def, 7 armour) Requires: - Strength 18 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+6 eff.) Fatigue: +8% Changes stats: +4 Wil Changes resistances: +25% blight +22% darkness Light radius: +2 A suit of armour made of leather. |
Prismprophet (29 def, 16 armour)Requires: - Strength 20 Powered by arcane forces Crafted by a master Infused by psionic forces 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +16 Defense: +29 (+11 eff.) Fatigue: +8% Changes stats: +11 Dex +8 Wil +15 Cun +7 Con Changes resistances: +9% arcane Changes damage: +12% light Spell save: +24 (+7 eff.) Mental save: +22 (+10 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.enlightening drakeskin leather armour of natural resilience (20 def, 8 armour) Requires: - Strength 20 Infused by arcane disrupting forces Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+8 eff.) Fatigue: +8% Changes stats: +3 Cun +5 Wil Changes resistances: +14% nature +16% blight Reduced damage from: +15% Unnatural Mental save: +20 (+10 eff.) A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.multi-hued drakeskin leather armour of Toknor (20 def, 8 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 (+1 eff.) Armour: +8 Defense: +20 (+8 eff.) Fatigue: +8% Changes resistances: +15% acid +11% physical +13% cold +20% lightning +12% fire Critical mult.: +16.00% Mindpower: +9 (+3 eff.) A suit of armour made of leather. |
prismatic drakeskin leather armour of thunder (20 def, 8 armour)Requires: - Strength 20 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +7.0% Physical power: +14 (+2 eff.) Armour: +8 Defense: +20 (+8 eff.) Fatigue: +8% Changes stats: +10 Str +8 Mag +8 Wil Changes resistances: +15% lightning +16% light +15% darkness Spellpower: +18 (+6 eff.) Spell crit. chance: +8% Mindpower: +21 (+7 eff.) Mental crit. chance: +8% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.radiant drakeskin leather armour of fire resistance (20 def, 8 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+8 eff.) Fatigue: +8% Changes stats: +4 Wil Changes resistances: +15% blight +26% fire +23% darkness Light radius: +2 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.rejuvenating drakeskin leather armour of delving (20 def, 8 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+8 eff.) Fatigue: +8% Changes stats: +8 Str Changes resistances: +16% darkness +11% physical Life regen: +6.60 Stamina each turn: +1.50 Light radius: +2 It can be used to activate talent Track, placing all other charms into a 26 cooldown : Effective talent level: 2.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.enlightening dwarven-steel mail armour (3 def, 8 armour) Requires: - Heavy armour training - Strength 28 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Fatigue: +12% Changes stats: +5 Cun +6 Wil Mental save: +19 (+9 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.enlightening stralite mail armour (4 def, 8 armour) Requires: - Heavy armour training - Strength 38 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 (+2 eff.) Fatigue: +12% Changes stats: +6 Cun +7 Wil Mental save: +18 (+9 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.Chromatic Harness (10 def, 14 armour) Requires: - Heavy armour training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 (+5 eff.) Fatigue: +16% Changes stats: +6 Str +6 Wil +4 Cun +10 Lck Changes resistances: +20% lightning +20% physical +20% cold +20% fire +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
This item will automatically be transmogrified when you leave the level.enlightening voratun mail armour of fire resistance (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +12% Changes stats: +5 Cun +7 Wil Changes resistances: +19% fire Mental save: +22 (+10 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.fearforged voratun mail armour (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +22% Changes stats: +8 Con Changes resistances: +12% fire -20% light +11% darkness Physical save: +8 (+2 eff.) Spell save: +8 (+3 eff.) Mental save: +7 (+3 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.fortifying voratun mail armour of the deep (5 def, 14 armour) Requires: - Heavy armour training - Strength 48 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +5 (+2 eff.) Fatigue: +12% Changes stats: +6 Str +4 Con Changes resistances: +9% acid +9% cold Allows you to breathe in: water Maximum life: +67.00 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.hardened voratun mail armour of Eyal (5 def, 18 armour) Requires: - Heavy armour training - Strength 48 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +18 Defense: +5 (+2 eff.) Fatigue: +12% Changes resistances: +9% acid +5% physical +12% cold +9% lightning +10% fire Life regen: +6.00 Maximum life: +22.00 Healing mod.: +16% A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.hardened voratun mail armour of delving (5 def, 16 armour) Requires: - Heavy armour training - Strength 48 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +16 Defense: +5 (+2 eff.) Fatigue: +12% Changes stats: +8 Str Changes resistances: +9% acid +20% physical +16% darkness +11% cold +7% lightning +8% fire Light radius: +1 It can be used to activate talent Track, placing all other charms into a 26 cooldown : Effective talent level: 2.