Knickers the level 7 Cornac Hero by LapsedPacifist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassHero
Level / Exp7 / 2%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 9)
Dexterity15 (base 9)
Constitution16 (base 10)
Magic19 (base 13)
Willpower32 (base 26)
Cunning22 (base 16)

Resources

Life231/231
Stamina173/173
Psi102/102
Healing Factor1
Regeneration1

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage18
Accuracy20
Crit Chance15%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance19%
Speed1

Offense: Mind

Mindpower25.6
Crit Chance14%
Speed1

Offense: Damage Penetration

All+4%

Defense: Base

Armour (hardiness)1 (30%)
Defense13.75
Ranged Defense13.75
Fatigue0
Physical Save25.05
Spell Save27.55
Mental Save24.575

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Cunning / Tactical1.20
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
1/5
0/5
0/5
Psionic / Absorption1.20
2/5
2/5
0/5
0/5
Psionic / Distortion1.20
2/5
1/5
0/5
0/5

Generic Talents

Technique / Staff combat1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Voidwalker1.20
5/5
2/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
active
active

Equipment

Psionic focus
Around neck
In main hand
On hands
Light source
Around waist
Main armor

Inventory

Achievements

Log

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Thermal Shield
- Kinetic Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Knickers deactivates Beyond the Flesh.

Knickers activates Beyond the Flesh.

Knickers wears:
grounding copper amulet.
Knickers deactivates Beyond the Flesh.

Knickers activates Beyond the Flesh.

Talent Infusion: Wild is ready to use.

Space around you starts to dissolve...


Resting starts...

Talent Voidwalk is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 8.00 gold from the transmogrification of
2 ametrine.
You gain 4.00 gold from the transmogrification of
tiny geode.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (14/14, 18.5-25.9 power, 5 apr).
You gain 1.59 gold from the transmogrification of
elm magestaff of dawn (10-12 power, 2 apr, lightning element).
You gain 1.55 gold from the transmogrification of
balanced iron mace (13.5-18.9 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.