Delilah the level 14 Higher Necromancer by sasquatch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp14 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic51 (base 40)
Willpower36 (base 30)
Cunning11 (base 11)

Resources

Life122/122
Mana327/327
Soul15/15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight12
Lite3
Infravision1
See Stealth16
See Invisible16
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage20
Accuracy11
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower40
Crit Chance10%
Speed1

Offense: Mind

Mindpower27
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+24%
Arcane+4%
Cold+19%
All0%
Darkness+10%
Light+6%
Fire+6%
Mind+11%

Offense: Damage Penetration

Fire+10%
Light+20%

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save22
Spell Save27
Mental Save27

Defense: Resistances

Acid+ 29%( 70%)
Darkness+ 27%( 70%)
Cold+ 14%( 70%)
Mind+ 19%( 70%)
Lightning+ 14%( 70%)
Fire+ 24%( 70%)
All+ 9%( 70%)

Defense: Immunities

Disarm Resistance31%
Instadeath Resistance100%
Blind Resistance29%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
3/5
1/5
0/5
0/5
Spell / Master necromancer1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
3/5
1/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
2/5
0/5
0/5
Spell / Necrosis1.30
5/5
5/5
0/5
0/5

Effects

talent
talent

Quests

done
done
failed
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Ay ay captain! (Roguelike) Turn into a pirate!
By Delilah the Higher Necromancer level 1
74th Pyre 122nd year of Ascendancy at 12:45
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Delilah the Higher Necromancer level 13
9th Mirth 122nd year of Ascendancy at 19:57
see stats
Level 10 (Roguelike) Got a character to level 10.
By Delilah the Higher Necromancer level 10
5th Mirth 122nd year of Ascendancy at 18:34
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Delilah the Higher Necromancer level 1
74th Pyre 122nd year of Ascendancy at 16:01
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Delilah the Higher Necromancer level 9
2nd Mirth 122nd year of Ascendancy at 09:19
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Delilah the Higher Necromancer level 9
3rd Mirth 122nd year of Ascendancy at 23:41
see stats

Log

You gain 0.85 gold from the transmogrification of reinforced steel shield (0 def, 7 armour, 66 block).
You gain 1.05 gold from the transmogrification of
reinforced iron shield of reflection (0 def, 3 armour, 38 block).
You gain 0.55 gold from the transmogrification of
acidic iron shield (0 def, 2 armour, 17.5 block).
You gain 0.25 gold from the transmogrification of
pouch of steel shots (17/17, 18-22 power, 2 apr).
You gain 0.25 gold from the transmogrification of
pouch of steel shots (17/17, 20-25 power, 2 apr).
You gain 1.20 gold from the transmogrification of
deadly pouch of steel shots of amnesia (14/14, 25-30 power, 2 apr).
You gain 0.75 gold from the transmogrification of
barbed pouch of steel shots of accuracy (18/18, 24-29 power, 2 apr).
You gain 1.34 gold from the transmogrification of
elm longbow of fire.
You gain 10.11 gold from the transmogrification of
Cyrolle the Bleakoath (8-10 power, 6 apr).
You gain 2.03 gold from the transmogrification of
horrifying vined mindstar of balance (4-4 power, 18 apr, mind damage).
You gain 0.80 gold from the transmogrification of
mossy mindstar of balance (2-3 power, 12 apr, nature damage).
You gain 14.55 gold from the transmogrification of
steel waraxe 'Jetripper' (12-17 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (14-20 power, 3 apr).
You gain 3.24 gold from the transmogrification of
truestriking steel mace (14-20 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (13-18 power, 3 apr).
You gain 6.25 gold from the transmogrification of
enhanced steel mace (13-18 power, 3 apr).
You gain 3.12 gold from the transmogrification of
chilling steel mace of paradox (15-21 power, 3 apr).
You gain 1.50 gold from the transmogrification of
arcing iron mace of projection (12-17 power, 2 apr).
You gain 1.25 gold from the transmogrification of
steel longsword of amnesia (16-23 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (16-23 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 1.49 gold from the transmogrification of
steel greatsword of erosion (24-39 power, 2 apr).
You gain 1.75 gold from the transmogrification of
arcing steel greatmaul of projection (28-41 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (24-37 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (15-22 power, 1 apr).
You gain 3.08 gold from the transmogrification of
feathered ash vilestaff (15-18 power, 3 apr, darkness element).
You gain 2.09 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, cold element).
You gain 2.20 gold from the transmogrification of
blink rune of the titan (range 3; phase 15; cd 12).
You gain 1.40 gold from the transmogrification of
regeneration infusion of the wizard (heal 307; 12 cd).
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