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.voratun mail armour of delving (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +12% Changes stats: +8 Str Changes resistances: +16% darkness +10% physical Light radius: +1 It can be used to activate talent Track, placing all other charms into a 26 cooldown : Effective talent level: 2.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.voratun mail armour of delving (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +12% Changes stats: +7 Str Changes resistances: +15% darkness +10% physical Light radius: +2 It can be used to activate talent Track, placing all other charms into a 26 cooldown : Effective talent level: 2.0 Power cost: 26 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
fearforged stralite plate armour of thunder (0 def, 13 armour)Requires: - Massive armour training - Strength 48 Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Physical crit. chance: +7.0% Physical power: +16 (+2 eff.) Armour: +13 Fatigue: +31% Changes stats: +7 Str +6 Mag +6 Wil +7 Con Changes resistances: +13% lightning +10% fire -15% light +11% darkness Physical save: +7 (+2 eff.) Spell save: +7 (+2 eff.) Mental save: +9 (+4 eff.) Spellpower: +19 (+6 eff.) Spell crit. chance: +7% Mindpower: +20 (+6 eff.) Mental crit. chance: +8% A suit of armour made of metal plates. This object's appearance was changed to Bikini. |
This item will automatically be transmogrified when you leave the level.The Black Plate (25 def, 35 armour) Requires: - Massive armour training - Strength 48 Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +35 Defense: +25 (+10 eff.) Fatigue: +15% Changes stats: +6 Wil +4 Cun +3 Con Changes resistances: +15% acid +20% darkness +15% blight +25% fire +20% cold Talent masteries: +0.20 Corruption Doom covenant +0.20 Corruption Oppression +0.20 Corruption Wrath +0.20 Corruption Infernal combat Physical save: +15 (+3 eff.) Spell save: +25 (+7 eff.) Confusion immunity: +100% Fear immunity: +100% Light radius: -2 Infravision radius: +3 Shadow Power: +10 Grants physical power equal to your Shadow Power. "Wreckage all about you. Is there anything left inside?" |
This item will automatically be transmogrified when you leave the level.noble's drakeskin leather belt of the vagrant Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +6 Wil +5 Cun +4 Con Damage against: +28% Summoned Reduced damage from: +30% Summoned Mental save: +10 (+5 eff.) Mindpower: +6 (+2 eff.) A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.skylord's drakeskin leather belt of transcendence Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Str +5 Dex +5 Wil +5 Cun Physical save: +27 (+6 eff.) Spell save: +16 (+5 eff.) Mental save: +15 (+7 eff.) Mindpower: +12 (+4 eff.) A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.Sootonslaught (3 def, 0 armour) Powered by arcane forces Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +4 Str +4 Mag +6 Wil +4 Con Changes resistances: +7% acid +3% darkness +3% blight +9% fire +9% cold +7% lightning Changes resistances penetration: +15% darkness Changes damage: +9% darkness Critical mult.: +5.00% Hate when firing a critical mind attack: +1.00 Spell crit. chance: +8% Mental crit. chance: +1% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.murderer's elven-silk cloak of mindcraft (3 def, 0 armour) Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +7 Defense: +3 (+1 eff.) Changes stats: +4 Dex +4 Wil +8 Cun Mental crit. chance: +7% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.shadow elven-silk cloak (3 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes resistances: +19% darkness Changes resistances penetration: +12% darkness Changes damage: +9% darkness Stealth bonus: +13 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.spellcowled elven-silk cloak of sorcery (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +9 Mag +8 Wil Spell save: +10 (+3 eff.) Maximum mana: +63.00 Spell crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.undeterred pair of drakeskin leather boots of disengagement (0 def, 5 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes stats: +3 Cun +3 Dex Silence immunity: +33% Confusion immunity: +30% Stun/Freeze immunity: +37% It can be used to activate talent Disengage, placing all other charms into a 13 cooldown : Effective talent level: 1.0 Power cost: 13 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump back up to 2 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 100% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.Fist of the Destroyer (8 def, 0 armour) Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 It is part of a set of items. Only the masochistic can unlock its full power. When wielded/worn: Defense: +8 (+4 eff.) Changes stats: +9 Str +3 Cun +9 Mag Talent masteries: +0.20 Corruption Shadowflame +0.20 Corruption Vim Stun/Freeze immunity: +20% Maximum vim: +25.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Increases all damage by 4% of current vim Current Bonus: 15% It can be used to activate talent Darkfire (costing 11 power out of 12/12) : Effective talent level: 7.5 Power cost: 11 out of 12/12. Range: 6 Travel Speed: 400% of base Is: a spell Description: Conjures up a bolt of shadowflame that moves toward the target and explodes into a flash of darkness and fire, doing 151.34 fire damage and 123.95 darkness damage in a radius of 7. The damage will increase with your Spellpower. These fell looking gloves glow with untold power. |
This item will automatically be transmogrified when you leave the level.scouring voratun gauntlets of dexterity (+5) (0 def, 3 armour) Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +25 (+6 eff.) Armour: +3 Fatigue: +5% Effects when hit in melee: * 22 arcane resource burn Changes stats: +5 Dex Spell save: +14 (+5 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level.stone warden's voratun gauntlets of archery (0 def, 14 armour) Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +13 Armour: +14 Armour Hardiness: +15% Fatigue: +5% Changes stats: +5 Dex +6 Cun +11 Con Changes resistances: +10% physical Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 17 cooldown : Effective talent level: 3.0 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Fire a steady shot, doing 162% damage with a 26% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level.aegis elven-silk wizard hat of arcana (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+1 eff.) Changes stats: +7 Mag +6 Wil Life regen: +4.00 Spellpower: +5 (+2 eff.) Damage Shield Power: +11% A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.Radhochak the drakeskin leather cap (0 def, 5 armour) Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +10 Str +18 Wil Changes resistances: +11% blight Changes resistances penetration: +15% blight Critical mult.: +5.00% Mental save: +41 (+17 eff.) Spellpower: +20 (+6 eff.) Spell crit. chance: +2% Light radius: +4 Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A cap made of leather. |
This item will automatically be transmogrified when you leave the level.defender's drakeskin leather cap of blood magic (6 def, 12 armour) Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +12 Defense: +6 (+3 eff.) Fatigue: +5% Changes stats: +6 Mag +7 Wil Changes resistances: +6% all Changes damage: +10% blight +15% arcane Physical save: +11 (+3 eff.) Spell crit. chance: +4% A cap made of leather. |
Yaldan Baoth (0 def, 10 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +10 Fatigue: +4% Changes stats: +10 Str +10 Con Changes resistances: +15% light +25% darkness Changes resistances cap: +10% darkness Changes damage: +15% light Light radius: -2 Sight radius: -2 Reduce all damage from unseen attackers: 33% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. It can be used to lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early. Activation costs 34 power out of 40/40. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
This item will automatically be transmogrified when you leave the level.prismatic voratun helm of fortune (0 def, 5 armour) Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Armour: +5 Fatigue: +5% Changes stats: +12 Lck Changes resistances: +16% light +11% darkness Spell crit. chance: +7% Mental crit. chance: +6% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con When used to imbue an object: Changes stats: +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
