adc the level 7 Cornac Adventurer by AegisStar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp7 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity28 (base 23)
Constitution13 (base 12)
Magic12 (base 12)
Willpower17 (base 12)
Cunning16 (base 16)

Resources

Life185/185
Stamina140/140
Healing Factor1.0283363011315
Regeneration4.3259068022095

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy34
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+9%
Nature+6%

Offense: Damage Penetration

Nature+5%
Arcane+20%

Defense: Base

Armour (hardiness)14.599979680699 (66.425282967667%)
Defense31
Ranged Defense31
Fatigue0
Physical Save25
Spell Save10
Mental Save20

Defense: Resistances

Arcane+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
1/5
0/5
0/5
0/5
Technique / Marksmanship1.00
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.00
3/5
0/5
0/5
0/5
Technique / Archery training1.00
1/5
0/5
0/5
0/5
Technique / Buckler Training1.00
2/5
1/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
3/5
2/5
0/5
0/5
Cunning / Scoundrel1.00
2/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

On feet
Quiver
On hands
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Log

You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving game...

Saving done.