OUTTATIME the level 14 Skeleton Paradox Mage by Sirioh

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignInfinite
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassParadox Mage
Level / Exp14 / 45%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity18 (base 10)
Constitution42 (base 40)
Magic32 (base 29)
Willpower12 (base 12)
Cunning14 (base 10)

Resources

Life452/452
Positive0/89
Paradox300
Healing Factor1.11
Regeneration4.1625

Speed

Mental0%
Attack0%
Movement+56.804258065936%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Invisible5
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage15
Accuracy12
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense12.8
Ranged Defense12.8
Fatigue0
Physical Save23.825
Spell Save23.2
Mental Save21.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Stasis1.30
1/5
5/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
5/5
1/5
0/5
0/5
Chronomancy / Matter1.30
5/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
1/5
1/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
4/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By OUTTATIME the Skeleton Paradox Mage level 10
3rd Mirth 122nd year of Ascendancy at 20:28
see stats

Log

You gain 0.25 gold from the transmogrification of iron shield (4 def, 2 armour, 16 block).
You gain 1.22 gold from the transmogrification of
arcing pouch of steel shots of accuracy (22/22, 122% power, 2 apr).
You gain 2.38 gold from the transmogrification of
nature's thorny mindstar of slime (98% power, 24 apr, mind damage).
You gain 2.89 gold from the transmogrification of
blooming thorny mindstar of balance (94% power, 24 apr, nature damage).
You gain 4.16 gold from the transmogrification of
steel dagger 'Bilekarma' (103% power, 6 apr).
You gain 3.53 gold from the transmogrification of
acidic stralite waraxe of phasing (140% power, 10 apr).
You gain 2.94 gold from the transmogrification of
insidious steel waraxe of erosion (110% power, 3 apr).
You gain 1.77 gold from the transmogrification of
hateful iron waraxe (103% power, 2 apr).
You gain 1.62 gold from the transmogrification of
acidic dwarven-steel mace of massacre (141% power, 4 apr).
You gain 0.50 gold from the transmogrification of
steel mace (109% power, 3 apr).
You gain 3.95 gold from the transmogrification of
Nerydata the iron mace (105% power, 2 apr).
You gain 3.17 gold from the transmogrification of
insidious steel longsword of daylight (109% power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (118% power, 2 apr).
You gain 0.45 gold from the transmogrification of
coral trident of massacre (119% power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (104% power, 6 apr).
You gain 1.51 gold from the transmogrification of
arcing steel greatsword of massacre (142% power, 2 apr).
You gain 5.36 gold from the transmogrification of
thought-forged dwarven-steel greatmaul of paradox (150% power, 2 apr).
You gain 3.76 gold from the transmogrification of
potent elven-wood magestaff of might (133% power, 5 apr, lightning element).
You gain 3.04 gold from the transmogrification of
shimmering ash vilestaff of might (111% power, 3 apr, darkness element).
You gain 2.39 gold from the transmogrification of
potent ash starstaff of might (117% power, 3 apr, light element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (111% power, 3 apr, darkness element).
You gain 1.20 gold from the transmogrification of
potent elm starstaff (104% power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, darkness element).
You gain 1.75 gold from the transmogrification of
titan's steel ring of clarity.
You gain 1.05 gold from the transmogrification of
insulating steel amulet of strength (+2).
You gain 2.02 gold from the transmogrification of
clarifying steel amulet of cunning (+4).
You gain 0.70 gold from the transmogrification of
copper amulet of dexterity (+3).
You gain 1.07 gold from the transmogrification of
healing infusion of the wizard (heal 103).
You feel very confident walking into this place.
OUTTATIME deactivates Gravity Locus.