10 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con When used to imbue an object: Changes stats: +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Goedalath RockPowered by arcane forces 0.10 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 (-9 eff.) Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 (+2 eff.) Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 (+5 eff.) Infravision radius: +3 See invisible: +14 Healing mod.: +50% Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 26 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 85 power out of 100/100. The very essence of bearness! |
Bizzare Contraption2.00 Encumbrance. [Unique] Type: misc / tool ; tier 2 When wielded/worn: Changes stats: +8 Cun Changes resistances: +15% lightning Changes damage: +15% lightning Physical save: +18 (+4 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+3 eff.) Armour penetration: +12 Defense: +12 (+6 eff.) Changes stats: +10 Lck +5 Cun Physical save: +10 (+2 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 16 power out of 35/35) : Effective talent level: 2.0 Power cost: 16 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil +6 Con Changes resistances: +20% blight +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift Call of the wild +0.10 Wild-gift Harmony Mindpower: +7 (+2 eff.) Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health by 300, armor by 20, and armor hardiness by 20%% but rooting you in place for 4 turns Activation costs 9 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
Samekhad the Airreign [power 470] (22 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Changes resistances: +18% blight +18% lightning Changes resistances penetration: +25% blight / +26% mind / +15% lightning Changes damage: +12% mind It can be used to summon a resilient tentacle up to 5 spaces away for 13 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 1307 Base Damage: 537 Armor: 50 All Resist: 38 Activation puts all charms on cooldown for 22 turns. When used: * Heal for 110. Natural totems are made by powerful wilders to store nature power. |
Zanirab the Scaldgrit [power 446] (13 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +3 Mag +6 Wil +2 Cun Changes resistances penetration: +10% fire Changes damage: +3% fire Infravision radius: +2 It can be used to heal yourself and all friendly characters within 10 spaces for 446 Activation puts all charms on cooldown for 13 turns. When used: * Increase the duration of 3 beneficial effects by 2. * Cleanse 3 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
This item will automatically be transmogrified when you leave the level.cleansing dragonbone totem of healing [power 500] (13 cooldown) Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to heal yourself and all friendly characters within 10 spaces for 500 Activation puts all charms on cooldown for 13 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Natural totems are made by powerful wilders to store nature power. |
powerful dragonbone totem of summon tentacle [power 360] (22 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to summon a resilient tentacle up to 5 spaces away for 8 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 984 Base Damage: 405 Armor: 38 All Resist: 0 Activation puts all charms on cooldown for 22 turns. When used: * Increase all damage by 20% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
This item will automatically be transmogrified when you leave the level.Forbidden Tome: "The Day It Came" Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Ressa the Cornac Doombringer level 50
34th Regrowth 123rd year of Ascendancy at 16:56 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Ressa the Cornac Doombringer level 50
9th Mirth 124th year of Ascendancy at 19:41 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Ressa the Cornac Doombringer level 50
16th Dusk 123rd year of Ascendancy at 20:56 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Ressa the Cornac Doombringer level 50
2nd Dusk 124th year of Ascendancy at 20:29 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Ressa the Cornac Doombringer level 50
37th Regrowth 123rd year of Ascendancy at 16:29 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Ressa the Cornac Doombringer level 50
67th Dusk 124th year of Ascendancy at 11:00 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Ressa the Cornac Doombringer level 50
6th Regrowth 124th year of Ascendancy at 02:44 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Ressa the Cornac Doombringer level 18
74th Haze 122nd year of Ascendancy at 23:02 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Ressa the Cornac Doombringer level 50
41st Haze 123rd year of Ascendancy at 03:01 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Ressa the Cornac Doombringer level 5
77th Pyre 122nd year of Ascendancy at 01:15 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Ressa the Cornac Doombringer level 50
1st Pyre 123rd year of Ascendancy at 23:33 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Ressa the Cornac Doombringer level 10
6th Haze 122nd year of Ascendancy at 08:34 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Ressa the Cornac Doombringer level 20
5th Allure 123rd year of Ascendancy at 08:57 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Ressa the Cornac Doombringer level 30
8th Allure 123rd year of Ascendancy at 16:23 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Ressa the Cornac Doombringer level 40
3rd Regrowth 123rd year of Ascendancy at 18:08 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Ressa the Cornac Doombringer level 50
12nd Regrowth 123rd year of Ascendancy at 00:09 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Ressa the Cornac Doombringer level 50
22nd Pyre 123rd year of Ascendancy at 18:30 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Ressa the Cornac Doombringer level 50
61st Haze 123rd year of Ascendancy at 08:41 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Ressa the Cornac Doombringer level 44
7th Regrowth 123rd year of Ascendancy at 18:53 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Ressa the Cornac Doombringer level 40
3rd Regrowth 123rd year of Ascendancy at 23:16 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Ressa the Cornac Doombringer level 50
6th Regrowth 124th year of Ascendancy at 10:37 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Ressa the Cornac Doombringer level 15
19th Haze 122nd year of Ascendancy at 14:18 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Ressa the Cornac Doombringer level 13
14th Haze 122nd year of Ascendancy at 01:57 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Ressa the Cornac Doombringer level 50
40th Haze 123rd year of Ascendancy at 03:32 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Ressa the Cornac Doombringer level 50
78th Dusk 124th year of Ascendancy at 11:37 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Ressa the Cornac Doombringer level 50
38th Haze 123rd year of Ascendancy at 16:49 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Ressa the Cornac Doombringer level 50
12nd Regrowth 123rd year of Ascendancy at 15:30 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Ressa the Cornac Doombringer level 17
57th Haze 122nd year of Ascendancy at 10:56 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Ressa the Cornac Doombringer level 50
4th Haze 124th year of Ascendancy at 23:05 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Ressa the Cornac Doombringer level 50
31st Regrowth 123rd year of Ascendancy at 17:19 see stats
Log
Nerogara the Frozen Terror is no longer pinned.
Nerogara the Frozen Terror uses Skullcracker.
Nerogara the Frozen Terror performs a melee critical strike against Ressa!
Ressa wanders around!
Nerogara the Frozen Terror hits Ressa for 185 physical damage.
Raze hits Ressa for 15 darkness, 15 darkness, 15 darkness (46 total damage).
Deadly Poison from Nerogara the Frozen Terror hits Ressa for 19 nature damage.
Rotting Disease from Nerogara the Frozen Terror hits Ressa for 8 blight damage.
Burning from Ressa hits Nerogara the Frozen Terror for 47 fire damage.
Melee retaliation hits Nerogara the Frozen Terror for 9 nature, 45 healing, 3 acid (12 total damage) [45 healing].
Nerogara the Frozen Terror's ice storm area effect hits Ressa for 103 cold damage.
Raze hits Ressa for 17 darkness damage.
Nerogara the Frozen Terror casts Diseased Tongue.
Nerogara the Frozen Terror performs a melee critical strike against Ressa!
Ressa shrugs off Nerogara the Frozen Terror's 'Decrepitude Disease'!
Nerogara the Frozen Terror hits Ressa for 307 darkness damage.
Melee retaliation hits Nerogara the Frozen Terror for 9 nature, 45 healing, 3 acid (12 total damage) [45 healing].
Ressa the level 50 cornac doombringer was swallowed by the void to death by Nerogara the Frozen Terror on level 1 of Hidden Vault - Gorbat Pride (3).
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Nerogara the Frozen Terror killed Ressa!
Saving game...
Talent Darkfire is ready to use.
Talent Prismatic Slash is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild Growth is ready to use.
Talent Incinerating Blows is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!


















































































































































